Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GustavoBr4
Izanami
Level 160
God Stats
24W - 9L
1,571 SR
Queue Stats
167W - 133L
1,571 Elo+
Solo
Cthulhu
Cthulhu
LegalizeJ4h
Cthulhu
Level 149
God Stats
7W - 11L
1,486 SR
Queue Stats
213W - 254L
1,446 Elo+
Solo
Lancelot
Lancelot
SandSmesh
Lancelot
Level 88
God Stats
19W - 21L
1,500 SR
Queue Stats
191W - 171L
1,516 Elo+
Solo
Xing Tian
Xing Tian
ZeX-LauFra-L2R2
Xing Tian
Level 107
God Stats
3W - 5L
1,555 SR
Queue Stats
706W - 735L
1,487 Elo+
Solo
Team Averages
Level 132
1,522 SR
1,504 Elo+

VS

Team Averages
Level 134
1,492 SR
1,566 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JamesRodrik
Osiris
Level 127
God Stats
0W - 4L
1,238 SR
Queue Stats
409W - 376L
1,607 Elo+
Solo
Serqet
Serqet
MMessias2
Serqet
Level 159
God Stats
10W - 10L
1,374 SR
Queue Stats
606W - 491L
1,542 Elo+
Solo
Poseidon
Poseidon
OpSmile
Poseidon
Level 154
God Stats
28W - 20L
1,746 SR
Queue Stats
284W - 295L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Rushifã
Danzaburou
Level 144
God Stats
4W - 4L
1,600 SR
Queue Stats
10W - 7L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 2 / 10
9,518
501
9,841
14,315
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GustavoBr4
Izanami
17
6 / 4 / 4
11,001
579
14,023
14,710
6,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LegalizeJ4h
Cthulhu
16
7 / 2 / 8
10,445
550
11,121
14,891
16,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
SandSmesh
Lancelot
18
6 / 2 / 10
10,626
559
11,904
16,702
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ZeX-LauFra-L2R2
Xing Tian
15
0 / 1 / 6
9,430
496
7,526
13,719
13,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 6 / 1
8,243
434
6,047
18,845
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
13
0 / 4 / 1
8,390
442
9,968
18,929
16,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
MMessias2
Serqet
13
3 / 3 / 3
8,624
454
5,701
16,542
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Poseidon
OpSmile
Poseidon
15
5 / 3 / 2
9,912
522
14,215
11,469
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Rushifã
Danzaburou
15
2 / 4 / 3
9,249
487
9,395
14,561
6,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
20
Kills
11
11
Deaths
20
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
10
3
L
Thanatos
 
Thanatos
1
6
1
0.25
W
Izanami
GustavoBr4
Izanami
6
4
4
2
L
Osiris
0
4
1
0.13
W
Cthulhu
LegalizeJ4h
Cthulhu
7
2
8
5.5
L
Serqet
MMessias2
Serqet
3
3
3
1.5
L
Poseidon
OpSmile
Poseidon
5
3
2
2
L
Danzaburou
Rushifã
Danzaburou
2
4
3
0.88
W
Lancelot
SandSmesh
Lancelot
6
2
10
5.5
W
Xing Tian
ZeX-LauFra-L2R2
Xing Tian
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,415
Damage
45,326
74,337
Taken
80,346
50,187
Mitigated
52,179
18,968
Healing
27,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,841
3,625
0
1,599
14,315
6,109
0
5,458
8,737
0
90,363
L
Thanatos
 
Thanatos
6,047
2,135
0
12,486
18,845
8,376
18
3,718
15,073
0
49,392
W
Izanami
GustavoBr4
Izanami
14,023
9,689
0
5,473
14,710
6,363
2,698
3,116
11,471
0
116,342
L
Osiris
9,968
3,963
601
5,102
18,929
16,472
20
6,124
12,278
0
55,990
W
Cthulhu
LegalizeJ4h
Cthulhu
11,121
1,408
1,988
2,970
14,891
16,267
123
3,089
11,388
37,236
0
L
Serqet
MMessias2
Serqet
5,701
1,965
0
2,578
16,542
15,920
0
3,839
12,669
0
39,469
L
Poseidon
OpSmile
Poseidon
14,215
2,392
0
2,122
11,469
4,704
858
2,886
8,544
86,914
0
L
Danzaburou
Rushifã
Danzaburou
9,395
5,054
0
4,192
14,561
6,707
1,422
1,386
13,135
0
80,271
W
Lancelot
SandSmesh
Lancelot
11,904
2,782
0
6,188
16,702
8,083
0
2,132
14,313
0
82,055
W
Xing Tian
ZeX-LauFra-L2R2
Xing Tian
7,526
789
0
750
13,719
13,365
537
908
11,868
51,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,020
Gold Earned
44,418
600
Minions Killed
492
0
Camps Cleared
0
1,845,642
Distance Traveled
1,850,669
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,518
501
139
7
0
349,686
8
L
Thanatos
8,243
434
85
4
0
359,010
7
W
Izanami
11,001
579
200
11
0
310,502
5
L
Osiris
8,390
442
100
5
0
377,583
4
W
Cthulhu
10,445
550
31
2
0
394,535
6
L
Serqet
8,624
454
57
3
0
392,719
8
L
Poseidon
9,912
522
132
7
0
383,988
6
L
Danzaburou
9,249
487
118
6
0
337,369
4
W
Lancelot
10,626
559
128
7
0
462,637
4
W
Xing Tian
9,430
496
102
5
0
328,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role