Player Matchup

Discordia
Discordia
Aliensmile
Discordia
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,447 Elo+
Solo
Geb
Geb
Cazasar
Geb
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Vamana
Vamana
Hyt0x
Vamana
Level 37
God Stats
3W - 2L
1,514 SR
Queue Stats
26W - 31L
1,399 Elo+
Solo
Arachne
Arachne
Pℓaton
Arachne
Level 37
God Stats
8W - 11L
1,384 SR
Queue Stats
32W - 39L
1,460 Elo+
Solo
Neith
Neith
xxstegosaurusxx
Neith
Level 2
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 44
1,442 SR
1,461 Elo+

VS

Team Averages
Level 74
1,491 SR
1,495 Elo+
Charybdis
Charybdis
Desq
Charybdis
Level 109
God Stats
4W - 3L
1,706 SR
Queue Stats
89W - 79L
1,536 Elo+
Party 2
Bacchus
Bacchus
Nappet
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,547 Elo+
Party 2
Poseidon
Poseidon
Senilnicovek
Poseidon
Level 50
God Stats
3W - 6L
1,205 SR
Queue Stats
197W - 212L
1,392 Elo+
Solo
Chaac
Chaac
TheSecondAki
Chaac
Level 48
God Stats
1W - 2L
1,721 SR
Queue Stats
33W - 32L
1,604 Elo+
Party 2
Loki
Loki
fuzyonic
Loki
Level 60
God Stats
3W - 4L
1,322 SR
Queue Stats
32W - 39L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aliensmile
Discordia
15
1 / 2 / 3
8,893
523
8,109
8,174
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
12
0 / 2 / 4
7,449
438
3,784
14,736
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Hyt0x
Vamana
14
2 / 2 / 2
9,048
532
8,239
16,204
14,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Pℓaton
Arachne
17
11 / 4 / 2
10,543
620
15,252
19,879
10,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 0
7,530
443
2,077
5,250
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Desq
Charybdis
15
6 / 1 / 1
9,618
566
13,662
10,808
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Nappet
Bacchus
10
1 / 2 / 4
7,614
448
4,117
12,876
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Senilnicovek
Poseidon
14
2 / 5 / 2
8,624
507
8,751
10,807
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 0
9,083
534
10,852
16,869
16,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
8
1 / 2 / 5
6,586
387
4,464
6,035
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
14
Kills
14
14
Deaths
14
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aliensmile
Discordia
1
2
3
1.25
W
Geb
0
2
4
1
L
Charybdis
Desq
Charybdis
6
1
1
6.5
W
Vamana
Hyt0x
Vamana
2
2
2
1.5
L
Bacchus
Nappet
Bacchus
1
2
4
1.5
W
Arachne
Pℓaton
Arachne
11
4
2
3
L
Poseidon
Senilnicovek
Poseidon
2
5
2
0.6
L
4
4
0
1
L
Loki
1
2
5
1.75
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,461
Damage
41,846
64,243
Taken
57,395
44,663
Mitigated
39,300
19,526
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aliensmile
Discordia
8,109
374
0
1,768
8,174
3,603
0
2,829
5,345
79,697
0
W
Geb
3,784
527
0
2,196
14,736
13,496
0
4,506
10,230
13,055
0
L
Charybdis
Desq
Charybdis
13,662
7,057
0
7,584
10,808
4,878
1,239
2,896
7,912
0
91,918
W
Vamana
Hyt0x
Vamana
8,239
3,713
0
5,867
16,204
14,655
267
738
15,466
0
69,962
L
Bacchus
Nappet
Bacchus
4,117
761
0
2,230
12,876
11,990
0
3,278
9,598
17,285
0
W
Arachne
Pℓaton
Arachne
15,252
11,226
0
9,287
19,879
10,732
1,191
3,902
15,977
0
82,793
L
Poseidon
Senilnicovek
Poseidon
8,751
1,283
0
0
10,807
4,094
0
3,870
6,937
72,412
0
L
10,852
2,973
0
4,977
16,869
16,290
0
0
16,869
0
68,803
L
Loki
4,464
1,551
193
1,654
6,035
2,048
0
1,849
4,186
0
22,283
W
2,077
1,049
0
408
5,250
2,177
0
893
4,357
0
44,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
41,525
477
Minions Killed
453
0
Camps Cleared
0
1,513,227
Distance Traveled
1,433,542
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,893
523
145
9
0
319,979
3
W
Geb
7,449
438
8
0
0
342,175
1
L
Charybdis
9,618
566
142
8
0
291,872
3
W
Vamana
9,048
532
120
7
0
295,866
3
L
Bacchus
7,614
448
17
1
0
358,389
6
W
Arachne
10,543
620
113
7
0
338,050
3
L
Poseidon
8,624
507
122
7
0
309,342
7
L
Chaac
9,083
534
125
7
0
307,023
3
L
Loki
6,586
387
47
3
0
166,916
5
W
Neith
7,530
443
91
5
0
217,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role