Player Matchup

Nike
Nike
FeelPack
Nike
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 391L
1,437 Elo+
Solo
Mercury
Mercury
JioStarFreed
Mercury
Level 137
God Stats
3W - 2L
1,793 SR
Queue Stats
149W - 168L
1,411 Elo+
Solo
Vulcan
Vulcan
White_lis666
Vulcan
Level 104
God Stats
0W - 1L
1,614 SR
Queue Stats
42W - 42L
1,482 Elo+
Party 1
Hachiman
Hachiman
kylebrof
Hachiman
Level 86
God Stats
2W - 4L
1,703 SR
Queue Stats
30W - 29L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
sleepengsmile
Amaterasu
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 192L
1,383 Elo+
Solo
Team Averages
Level 112
1,622 SR
1,440 Elo+

VS

Team Averages
Level 71
1,574 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CptBrakmar
Kali
Level 83
God Stats
2W - 2L
1,752 SR
Queue Stats
53W - 49L
1,456 Elo+
Solo
Olorun
Olorun
RI0T435
Olorun
Level 53
God Stats
4W - 9L
1,299 SR
Queue Stats
105W - 116L
1,440 Elo+
Party 2
Bellona
Bellona
ash2115
Bellona
Level 67
God Stats
3W - 4L
1,454 SR
Queue Stats
18W - 20L
1,432 Elo+
Solo
Cthulhu
Cthulhu
gedieboy12
Cthulhu
Level 54
God Stats
6W - 3L
1,867 SR
Queue Stats
100W - 134L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 5 / 1
7,383
389
5,370
16,007
10,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
JioStarFreed
Mercury
13
2 / 4 / 0
8,217
432
5,504
12,284
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
3 / 6 / 2
9,572
504
16,270
11,962
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
kylebrof
Hachiman
13
0 / 4 / 6
8,071
425
6,466
13,510
5,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
sleepengsmile
Amaterasu
15
4 / 5 / 0
9,467
498
15,260
24,818
16,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 7
10,065
530
6,577
9,349
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 5
11,734
618
12,863
22,159
11,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
RI0T435
Olorun
15
7 / 4 / 3
10,497
552
8,384
12,797
5,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ash2115
Bellona
15
2 / 3 / 5
9,983
525
16,899
18,769
24,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
gedieboy12
Cthulhu
14
1 / 1 / 10
9,240
486
5,412
16,687
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
24
24
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
7
7.5
W
10
0
5
12.5
L
Nike
0
5
1
0.1
L
Mercury
JioStarFreed
Mercury
2
4
0
0.5
W
Olorun
RI0T435
Olorun
7
4
3
2.13
L
Vulcan
3
6
2
0.67
W
Bellona
ash2115
Bellona
2
3
5
1.5
W
Cthulhu
gedieboy12
Cthulhu
1
1
10
6
L
Hachiman
kylebrof
Hachiman
0
4
6
0.75
L
Amaterasu
sleepengsmile
Amaterasu
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,870
Damage
50,135
78,581
Taken
79,761
42,661
Mitigated
63,331
21,831
Healing
27,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,577
3,772
0
3,811
9,349
3,832
2,096
1,412
7,911
0
66,628
W
12,863
8,542
0
11,244
22,159
11,869
679
4,446
17,577
0
108,609
L
Nike
5,370
1,463
0
3,298
16,007
10,196
0
3,438
12,569
0
43,175
L
Mercury
JioStarFreed
Mercury
5,504
2,954
0
1,536
12,284
5,660
0
1,904
10,380
0
49,086
W
Olorun
RI0T435
Olorun
8,384
3,485
332
4,242
12,797
5,986
1,428
4,709
7,804
57,648
0
L
Vulcan
16,270
2,603
0
1,018
11,962
5,748
420
3,689
8,273
69,886
0
W
Bellona
ash2115
Bellona
16,899
4,465
0
5,612
18,769
24,745
420
2,546
16,157
0
64,539
W
Cthulhu
gedieboy12
Cthulhu
5,412
1,049
0
2,024
16,687
16,899
477
3,342
13,105
34,958
0
L
Hachiman
kylebrof
Hachiman
6,466
3,476
516
3,792
13,510
5,045
1,558
2,921
10,589
0
40,874
L
Amaterasu
sleepengsmile
Amaterasu
15,260
7,736
0
11,671
24,818
16,012
0
1,844
22,974
330
64,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
51,519
415
Minions Killed
488
0
Camps Cleared
0
1,701,124
Distance Traveled
1,821,312
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,065
530
100
5
0
331,013
1
W
Kali
11,734
618
143
8
0
446,736
9
L
Nike
7,383
389
69
4
0
317,687
5
L
Mercury
8,217
432
82
4
0
400,823
2
W
Olorun
10,497
552
91
5
0
328,872
1
L
Vulcan
9,572
504
121
6
0
318,007
3
W
Bellona
9,983
525
98
5
0
354,881
4
W
Cthulhu
9,240
486
56
3
0
359,810
1
L
Hachiman
8,071
425
56
3
0
309,612
0
L
Amaterasu
9,467
498
87
5
0
354,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role