Player Matchup

Eset
Eset
CheaLine
Eset
Level 109
God Stats
5W - 2L
1,579 SR
Queue Stats
230W - 235L
1,424 Elo+
Solo
Ymir
Ymir
MoralesKing
Ymir
Level 66
God Stats
4W - 0L
1,669 SR
Queue Stats
20W - 19L
1,356 Elo+
Party 2
Medusa
Medusa
RiSTTT
Medusa
Level 26
God Stats
1W - 2L
1,187 SR
Queue Stats
9W - 10L
1,380 Elo+
Party 2
Da Ji
Da Ji
bartejqPL
Da Ji
Level 67
God Stats
1W - 1L
1,614 SR
Queue Stats
13W - 17L
1,378 Elo+
Party 2
Tsukuyomi
Tsukuyomi
krzychu111
Tsukuyomi
Level 35
God Stats
6W - 3L
1,362 SR
Queue Stats
70W - 68L
1,340 Elo+
Party 2
Team Averages
Level 61
1,482 SR
1,375 Elo+

VS

Team Averages
Level 78
1,526 SR
1,462 Elo+
Set
Set
 
Set
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Chareedo
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 173L
1,424 Elo+
Party 1
Freya
Freya
Flodeaz
Freya
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 57L
1,430 Elo+
Party 3
Horus
Horus
Urtiko
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 3
Sylvanus
Sylvanus
nitrodoom420
Sylvanus
Level 142
God Stats
22W - 19L
1,628 SR
Queue Stats
244W - 210L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 2 / 8
12,525
545
17,897
14,542
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 20
12,819
557
11,321
20,886
33,691
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
RiSTTT
Medusa
20
7 / 3 / 11
13,367
581
27,612
21,751
11,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
bartejqPL
Da Ji
20
12 / 3 / 11
13,787
599
26,643
22,406
13,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
krzychu111
Tsukuyomi
20
9 / 6 / 2
12,660
550
20,066
26,988
19,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
8 / 6 / 1
12,059
524
15,360
20,589
10,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
Chareedo
Awilix
16
1 / 8 / 2
9,909
431
3,567
23,117
10,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Flodeaz
Freya
15
0 / 9 / 4
9,356
407
13,711
25,274
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Urtiko
Horus
15
2 / 6 / 1
9,946
432
6,937
30,451
32,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
nitrodoom420
Sylvanus
17
4 / 9 / 1
11,567
503
20,599
31,818
21,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
37
Kills
15
15
Deaths
38
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
8
6
1
1.42
L
Awilix
Chareedo
Awilix
1
8
2
0.25
W
Eset
6
2
8
5
L
Freya
Flodeaz
Freya
0
9
4
0.22
W
3
1
20
13
W
Medusa
RiSTTT
Medusa
7
3
11
4.17
L
Horus
Urtiko
Horus
2
6
1
0.42
W
Da Ji
bartejqPL
Da Ji
12
3
11
5.83
W
Tsukuyomi
krzychu111
Tsukuyomi
9
6
2
1.67
L
Sylvanus
nitrodoom420
Sylvanus
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,539
Damage
60,174
106,573
Taken
131,249
84,541
Mitigated
84,344
33,790
Healing
35,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,360
7,019
0
2,532
20,589
10,249
1,140
7,912
12,123
0
97,548
L
Awilix
Chareedo
Awilix
3,567
1,763
0
417
23,117
10,458
0
3,794
19,087
0
78,223
W
Eset
17,897
548
965
5,090
14,542
7,229
2,199
1,873
12,669
85,160
0
L
Freya
Flodeaz
Freya
13,711
4,274
0
8,107
25,274
9,735
37
3,227
22,007
79,414
0
W
11,321
2,250
0
2,808
20,886
33,691
272
6,008
14,878
57,231
0
W
Medusa
RiSTTT
Medusa
27,612
15,503
0
8,432
21,751
11,261
5,205
8,321
13,430
0
128,594
L
Horus
Urtiko
Horus
6,937
4,331
2,682
9,879
30,451
32,685
0
8,886
21,293
0
31,938
W
Da Ji
bartejqPL
Da Ji
26,643
8,349
0
7,880
22,406
13,147
2,026
4,953
17,453
0
129,878
W
Tsukuyomi
krzychu111
Tsukuyomi
20,066
3,617
0
8,615
26,988
19,213
2,058
10,895
16,093
0
90,104
L
Sylvanus
nitrodoom420
Sylvanus
20,599
5,876
256
11,798
31,818
21,217
1,682
4,197
27,521
72,864
14,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,158
Gold Earned
52,837
696
Minions Killed
564
0
Camps Cleared
0
2,082,993
Distance Traveled
1,933,586
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,059
524
146
6
0
412,630
3
L
Awilix
9,909
431
114
5
0
422,614
0
W
Eset
12,525
545
150
7
0
416,512
12
L
Freya
9,356
407
123
5
0
370,861
14
W
Ymir
12,819
557
54
2
0
399,132
2
W
Medusa
13,367
581
204
9
0
423,874
2
L
Horus
9,946
432
32
1
0
411,183
13
W
Da Ji
13,787
599
155
7
0
441,930
1
W
Tsukuyomi
12,660
550
133
6
0
401,545
0
L
Sylvanus
11,567
503
149
6
0
316,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role