Player Matchup

Izanami
Izanami
Jomuu
Izanami
Level 123
God Stats
15W - 11L
1,658 SR
Queue Stats
363W - 228L
1,733 Elo+
Party 1
Janus
Janus
joshuaelm
Janus
Level 122
God Stats
2W - 5L
1,324 SR
Queue Stats
222W - 160L
1,697 Elo+
Party 1
Khepri
Khepri
shanepreb
Khepri
Level 106
God Stats
16W - 3L
1,908 SR
Queue Stats
81W - 34L
1,799 Elo+
Party 1
Team Averages
Level 117
1,630 SR
1,743 Elo+

VS

Team Averages
Level 82
1,490 SR
1,457 Elo+
King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fishnado1434
Baron Samedi
Level 63
God Stats
6W - 7L
1,487 SR
Queue Stats
57W - 92L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAFPR01
Tsukuyomi
Level 137
God Stats
4W - 5L
1,484 SR
Queue Stats
100W - 110L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jomuu
Izanami
15
11 / 0 / 2
10,006
910
14,440
7,296
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
joshuaelm
Janus
12
0 / 0 / 13
7,853
714
9,602
5,934
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
shanepreb
Khepri
12
2 / 3 / 11
8,666
788
2,466
13,000
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 1
6,699
609
5,647
13,490
9,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Fishnado1434
Baron Samedi
9
1 / 6 / 1
6,747
613
8,543
9,956
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MAFPR01
Tsukuyomi
12
1 / 2 / 0
6,986
635
5,589
9,164
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
3
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
L
Baron Samedi
Fishnado1434
Baron Samedi
1
6
1
0.25
W
Izanami
Jomuu
Izanami
11
0
2
12
L
Tsukuyomi
MAFPR01
Tsukuyomi
1
2
0
0.5
W
Janus
joshuaelm
Janus
0
0
13
6.5
W
Khepri
shanepreb
Khepri
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
19,779
26,230
Taken
32,610
19,239
Mitigated
17,569
8,380
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,647
395
0
1,275
13,490
9,439
0
5,468
8,022
0
19,055
L
Baron Samedi
Fishnado1434
Baron Samedi
8,543
800
965
1,645
9,956
4,573
0
4,368
5,588
20,452
0
W
Izanami
Jomuu
Izanami
14,440
9,202
0
1,501
7,296
3,956
2,442
1,761
5,535
0
56,052
L
Tsukuyomi
MAFPR01
Tsukuyomi
5,589
1,579
0
2,067
9,164
3,557
0
2,893
6,271
0
24,190
W
Janus
joshuaelm
Janus
9,602
693
0
3,212
5,934
2,253
484
1,562
4,372
28,951
0
W
Khepri
shanepreb
Khepri
2,466
298
0
3,667
13,000
13,030
297
5,395
6,151
4,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
20,432
134
Minions Killed
99
7
Camps Cleared
3
554,273
Distance Traveled
562,788
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,699
609
34
3
3
195,704
1
L
Baron Samedi
6,747
613
21
2
0
155,005
2
W
Izanami
10,006
910
87
8
6
184,710
4
L
Tsukuyomi
6,986
635
44
4
0
212,079
4
W
Janus
7,853
714
38
3
1
199,096
1
W
Khepri
8,666
788
9
1
0
170,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role