Player Matchup

Thoth
Thoth
Indolomnir
Thoth
Level 65
God Stats
36W - 52L
1,440 SR
Queue Stats
382W - 397L
1,534 Elo+
Solo
Lancelot
Lancelot
TanukiTet
Lancelot
Level 124
God Stats
4W - 5L
1,558 SR
Queue Stats
127W - 134L
1,533 Elo+
Solo
Heimdallr
Heimdallr
ZOHAN147
Heimdallr
Level 149
God Stats
23W - 23L
1,498 SR
Queue Stats
174W - 176L
1,441 Elo+
Solo
Guan Yu
Guan Yu
jllip
Guan Yu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,768 Elo+
Solo
Kuzenbo
Kuzenbo
spiralvenom
Kuzenbo
Level 63
God Stats
10W - 3L
1,500 SR
Queue Stats
236W - 265L
1,487 Elo+
Solo
Team Averages
Level 95
1,499 SR
1,553 Elo+

VS

Team Averages
Level 82
1,408 SR
1,462 Elo+
Nike
Nike
Gutterfiend88
Nike
Level 68
God Stats
134W - 111L
1,607 SR
Queue Stats
391W - 418L
1,503 Elo+
Solo
Loki
Loki
PentaThrills
Loki
Level 118
God Stats
1W - 1L
1,188 SR
Queue Stats
243W - 270L
1,467 Elo+
Solo
Horus
Horus
Yoshway
Horus
Level 69
God Stats
7W - 9L
1,515 SR
Queue Stats
257W - 261L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
ZaddyMommy
Zhong Kui
Level 85
God Stats
9W - 13L
1,230 SR
Queue Stats
96W - 121L
1,427 Elo+
Solo
Chang'e
Chang'e
Zeus12053
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 119L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
1 / 4 / 0
6,362
489
3,379
8,213
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
TanukiTet
Lancelot
10
2 / 4 / 1
6,527
502
6,339
11,290
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
ZOHAN147
Heimdallr
8
0 / 7 / 2
5,575
429
6,513
11,516
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
jllip
Guan Yu
11
0 / 2 / 0
6,320
486
3,304
10,199
7,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
spiralvenom
Kuzenbo
9
1 / 5 / 2
6,179
475
5,218
12,199
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,947
611
6,554
7,851
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 1 / 7
7,938
611
7,367
9,900
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Yoshway
Horus
12
3 / 0 / 12
7,759
597
6,726
10,292
8,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
ZaddyMommy
Zhong Kui
12
9 / 2 / 4
8,128
625
12,203
14,911
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Zeus12053
Chang'e
14
3 / 1 / 4
8,111
624
6,184
7,895
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
22
22
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Thoth
1
4
0
0.25
W
5
1
7
8.5
L
Lancelot
TanukiTet
Lancelot
2
4
1
0.63
W
Horus
Yoshway
Horus
3
0
12
9
L
Heimdallr
ZOHAN147
Heimdallr
0
7
2
0.14
W
Zhong Kui
ZaddyMommy
Zhong Kui
9
2
4
5.5
W
Chang'e
Zeus12053
Chang'e
3
1
4
5
L
Guan Yu
jllip
Guan Yu
0
2
0
0
L
Kuzenbo
spiralvenom
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
39,034
53,417
Taken
50,849
33,028
Mitigated
28,581
10,553
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,554
1,198
454
1,861
7,851
3,934
1,583
266
7,585
0
54,169
L
Thoth
3,379
262
0
935
8,213
3,151
0
3,339
4,874
45,386
0
W
7,367
2,455
0
3,579
9,900
3,831
0
2,238
7,662
0
50,733
L
Lancelot
TanukiTet
Lancelot
6,339
1,247
0
2,950
11,290
4,547
0
2,406
8,884
0
33,412
W
Horus
Yoshway
Horus
6,726
3,456
2,120
3,645
10,292
8,358
48
2,641
7,651
0
30,955
L
Heimdallr
ZOHAN147
Heimdallr
6,513
2,819
0
1,724
11,516
3,855
0
6,164
5,352
0
34,094
W
Zhong Kui
ZaddyMommy
Zhong Kui
12,203
4,883
0
6,743
14,911
9,373
36
1,289
13,622
55,681
0
W
Chang'e
Zeus12053
Chang'e
6,184
967
1,246
4,268
7,895
3,085
945
2,163
5,732
63,001
0
L
Guan Yu
jllip
Guan Yu
3,304
538
138
2,449
10,199
7,948
0
708
9,491
0
38,664
L
Kuzenbo
spiralvenom
Kuzenbo
5,218
2,470
0
2,357
12,199
13,527
0
5,770
6,429
15,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
39,883
280
Minions Killed
435
0
Camps Cleared
0
1,257,051
Distance Traveled
1,383,908
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,947
611
93
7
0
254,080
3
L
Thoth
6,362
489
74
6
0
229,382
3
W
Loki
7,938
611
92
7
0
291,464
3
L
Lancelot
6,527
502
56
4
0
298,186
3
W
Horus
7,759
597
47
4
0
248,778
0
L
Heimdallr
5,575
429
50
4
0
229,729
4
W
Zhong Kui
8,128
625
78
6
0
333,933
1
W
Chang'e
8,111
624
125
10
0
255,653
3
L
Guan Yu
6,320
486
82
6
0
242,479
0
L
Kuzenbo
6,179
475
18
1
0
257,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role