Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Sweaty Charms
Hercules
Level 127
God Stats
9W - 4L
1,753 SR
Queue Stats
97W - 69L
1,660 Elo+
Party 1
Ares
Ares
Swedish Herc
Ares
Level 154
God Stats
11W - 10L
1,717 SR
Queue Stats
252W - 204L
1,464 Elo+
Party 1
Awilix
Awilix
davidonyia3
Awilix
Level 85
God Stats
29W - 25L
1,568 SR
Queue Stats
138W - 155L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thebaddest98
Morgan Le Fay
Level 145
God Stats
66W - 96L
1,460 SR
Queue Stats
649W - 893L
1,389 Elo+
Party 1
Team Averages
Level 134
1,600 SR
1,500 Elo+

VS

Team Averages
Level 100
1,504 SR
1,481 Elo+
Mercury
Mercury
ButteryBreadToes
Mercury
Level 105
God Stats
11W - 6L
1,606 SR
Queue Stats
79W - 86L
1,443 Elo+
Solo
Shiva
Shiva
Crusty_Plumbus
Shiva
Level 99
God Stats
10W - 8L
1,582 SR
Queue Stats
411W - 397L
1,458 Elo+
Solo
Hachiman
Hachiman
SETBOOK
Hachiman
Level 160
God Stats
1W - 2L
1,288 SR
Queue Stats
875W - 895L
1,502 Elo+
Solo
Ra
Ra
SaltyBanditMain
Ra
Level 73
God Stats
92W - 83L
1,516 SR
Queue Stats
282W - 291L
1,448 Elo+
Solo
Ares
Ares
TangleyStew722
Ares
Level 64
God Stats
4W - 7L
1,530 SR
Queue Stats
327W - 274L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 0 / 4
4,908
545
4,798
5,241
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Sweaty Charms
Hercules
10
4 / 0 / 0
6,143
683
4,776
6,019
4,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 4
5,081
565
2,349
6,602
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
7
3 / 2 / 1
4,871
541
4,071
7,234
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
thebaddest98
Morgan Le Fay
9
1 / 0 / 0
4,982
554
4,687
3,166
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,055
562
630
5,342
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,309
479
2,900
7,452
2,632
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
SETBOOK
Hachiman
7
0 / 3 / 1
4,130
459
5,761
6,736
1,973
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,262
585
2,978
5,382
3,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
4,481
498
2,908
6,663
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
2
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
4
3
L
0
1
1
0.5
L
0
4
0
0
L
Hachiman
SETBOOK
Hachiman
0
3
1
0.17
L
1
1
1
1.5
W
Hercules
Sweaty Charms
Hercules
4
0
0
4
W
1
0
4
3
L
1
1
0
1
W
Awilix
3
2
1
1.75
W
Morgan Le Fay
thebaddest98
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
15,177
28,262
Taken
31,575
12,753
Mitigated
12,701
9,978
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,798
3,752
0
2,355
5,241
1,537
0
1,715
3,526
0
27,280
L
630
450
0
750
5,342
1,802
0
731
4,611
0
33,353
L
2,900
446
0
1,875
7,452
2,632
0
0
7,452
0
18,894
L
Hachiman
SETBOOK
Hachiman
5,761
3,721
0
2,377
6,736
1,973
0
908
5,828
0
23,143
L
2,978
78
263
1,625
5,382
3,004
138
4,017
1,365
37,363
0
W
Hercules
Sweaty Charms
Hercules
4,776
1,957
0
1,730
6,019
4,699
0
0
6,019
0
36,619
W
2,349
341
0
2,653
6,602
3,185
0
1,604
4,998
14,034
0
L
2,908
343
87
2,047
6,663
3,290
0
1,380
5,283
13,635
0
W
Awilix
4,071
2,027
0
2,561
7,234
2,094
0
598
6,636
0
20,182
W
Morgan Le Fay
thebaddest98
Morgan Le Fay
4,687
936
0
679
3,166
1,238
0
1,969
1,197
33,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
23,237
238
Minions Killed
231
0
Camps Cleared
0
890,138
Distance Traveled
840,540
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,908
545
51
6
0
167,890
4
L
Mercury
5,055
562
72
8
0
200,797
1
L
Shiva
4,309
479
35
4
0
124,837
0
L
Hachiman
4,130
459
26
3
0
156,717
2
L
Ra
5,262
585
72
8
0
176,019
1
W
Hercules
6,143
683
75
8
0
158,194
3
W
Ares
5,081
565
23
3
0
182,081
0
L
Ares
4,481
498
26
3
0
182,170
2
W
Awilix
4,871
541
32
4
0
208,484
5
W
Morgan Le Fay
4,982
554
57
6
0
173,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role