Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Helliel
Bacchus
Level 81
God Stats
2W - 1L
1,480 SR
Queue Stats
138W - 140L
1,358 Elo+
Solo
Neith
Neith
Lhainadan
Neith
Level 95
God Stats
1W - 0L
1,501 SR
Queue Stats
46W - 47L
1,398 Elo+
Solo
Eset
Eset
Qc KamiKazz
Eset
Level 41
God Stats
2W - 1L
1,470 SR
Queue Stats
81W - 103L
1,419 Elo+
Solo
Fenrir
Fenrir
hxx1i4lr
Fenrir
Level 66
God Stats
7W - 13L
1,107 SR
Queue Stats
1,112W - 1,283L
1,401 Elo+
Solo
Team Averages
Level 81
1,412 SR
1,415 Elo+

VS

Team Averages
Level 97
1,491 SR
1,430 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GlogaBog9
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,222 Elo+
Solo
Arachne
Arachne
M-A-N-U-E
Arachne
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 38L
1,607 Elo+
Solo
Anhur
Anhur
iordanel21
Anhur
Level 152
God Stats
6W - 9L
1,250 SR
Queue Stats
350W - 389L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
krona21
Erlang Shen
Level 68
God Stats
1W - 1L
1,703 SR
Queue Stats
53W - 46L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
13 / 2 / 10
12,691
793
16,953
26,423
25,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Helliel
Bacchus
17
0 / 5 / 15
11,156
697
12,608
22,153
31,691
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Lhainadan
Neith
20
6 / 2 / 11
12,695
793
19,903
17,663
10,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 8
11,050
691
8,266
12,310
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
hxx1i4lr
Fenrir
14
3 / 6 / 9
10,123
633
5,553
16,394
8,216
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
12 / 4 / 4
12,248
766
17,411
8,697
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
18
2 / 5 / 13
10,009
626
10,977
13,222
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
M-A-N-U-E
Arachne
17
4 / 5 / 8
9,602
600
11,854
14,825
6,905
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
15
1 / 8 / 13
9,775
611
12,977
17,712
7,021
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
krona21
Erlang Shen
18
1 / 3 / 14
9,865
617
9,440
17,806
13,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
72
25
Kills
20
20
Deaths
25
53
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
13
2
10
9
L
The Morrigan
 
The Morrigan
12
4
4
3.5
L
Loki
2
5
13
1.7
W
Bacchus
Helliel
Bacchus
0
5
15
1.5
W
Neith
Lhainadan
Neith
6
2
11
5.75
L
Arachne
M-A-N-U-E
Arachne
4
5
8
1.6
W
3
5
8
1.4
W
Fenrir
hxx1i4lr
Fenrir
3
6
9
1.25
L
Anhur
1
8
13
0.94
L
Erlang Shen
krona21
Erlang Shen
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,283
Damage
62,659
94,943
Taken
72,262
81,994
Mitigated
37,475
31,134
Healing
21,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,953
2,820
755
11,231
26,423
25,902
490
4,013
22,410
318
36,069
L
The Morrigan
 
The Morrigan
17,411
3,073
1,607
1,138
8,697
3,837
150
2,077
6,620
27,959
2,402
L
Loki
10,977
1,657
2,518
2,080
13,222
6,203
125
3,599
9,623
0
25,192
W
Bacchus
Helliel
Bacchus
12,608
1,528
1,115
2,123
22,153
31,691
1,643
3,284
18,869
29,777
0
W
Neith
Lhainadan
Neith
19,903
6,407
1,152
8,055
17,663
10,419
4,000
2,879
14,784
0
74,410
L
Arachne
M-A-N-U-E
Arachne
11,854
10,729
1,244
2,022
14,825
6,905
460
5,186
9,639
0
23,390
W
8,266
828
1,864
1,097
12,310
5,766
1,013
3,186
9,124
31,720
0
W
Fenrir
hxx1i4lr
Fenrir
5,553
329
821
2,921
16,394
8,216
129
2,085
14,309
68
12,045
L
Anhur
12,977
7,592
2,456
3,028
17,712
7,021
615
4,399
13,313
0
27,500
L
Erlang Shen
krona21
Erlang Shen
9,440
3,982
1,090
3,841
17,806
13,509
424
5,964
11,842
0
19,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,715
Gold Earned
51,499
222
Minions Killed
117
0
Camps Cleared
0
1,441,861
Distance Traveled
1,371,014
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,691
793
26
2
0
328,454
0
L
The Morrigan
12,248
766
19
1
0
247,613
0
L
Loki
10,009
626
29
2
0
290,630
0
W
Bacchus
11,156
697
30
2
0
265,137
0
W
Neith
12,695
793
109
7
0
286,927
0
L
Arachne
9,602
600
23
1
0
292,944
1
W
Eset
11,050
691
47
3
0
280,930
0
W
Fenrir
10,123
633
10
1
0
280,413
0
L
Anhur
9,775
611
27
2
0
237,747
0
L
Erlang Shen
9,865
617
19
1
0
302,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role