Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
jcantu67
Chang'e
Level 102
God Stats
43W - 31L
1,477 SR
Queue Stats
120W - 154L
1,346 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,449 Elo+

VS

Team Averages
Level 101
1,554 SR
1,388 Elo+
Amaterasu
Amaterasu
AstazuraWolf
Amaterasu
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
IssyTurtle
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,289 Elo+
Party 2
Baron Samedi
Baron Samedi
xiixArsonxiix
Baron Samedi
Level 96
God Stats
110W - 104L
1,663 SR
Queue Stats
111W - 108L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 5 / 3
7,857
714
7,590
11,443
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
 
Mulan
12
1 / 4 / 4
7,552
687
9,322
14,148
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
jcantu67
Chang'e
12
2 / 2 / 3
7,755
705
5,902
9,960
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstazuraWolf
Amaterasu
13
2 / 1 / 7
8,472
770
4,449
10,421
9,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
IssyTurtle
Danzaburou
11
1 / 1 / 6
7,731
703
8,961
8,548
3,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xiixArsonxiix
Baron Samedi
15
8 / 3 / 2
9,528
866
12,841
13,435
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
11
11
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
5
3
0.7
L
Mulan
 
Mulan
1
4
4
0.75
W
Amaterasu
AstazuraWolf
Amaterasu
2
1
7
5.5
W
Danzaburou
IssyTurtle
Danzaburou
1
1
6
4
L
Chang'e
jcantu67
Chang'e
2
2
3
1.75
W
Baron Samedi
xiixArsonxiix
Baron Samedi
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,814
Damage
26,251
35,551
Taken
32,404
23,155
Mitigated
19,944
10,506
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,590
2,077
0
1,564
11,443
5,248
89
4,845
6,408
0
24,289
L
Mulan
 
Mulan
9,322
1,335
0
1,533
14,148
13,941
0
3,874
9,971
114
17,983
W
Amaterasu
AstazuraWolf
Amaterasu
4,449
1,591
948
2,450
10,421
9,750
379
2,823
7,382
0
10,401
W
Danzaburou
IssyTurtle
Danzaburou
8,961
3,749
600
3,012
8,548
3,478
874
1,166
7,236
0
32,491
L
Chang'e
jcantu67
Chang'e
5,902
196
2,658
4,751
9,960
3,966
644
3,741
5,795
23,697
0
W
Baron Samedi
xiixArsonxiix
Baron Samedi
12,841
993
1,585
5,157
13,435
6,716
294
2,442
10,648
36,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
25,731
112
Minions Killed
115
5
Camps Cleared
5
604,701
Distance Traveled
638,528
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,857
714
33
3
4
203,844
0
L
Mulan
7,552
687
25
2
0
203,393
2
W
Amaterasu
8,472
770
16
1
1
236,254
1
W
Danzaburou
7,731
703
43
4
0
198,110
2
L
Chang'e
7,755
705
54
5
1
197,464
2
W
Baron Samedi
9,528
866
56
5
4
204,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role