Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ExternalNest468
Cerberus
Level 57
God Stats
7W - 7L
1,454 SR
Queue Stats
90W - 78L
1,488 Elo+
Party 3
Anubis
Anubis
JeansFleau2605
Anubis
Level 103
God Stats
1W - 1L
1,708 SR
Queue Stats
173W - 151L
1,528 Elo+
Party 3
Nemesis
Nemesis
ZoLe Shallow II
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,394 Elo+
Solo
Vamana
Vamana
gult2
Vamana
Level 104
God Stats
0W - 2L
1,604 SR
Queue Stats
221W - 200L
1,512 Elo+
Party 3
Team Averages
Level 79
1,553 SR
1,484 Elo+

VS

Team Averages
Level 56
1,576 SR
1,619 Elo+
Izanami
Izanami
DDrzy
Izanami
Level 28
God Stats
1W - 1L
1,232 SR
Queue Stats
11W - 9L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
OhhTarso
Gilgamesh
Level 156
God Stats
5W - 2L
1,691 SR
Queue Stats
275W - 227L
1,553 Elo+
Party 2
Hera
Hera
VendoSeatToledo
Hera
Level 49
God Stats
9W - 1L
1,890 SR
Queue Stats
45W - 20L
1,674 Elo+
Party 1
Ra
Ra
firstpickOP
Ra
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
49W - 21L
1,680 Elo+
Party 1
Tyr
Tyr
kurkominga
Tyr
Level 20
God Stats
2W - 2L
1,336 SR
Queue Stats
38W - 22L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 5 / 0
6,069
319
1,396
9,560
2,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
12
1 / 6 / 5
7,757
408
6,665
27,021
33,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 8 / 0
7,700
405
8,018
19,230
11,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 6
9,062
477
9,527
19,114
10,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
gult2
Vamana
15
2 / 4 / 1
9,032
475
13,292
25,574
23,560
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DDrzy
Izanami
18
9 / 0 / 7
12,287
647
22,216
12,623
5,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
OhhTarso
Gilgamesh
16
4 / 2 / 14
10,796
568
10,910
19,031
13,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 1 / 6
11,983
631
16,285
6,400
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 7
11,571
609
15,987
17,706
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 14
9,731
512
15,889
16,490
7,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
9
Kills
28
28
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
0
0
W
Izanami
DDrzy
Izanami
9
0
7
12.5
L
Cerberus
1
6
5
0.58
L
3
8
0
0.38
W
Gilgamesh
OhhTarso
Gilgamesh
4
2
14
5.5
W
9
1
6
12
L
3
5
6
1.2
W
2
3
7
1.83
L
Vamana
gult2
Vamana
2
4
1
0.63
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
81,287
100,499
Taken
72,250
81,832
Mitigated
37,818
22,819
Healing
29,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,396
735
0
846
9,560
2,581
0
2,080
7,480
0
24,272
W
Izanami
DDrzy
Izanami
22,216
16,782
0
7,236
12,623
5,825
6,354
2,969
9,654
0
125,654
L
Cerberus
6,665
512
307
5,000
27,021
33,373
0
8,080
18,941
26,340
0
L
8,018
317
0
3,876
19,230
11,939
0
6,691
12,539
53,679
0
W
Gilgamesh
OhhTarso
Gilgamesh
10,910
2,766
0
5,670
19,031
13,110
164
3,049
15,982
0
77,953
W
16,285
4,767
386
1,035
6,400
2,598
3,389
2,125
4,275
113,254
0
L
9,527
2,787
0
4,343
19,114
10,379
0
2,683
16,431
0
73,755
W
15,987
2,551
2,889
8,963
17,706
8,734
1,060
2,703
15,003
103,693
0
L
Vamana
gult2
Vamana
13,292
3,889
0
8,447
25,574
23,560
0
12,738
12,836
0
78,165
W
15,889
1,850
0
3,750
16,490
7,551
0
4,299
12,191
0
37,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
56,368
416
Minions Killed
655
0
Camps Cleared
0
1,520,473
Distance Traveled
1,856,009
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,069
319
42
2
0
170,140
0
W
Izanami
12,287
647
164
9
0
360,023
7
L
Cerberus
7,757
408
43
2
0
346,379
5
L
Anubis
7,700
405
90
5
0
285,087
5
W
Gilgamesh
10,796
568
108
6
0
419,955
4
W
Hera
11,983
631
181
10
0
372,858
4
L
Nemesis
9,062
477
109
6
0
377,514
3
W
Ra
11,571
609
175
9
0
339,462
5
L
Vamana
9,032
475
132
7
0
341,353
1
W
Tyr
9,731
512
27
1
0
363,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role