Player Matchup

Nemesis
Nemesis
MiniHavokzz
Nemesis
Level 96
God Stats
5W - 13L
1,215 SR
Queue Stats
127W - 161L
1,355 Elo+
Solo
Achilles
Achilles
ZerN-MonsteR
Achilles
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 40L
1,269 Elo+
Party 1
Olorun
Olorun
playmobile-man
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,256 Elo+
Party 1
Team Averages
Level 67
1,405 SR
1,293 Elo+

VS

Team Averages
Level 86
1,511 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
D4rkSunl1ght
Cu Chulainn
Level 105
God Stats
1W - 1L
1,378 SR
Queue Stats
28W - 23L
1,544 Elo+
Party 2
Zeus
Zeus
Embrya69
Zeus
Level 65
God Stats
8W - 6L
1,506 SR
Queue Stats
31W - 54L
1,317 Elo+
Solo
Ymir
Ymir
heasley2002
Ymir
Level 88
God Stats
2W - 0L
1,648 SR
Queue Stats
29W - 23L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MiniHavokzz
Nemesis
17
9 / 5 / 3
13,091
689
20,030
20,440
10,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
ZerN-MonsteR
Achilles
17
3 / 2 / 4
12,612
664
10,859
21,437
28,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 6
11,697
616
10,700
16,473
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D4rkSunl1ght
Cu Chulainn
20
10 / 3 / 3
14,775
778
22,456
26,327
29,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
15
1 / 8 / 8
11,832
623
16,182
12,650
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 2 / 9
13,586
715
11,359
18,137
22,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
13
Kills
14
14
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
D4rkSunl1ght
Cu Chulainn
10
3
3
3.83
W
Zeus
1
8
8
0.63
L
Nemesis
MiniHavokzz
Nemesis
9
5
3
2.1
L
Achilles
ZerN-MonsteR
Achilles
3
2
4
2.5
W
3
2
9
3.75
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,589
Damage
49,997
58,350
Taken
57,114
47,690
Mitigated
56,481
7,611
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
D4rkSunl1ght
Cu Chulainn
22,456
3,888
0
7,254
26,327
29,038
166
4,570
21,757
9,664
70,148
W
Zeus
16,182
1,011
197
1,001
12,650
5,328
1,033
438
12,212
40,837
0
L
Nemesis
MiniHavokzz
Nemesis
20,030
10,708
0
1,495
20,440
10,002
0
12,499
7,941
0
58,025
L
Achilles
ZerN-MonsteR
Achilles
10,859
3,601
0
2,073
21,437
28,874
0
11,063
10,374
0
28,487
W
11,359
1,357
167
4,976
18,137
22,115
48
5,027
13,110
21,986
0
L
10,700
4,090
443
3,600
16,473
8,814
0
7,440
9,033
39,754
3,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
40,193
180
Minions Killed
199
10
Camps Cleared
7
1,033,240
Distance Traveled
968,982
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,775
778
101
5
6
382,814
0
W
Zeus
11,832
623
62
3
0
241,683
3
L
Nemesis
13,091
689
69
4
4
356,228
2
L
Achilles
12,612
664
32
2
0
364,383
0
W
Ymir
13,586
715
36
2
1
344,485
3
L
Olorun
11,697
616
79
4
6
312,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role