Player Matchup

Neith
Neith
Alessandrodsc
Neith
Level 160
God Stats
124W - 109L
1,511 SR
Queue Stats
195W - 186L
1,410 Elo+
Solo
Susano
Susano
NoelValie
Susano
Level 67
God Stats
2W - 1L
1,528 SR
Queue Stats
93W - 122L
1,427 Elo+
Solo
Da Ji
Da Ji
Thegodcotyjr
Da Ji
Level 32
God Stats
1W - 1L
1,202 SR
Queue Stats
6W - 12L
1,208 Elo+
Solo
Shiva
Shiva
YBN Diss
Shiva
Level 64
God Stats
26W - 10L
1,730 SR
Queue Stats
77W - 48L
1,582 Elo+
Solo
Vulcan
Vulcan
xDark EnTiTy
Vulcan
Level 146
God Stats
2W - 1L
1,729 SR
Queue Stats
144W - 129L
1,548 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,435 Elo+

VS

Team Averages
Level 108
1,504 SR
1,385 Elo+
Fenrir
Fenrir
ConstantMiss
Fenrir
Level 43
God Stats
15W - 18L
1,435 SR
Queue Stats
25W - 24L
1,355 Elo+
Solo
Ra
Ra
FrostdBlu4Life
Ra
Level 159
God Stats
599W - 596L
1,438 SR
Queue Stats
1,564W - 1,593L
1,431 Elo+
Solo
Cthulhu
Cthulhu
PlatinumTimbit
Cthulhu
Level 115
God Stats
5W - 4L
1,247 SR
Queue Stats
39W - 62L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
TroublingPuma64
Baron Samedi
Level 106
God Stats
3W - 2L
1,824 SR
Queue Stats
26W - 29L
1,356 Elo+
Solo
Shiva
Shiva
Zlashur
Shiva
Level 119
God Stats
2W - 1L
1,578 SR
Queue Stats
12W - 18L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,039
1,005
4,747
7,249
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
NoelValie
Susano
14
1 / 0 / 3
8,308
1,039
5,939
6,453
2,886
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 2
8,457
1,057
6,381
7,410
3,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
YBN Diss
Shiva
14
3 / 0 / 4
9,116
1,140
10,151
8,042
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
2 / 1 / 4
8,567
1,071
11,523
6,273
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

311

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 2 / 1
7,220
903
1,381
3,076
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 2
8,206
1,026
6,952
4,614
1,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 2
8,212
1,027
7,595
12,080
9,904
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
TroublingPuma64
Baron Samedi
13
1 / 2 / 1
8,137
1,017
4,545
7,479
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shiva
Zlashur
Shiva
14
1 / 2 / 2
8,294
1,037
10,835
14,925
12,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
3
3
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Fenrir
0
2
1
0.25
L
0
1
2
1
W
Susano
NoelValie
Susano
1
0
3
2.5
L
1
1
2
2
W
2
1
2
3
L
Baron Samedi
TroublingPuma64
Baron Samedi
1
2
1
0.75
W
Shiva
YBN Diss
Shiva
3
0
4
5
L
Shiva
Zlashur
Shiva
1
2
2
1
W
Vulcan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,741
Damage
31,308
35,427
Taken
42,174
18,094
Mitigated
30,322
2,886
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,747
2,549
0
1,418
7,249
2,962
0
3,551
3,698
0
25,743
L
Fenrir
1,381
138
0
60
3,076
1,426
0
575
2,446
0
2,854
L
6,952
165
1,071
1,524
4,614
1,964
0
1,675
2,939
36,116
0
W
Susano
NoelValie
Susano
5,939
1,944
0
0
6,453
2,886
0
3,060
3,393
0
17,815
L
7,595
728
328
1,132
12,080
9,904
0
2,572
9,263
17,019
0
W
6,381
1,732
0
0
7,410
3,535
0
3,965
3,445
0
14,541
L
Baron Samedi
TroublingPuma64
Baron Samedi
4,545
375
804
1,033
7,479
4,306
0
2,815
4,543
18,019
0
W
Shiva
YBN Diss
Shiva
10,151
872
126
1,342
8,042
5,970
0
5,236
2,806
0
23,044
L
Shiva
Zlashur
Shiva
10,835
1,285
303
2,525
14,925
12,722
0
3,886
10,820
0
26,327
W
Vulcan
11,523
3,669
0
0
6,273
2,741
0
3,280
2,993
26,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
40,069
150
Minions Killed
176
6
Camps Cleared
5
830,267
Distance Traveled
708,295
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,039
1,005
55
7
1
143,470
1
L
Fenrir
7,220
903
5
1
1
70,631
2
L
Ra
8,206
1,026
74
9
1
156,425
3
W
Susano
8,308
1,039
19
2
0
183,725
0
L
Cthulhu
8,212
1,027
34
4
1
169,928
1
W
Da Ji
8,457
1,057
13
2
3
151,457
0
L
Baron Samedi
8,137
1,017
29
4
2
148,628
0
W
Shiva
9,116
1,140
31
4
0
187,927
0
L
Shiva
8,294
1,037
34
4
0
162,683
0
W
Vulcan
8,567
1,071
32
4
2
163,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role