Player Matchup

Lancelot
Lancelot
Fwigidaire
Lancelot
Level 21
God Stats
19W - 11L
1,643 SR
Queue Stats
34W - 37L
1,448 Elo+
Party 2
Bacchus
Bacchus
Lamb_of_Ott
Bacchus
Level 35
God Stats
2W - 5L
1,708 SR
Queue Stats
6W - 10L
1,367 Elo+
Solo
Chang'e
Chang'e
Rachou220395
Chang'e
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 107L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
Sleezy_thareal
Ao Kuang
Level 68
God Stats
48W - 24L
1,774 SR
Queue Stats
544W - 509L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
Theivit
Guan Yu
Level 42
God Stats
4W - 4L
1,401 SR
Queue Stats
31W - 36L
1,452 Elo+
Solo
Team Averages
Level 61
1,605 SR
1,438 Elo+

VS

Team Averages
Level 55
1,544 SR
1,338 Elo+
Ravana
Ravana
Dr_Exiles
Ravana
Level 107
God Stats
1W - 3L
1,473 SR
Queue Stats
122W - 115L
1,366 Elo+
Party 1
Xbalanque
Xbalanque
Soktas
Xbalanque
Level 48
God Stats
1W - 1L
1,692 SR
Queue Stats
45W - 47L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
THC_NIGHTMARE
Gilgamesh
Level 29
God Stats
5W - 2L
1,757 SR
Queue Stats
28W - 33L
1,323 Elo+
Party 1
Zeus
Zeus
pentakiller_V2
Zeus
Level 67
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 31L
1,336 Elo+
Party 1
Shiva
Shiva
spyroplaton4
Shiva
Level 24
God Stats
10W - 5L
1,516 SR
Queue Stats
66W - 60L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fwigidaire
Lancelot
12
6 / 0 / 2
7,479
575
8,013
8,400
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Lamb_of_Ott
Bacchus
10
2 / 1 / 3
6,625
510
3,344
7,753
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Rachou220395
Chang'e
11
0 / 1 / 4
6,768
521
3,970
6,641
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
12
1 / 1 / 2
6,922
532
4,984
11,816
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Theivit
Guan Yu
12
1 / 1 / 1
7,351
565
5,409
9,851
9,222
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dr_Exiles
Ravana
11
2 / 1 / 0
6,316
486
3,374
5,453
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Soktas
Xbalanque
9
0 / 1 / 1
5,613
432
3,997
6,068
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
THC_NIGHTMARE
Gilgamesh
10
1 / 2 / 1
5,970
459
4,516
10,723
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 1
6,333
487
5,107
6,832
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 0
5,309
408
1,811
7,617
2,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dr_Exiles
Ravana
2
1
0
2
W
Lancelot
Fwigidaire
Lancelot
6
0
2
7
W
Bacchus
Lamb_of_Ott
Bacchus
2
1
3
3.5
W
Chang'e
Rachou220395
Chang'e
0
1
4
2
W
Ao Kuang
1
1
2
2
L
Xbalanque
Soktas
Xbalanque
0
1
1
0.5
L
Gilgamesh
THC_NIGHTMARE
Gilgamesh
1
2
1
0.75
W
Guan Yu
Theivit
Guan Yu
1
1
1
1.5
L
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
18,805
44,461
Taken
36,693
24,950
Mitigated
16,852
20,097
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dr_Exiles
Ravana
3,374
917
0
3,132
5,453
2,607
0
2,194
3,259
0
37,689
W
Lancelot
Fwigidaire
Lancelot
8,013
876
0
4,432
8,400
3,254
0
0
8,400
0
54,201
W
Bacchus
Lamb_of_Ott
Bacchus
3,344
274
0
2,794
7,753
5,576
0
0
7,753
9,918
0
W
Chang'e
Rachou220395
Chang'e
3,970
372
1,194
2,788
6,641
2,379
870
2,676
3,581
47,804
0
W
Ao Kuang
4,984
1,553
0
6,475
11,816
4,519
0
1,845
9,769
40,453
0
L
Xbalanque
Soktas
Xbalanque
3,997
1,360
0
1,304
6,068
2,098
930
1,796
4,272
0
31,333
L
Gilgamesh
THC_NIGHTMARE
Gilgamesh
4,516
1,502
0
3,935
10,723
6,585
0
1,639
9,084
0
29,883
W
Guan Yu
Theivit
Guan Yu
5,409
1,073
170
2,244
9,851
9,222
766
0
9,851
0
46,248
L
5,107
309
0
500
6,832
2,628
490
3,233
3,599
37,333
0
L
1,811
49
0
1,454
7,617
2,934
151
3,436
4,181
0
19,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
29,541
347
Minions Killed
285
0
Camps Cleared
0
1,372,797
Distance Traveled
1,237,976
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,316
486
71
5
0
292,832
6
W
Lancelot
7,479
575
83
6
0
280,578
7
W
Bacchus
6,625
510
9
1
0
280,458
0
W
Chang'e
6,768
521
90
7
0
250,685
5
W
Ao Kuang
6,922
532
84
6
0
278,553
0
L
Xbalanque
5,613
432
55
4
0
229,545
1
L
Gilgamesh
5,970
459
46
4
0
241,562
3
W
Guan Yu
7,351
565
81
6
0
282,523
2
L
Zeus
6,333
487
81
6
0
213,058
4
L
Shiva
5,309
408
32
2
0
260,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role