Player Matchup

Rama
Rama
Gold IV
GreyF0xx
Rama
Gold IV
Level 148
God Stats
1W - 0L
1,407 SR
Queue Stats
55W - 53L
1,463 MMR
Party 1
Sobek
Sobek
Silver IV
Kevanxhu
Sobek
Silver IV
Level 148
God Stats
2W - 1L
1,380 SR
Queue Stats
20W - 25L
1,362 MMR
Party 1
Bellona
Bellona
Gold IV
PaipNiu
Bellona
Gold IV
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 138L
1,434 MMR
Solo
Sol
Sol
Silver I
danyspinu
Sol
Silver I
Level 107
God Stats
5W - 2L
2,075 SR
Queue Stats
65W - 77L
1,456 MMR
Solo
Fenrir
Fenrir
Gold IV
shangrenguapi
Fenrir
Gold IV
Level 160
God Stats
20W - 22L
1,507 SR
Queue Stats
481W - 484L
1,489 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,574 SR
1,441 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,584 SR
1,436 MMR
Zeus
Zeus
Silver II
Apache94
Zeus
Silver II
Level 134
God Stats
0W - 1L
1,531 SR
Queue Stats
14W - 19L
1,374 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Chronoshock
Danzaburou
Bronze III
Level 60
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 2L
1,554 MMR
Party 2
Mulan
Mulan
Silver III
banketstaaf
Mulan
Silver III
Level 89
God Stats
1W - 3L
1,706 SR
Queue Stats
6W - 7L
1,455 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
firedragonOMG
Ratatoskr
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,402 MMR
Solo
Mercury
Mercury
Silver I
大熊偶吧
Mercury
Silver I
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 0 / 0
5,742
574
1,323
4,771
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Kevanxhu
Sobek
7
1 / 0 / 0
4,864
486
1,518
4,102
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
PaipNiu
Bellona
11
2 / 0 / 0
6,545
655
6,000
7,741
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 4
6,721
672
6,931
5,944
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 2
6,201
620
4,062
8,385
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasNemesisPersephoneKaliCliodhna

VS

Bans
AthenaChaacBakasuraAh Muzen CabBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 3 / 0
4,498
450
2,089
3,755
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Chronoshock
Danzaburou
8
1 / 2 / 0
5,171
517
3,632
5,091
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,082
508
4,122
8,872
4,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
firedragonOMG
Ratatoskr
8
0 / 2 / 0
4,941
494
1,824
7,828
3,375
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
大熊偶吧
Mercury
8
0 / 3 / 0
4,525
453
2,267
8,734
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
11
Kills
1
1
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
0
0
L
Danzaburou
Chronoshock
Danzaburou
1
2
0
0.5
W
Rama
0
0
0
0
W
Sobek
Kevanxhu
Sobek
1
0
0
1
W
Bellona
PaipNiu
Bellona
2
0
0
2
L
0
1
0
0
W
3
0
4
5
L
Ratatoskr
firedragonOMG
Ratatoskr
0
2
0
0
W
5
1
2
6
L
Mercury
大熊偶吧
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
13,934
30,943
Taken
34,280
17,754
Mitigated
13,255
15,359
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,089
550
0
40
3,755
1,110
0
1,409
2,346
21,640
0
L
Danzaburou
Chronoshock
Danzaburou
3,632
1,982
0
927
5,091
1,926
0
2,063
3,028
0
29,711
W
Rama
1,323
1,183
0
2,044
4,771
1,271
0
0
4,771
0
42,263
W
Sobek
Kevanxhu
Sobek
1,518
89
0
1,315
4,102
4,271
0
0
4,102
11,753
0
W
Bellona
PaipNiu
Bellona
6,000
1,822
0
3,387
7,741
7,101
0
0
7,741
0
49,994
L
4,122
1,183
0
4,631
8,872
4,090
0
177
8,695
0
33,698
W
6,931
3,021
0
4,899
5,944
1,886
1,104
886
5,058
53,230
0
L
Ratatoskr
firedragonOMG
Ratatoskr
1,824
430
0
3,615
7,828
3,375
0
3,060
4,768
0
16,944
W
4,062
1,178
0
3,714
8,385
3,225
0
1,203
7,182
0
30,127
L
Mercury
大熊偶吧
Mercury
2,267
1,149
0
1,170
8,734
2,754
0
1,740
6,994
0
28,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
24,217
357
Minions Killed
251
0
Camps Cleared
0
996,478
Distance Traveled
991,641
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,498
450
39
4
0
153,046
2
L
Danzaburou
5,171
517
65
7
0
186,273
0
W
Rama
5,742
574
92
9
0
190,377
1
W
Sobek
4,864
486
16
2
0
207,769
4
W
Bellona
6,545
655
98
10
0
208,363
3
L
Mulan
5,082
508
77
8
0
205,524
2
W
Sol
6,721
672
89
9
0
183,439
4
L
Ratatoskr
4,941
494
20
2
0
221,074
2
W
Fenrir
6,201
620
62
6
0
206,530
2
L
Mercury
4,525
453
50
5
0
225,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role