Player Matchup

Ne Zha
Ne Zha
Diamond V
H0llyWood Sleep
Ne Zha
Diamond V
Level 155
God Stats
1W - 3L
1,416 SR
Queue Stats
337W - 346L
2,146 MMR
Solo
Chronos
Chronos
Diamond III
MDB BK BR
Chronos
Diamond III
Level 160
God Stats
3W - 6L
1,486 SR
Queue Stats
262W - 254L
2,195 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
MrStealYoFG
Jing Wei
Diamond IV
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 72L
2,165 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
PGK0WWWWW
Baron Samedi
Diamond IV
Level 141
God Stats
12W - 7L
1,893 SR
Queue Stats
269W - 266L
2,161 MMR
Solo
Bacchus
Bacchus
Diamond IV
TryNotToBeSalty
Bacchus
Diamond IV
Level 160
God Stats
1W - 2L
1,775 SR
Queue Stats
268W - 251L
2,153 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,614 SR
2,164 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,632 SR
2,164 MMR
Athena
Athena
Diamond IV
DaBahBuhYoda
Athena
Diamond IV
Level 160
God Stats
16W - 16L
1,678 SR
Queue Stats
137W - 122L
2,188 MMR
Solo
Thanatos
Thanatos
Diamond IV
Monk--Lord
Thanatos
Diamond IV
Level 160
God Stats
7W - 2L
1,591 SR
Queue Stats
149W - 139L
2,138 MMR
Solo
Bastet
Bastet
Diamond II
OutDuell
Bastet
Diamond II
Level 150
God Stats
22W - 11L
1,890 SR
Queue Stats
278W - 266L
2,156 MMR
Solo
Freya
Freya
Diamond II
Thee Peasant
Freya
Diamond II
Level 160
God Stats
2W - 14L
1,389 SR
Queue Stats
254W - 232L
2,213 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
Triggerman007
Kukulkan
Diamond IV
Level 160
God Stats
95W - 76L
1,609 SR
Queue Stats
406W - 400L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
10,930
420
14,638
27,603
15,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
MDB BK BR
Chronos
19
2 / 6 / 3
11,934
459
12,784
23,159
10,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MrStealYoFG
Jing Wei
20
0 / 5 / 4
12,217
470
14,748
26,087
12,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PGK0WWWWW
Baron Samedi
20
6 / 8 / 1
12,873
495
17,967
29,417
28,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 5 / 4
10,555
406
11,387
27,289
43,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BellonaMercuryBakasura

VS

Bans
UllrKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
0 / 1 / 19
13,004
500
7,537
28,598
33,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Monk--Lord
Thanatos
19
4 / 4 / 12
13,508
520
13,453
26,538
20,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
OutDuell
Bastet
20
17 / 0 / 8
17,004
654
36,113
31,863
16,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 11
15,265
587
25,285
29,756
14,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Triggerman007
Kukulkan
20
6 / 2 / 12
15,677
603
20,718
14,885
8,003
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
12
Kills
32
32
Deaths
13
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
19
9.5
L
2
8
6
0.63
L
Chronos
MDB BK BR
Chronos
2
6
3
0.58
W
Thanatos
Monk--Lord
Thanatos
4
4
12
2.5
L
Jing Wei
MrStealYoFG
Jing Wei
0
5
4
0.4
W
Bastet
OutDuell
Bastet
17
0
8
21
L
Baron Samedi
PGK0WWWWW
Baron Samedi
6
8
1
0.81
W
5
6
11
1.75
W
Kukulkan
Triggerman007
Kukulkan
6
2
12
6
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,524
Damage
103,106
133,555
Taken
131,640
110,808
Mitigated
92,832
30,591
Healing
76,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,537
1,334
4,369
5,883
28,598
33,403
21
9,265
19,333
38,163
0
L
14,638
5,790
0
6,579
27,603
15,647
0
6,626
20,841
0
92,198
L
Chronos
MDB BK BR
Chronos
12,784
3,455
0
3,824
23,159
10,773
0
8,676
14,295
124,324
0
W
Thanatos
Monk--Lord
Thanatos
13,453
2,858
0
22,343
26,538
20,935
469
11,957
14,581
0
80,058
L
Jing Wei
MrStealYoFG
Jing Wei
14,748
12,087
0
8,540
26,087
12,299
0
14,787
11,216
0
133,003
W
Bastet
OutDuell
Bastet
36,113
9,396
0
25,370
31,863
16,105
1,200
9,590
22,273
0
201,531
L
Baron Samedi
PGK0WWWWW
Baron Samedi
17,967
1,798
521
7,065
29,417
28,454
330
10,450
18,879
110,630
0
W
25,285
9,418
0
15,171
29,756
14,386
4,439
7,438
22,318
136,117
0
W
Kukulkan
Triggerman007
Kukulkan
20,718
999
0
3,008
14,885
8,003
2,287
8,490
6,395
156,584
0
L
11,387
1,222
0
4,062
27,289
43,635
0
12,260
14,784
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,509
Gold Earned
74,458
759
Minions Killed
762
0
Camps Cleared
0
2,305,922
Distance Traveled
2,520,201
29
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,004
500
46
2
0
527,921
14
L
Ne Zha
10,930
420
113
4
0
494,685
3
L
Chronos
11,934
459
211
8
0
502,100
8
W
Thanatos
13,508
520
112
4
0
509,613
7
L
Jing Wei
12,217
470
198
8
0
451,571
10
W
Bastet
17,004
654
188
7
0
559,105
5
L
Baron Samedi
12,873
495
185
7
0
361,835
4
W
Freya
15,265
587
167
6
0
431,558
8
W
Kukulkan
15,677
603
249
10
0
492,004
7
L
Bacchus
10,555
406
52
2
0
495,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role