Player Matchup

Hachiman
Hachiman
Ckilla53
Hachiman
Level 122
God Stats
12W - 18L
1,535 SR
Queue Stats
81W - 102L
1,463 Elo+
Solo
Fafnir
Fafnir
O_CarecaDeCapa
Fafnir
Level 87
God Stats
4W - 8L
1,393 SR
Queue Stats
13W - 22L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
skilled d4n
Zhong Kui
Level 48
God Stats
2W - 4L
1,529 SR
Queue Stats
125W - 79L
1,554 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,470 Elo+

VS

Team Averages
Level 124
1,444 SR
1,520 Elo+
Awilix
Awilix
I Chuck I7328
Awilix
Level 156
God Stats
4W - 0L
1,427 SR
Queue Stats
85W - 76L
1,625 Elo+
Party 1
Freya
Freya
beystone
Freya
Level 76
God Stats
2W - 4L
1,361 SR
Queue Stats
208W - 265L
1,378 Elo+
Solo
Sylvanus
Sylvanus
iAtelophobic
Sylvanus
Level 141
God Stats
2W - 1L
1,544 SR
Queue Stats
24W - 20L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ckilla53
Hachiman
10
0 / 3 / 1
6,314
631
5,772
7,815
2,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 0
6,981
698
3,842
11,941
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
skilled d4n
Zhong Kui
10
1 / 6 / 1
6,784
678
7,969
10,641
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
7,894
789
10,213
7,408
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
beystone
Freya
12
5 / 1 / 6
7,788
779
9,190
9,661
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
iAtelophobic
Sylvanus
12
5 / 0 / 8
8,317
832
5,609
8,734
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ckilla53
Hachiman
0
3
1
0.17
W
4
1
9
8.5
L
1
5
0
0.2
W
Freya
beystone
Freya
5
1
6
8
W
Sylvanus
iAtelophobic
Sylvanus
5
0
8
9
L
Zhong Kui
skilled d4n
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
25,012
30,397
Taken
25,803
23,121
Mitigated
17,319
5,504
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ckilla53
Hachiman
5,772
3,099
0
2,171
7,815
2,987
221
2,421
5,394
0
25,434
W
10,213
4,764
0
1,320
7,408
3,997
671
2,749
4,659
0
29,848
L
3,842
1,204
323
1,617
11,941
13,156
0
5,776
6,165
10,471
0
W
Freya
beystone
Freya
9,190
3,180
0
2,147
9,661
4,952
636
5,259
4,402
22,581
2,677
W
Sylvanus
iAtelophobic
Sylvanus
5,609
1,922
3,051
4,497
8,734
8,370
379
3,816
4,918
14,021
0
L
Zhong Kui
skilled d4n
Zhong Kui
7,969
1,469
0
1,393
10,641
6,978
0
5,472
5,169
15,556
2,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
23,999
97
Minions Killed
94
2
Camps Cleared
8
492,175
Distance Traveled
528,808
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,314
631
45
5
0
173,647
3
W
Awilix
7,894
789
36
4
6
211,013
4
L
Fafnir
6,981
698
21
2
0
174,827
3
W
Freya
7,788
779
34
3
2
166,799
1
W
Sylvanus
8,317
832
24
2
0
150,996
1
L
Zhong Kui
6,784
678
31
3
2
143,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role