Player Matchup

Freya
Freya
DaNkaL1111
Freya
Level 65
God Stats
2W - 4L
1,446 SR
Queue Stats
591W - 652L
1,361 Elo+
Solo
Ymir
Ymir
FeelPack
Ymir
Level 102
God Stats
35W - 44L
1,458 SR
Queue Stats
359W - 391L
1,430 Elo+
Solo
Hou Yi
Hou Yi
HRDoom
Hou Yi
Level 60
God Stats
4W - 4L
1,368 SR
Queue Stats
157W - 157L
1,306 Elo+
Solo
Mulan
Mulan
HabKeinHuhn
Mulan
Level 97
God Stats
2W - 1L
1,256 SR
Queue Stats
26W - 30L
1,356 Elo+
Party 1
Bakasura
Bakasura
KurmanTV
Bakasura
Level 24
God Stats
2W - 0L
1,683 SR
Queue Stats
21W - 27L
1,361 Elo+
Party 1
Team Averages
Level 70
1,442 SR
1,363 Elo+

VS

Team Averages
Level 72
1,391 SR
1,397 Elo+
Shiva
Shiva
 
Shiva
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
KeepYouClapped
Anhur
Level 40
God Stats
0W - 2L
1,271 SR
Queue Stats
39W - 49L
1,368 Elo+
Solo
Thor
Thor
fgujhr6th
Thor
Level 31
God Stats
3W - 8L
1,185 SR
Queue Stats
218W - 224L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
0 / 1 / 1
6,272
627
4,623
6,856
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
1 / 3 / 1
5,474
547
3,617
6,318
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
HRDoom
Hou Yi
9
1 / 1 / 2
5,600
560
2,661
4,962
1,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 0
6,475
648
4,818
5,263
3,782
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
KurmanTV
Bakasura
10
3 / 0 / 1
6,283
628
5,667
8,412
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 0 / 3
5,688
569
4,266
7,599
4,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
 
Ullr
10
0 / 3 / 0
5,575
558
2,906
9,368
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
9
1 / 1 / 0
4,999
500
2,542
6,796
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 2 / 2
5,540
554
4,283
7,238
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
2
0 / 2 / 0
3,640
364
1,531
2,331
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
5
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
0
3
3.5
L
Ullr
 
Ullr
0
3
0
0
L
Sol
 
Sol
1
1
0
1
W
Freya
0
1
1
0.5
W
Ymir
1
3
1
0.5
W
Hou Yi
HRDoom
Hou Yi
1
1
2
2
W
3
0
0
3
L
2
2
2
1.5
W
Bakasura
KurmanTV
Bakasura
3
0
1
3.5
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,386
Damage
15,528
31,811
Taken
33,332
13,681
Mitigated
13,154
10,168
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,266
1,743
596
1,967
7,599
4,560
0
3,195
4,324
0
22,896
L
Ullr
 
Ullr
2,906
1,593
0
3,984
9,368
3,426
330
0
9,018
0
38,436
L
Sol
 
Sol
2,542
1,075
0
2,125
6,796
2,243
1,245
2,764
3,922
24,101
0
W
Freya
4,623
2,408
0
4,563
6,856
2,760
230
1,952
4,904
48,461
0
W
Ymir
3,617
1,261
0
749
6,318
2,975
0
0
6,318
25,720
2,664
W
Hou Yi
HRDoom
Hou Yi
2,661
1,385
0
1,050
4,962
1,212
336
0
4,962
0
32,082
W
4,818
326
0
1,025
5,263
3,782
136
0
5,263
0
40,508
L
4,283
2,387
0
2,062
7,238
2,360
0
2,001
5,117
0
32,856
W
Bakasura
KurmanTV
Bakasura
5,667
4,500
0
2,781
8,412
2,952
459
590
7,822
0
35,846
L
Thor
1,531
1,033
0
490
2,331
565
0
0
2,331
0
5,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
25,442
343
Minions Killed
208
0
Camps Cleared
0
1,051,485
Distance Traveled
765,026
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,688
569
37
4
0
212,108
8
L
Ullr
5,575
558
72
7
0
165,096
2
L
Sol
4,999
500
38
4
0
167,199
1
W
Freya
6,272
627
77
8
0
177,874
1
W
Ymir
5,474
547
48
5
0
198,979
3
W
Hou Yi
5,600
560
65
7
0
192,576
1
W
Mulan
6,475
648
70
7
0
222,357
2
L
Anhur
5,540
554
49
5
0
181,241
0
W
Bakasura
6,283
628
83
8
0
259,699
0
L
Thor
3,640
364
12
1
0
39,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role