Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Neytalos
Ravana
Level 120
God Stats
6W - 3L
1,706 SR
Queue Stats
137W - 167L
1,436 Elo+
Party 1
Ymir
Ymir
Yohanno69
Ymir
Level 27
God Stats
9W - 19L
1,355 SR
Queue Stats
69W - 103L
1,313 Elo+
Party 1
Team Averages
Level 91
1,520 SR
1,416 Elo+

VS

Team Averages
Level 107
1,355 SR
1,361 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AdanosSot
Skadi
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 73L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Sheiitana
Gilgamesh
Level 67
God Stats
55W - 93L
1,066 SR
Queue Stats
92W - 184L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 3
10,094
673
11,731
16,605
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Neytalos
Ravana
14
2 / 6 / 3
9,580
639
11,133
15,441
9,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
1 / 5 / 2
9,030
602
3,772
15,821
14,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
9 / 2 / 7
11,929
795
17,522
10,062
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
AdanosSot
Skadi
17
6 / 2 / 10
11,501
767
17,689
11,972
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Sheiitana
Gilgamesh
14
2 / 1 / 13
10,534
702
7,074
13,049
11,801
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
3
0.58
W
Freya
 
Freya
9
2
7
6.25
W
Skadi
AdanosSot
Skadi
6
2
10
5.5
L
Ravana
Neytalos
Ravana
2
6
3
0.58
W
Gilgamesh
Sheiitana
Gilgamesh
2
1
13
8.5
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
42,285
47,867
Taken
35,083
31,299
Mitigated
22,251
8,449
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,731
3,040
0
3,922
16,605
8,096
151
4,117
12,271
39,269
2,485
W
Freya
 
Freya
17,522
4,881
0
6,448
10,062
4,352
819
4,693
5,369
44,776
0
W
Skadi
AdanosSot
Skadi
17,689
8,782
0
4,047
11,972
6,098
1,635
3,808
8,164
0
58,816
L
Ravana
Neytalos
Ravana
11,133
3,299
448
3,329
15,441
9,117
55
5,328
9,796
0
34,119
W
Gilgamesh
Sheiitana
Gilgamesh
7,074
2,006
0
667
13,049
11,801
64
6,961
6,088
0
23,849
L
Ymir
3,772
415
0
750
15,821
14,086
0
7,138
8,181
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
33,964
132
Minions Killed
169
7
Camps Cleared
7
760,695
Distance Traveled
847,178
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,094
673
68
5
1
236,717
5
W
Freya
11,929
795
67
4
3
283,517
6
W
Skadi
11,501
767
74
5
2
279,316
1
L
Ravana
9,580
639
42
3
6
271,831
3
W
Gilgamesh
10,534
702
28
2
2
284,345
4
L
Ymir
9,030
602
22
1
0
252,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role