Player Matchup

Kumbhakarna
Kumbhakarna
Im Just Tomo
Kumbhakarna
Level 145
God Stats
1W - 2L
1,718 SR
Queue Stats
86W - 69L
1,606 Elo+
Solo
Chang'e
Chang'e
Serenic
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,881 Elo+
Solo
Danzaburou
Danzaburou
Temial
Danzaburou
Level 160
God Stats
0W - 5L
1,166 SR
Queue Stats
262W - 261L
1,507 Elo+
Party 1
Lancelot
Lancelot
Vuchs
Lancelot
Level 160
God Stats
1W - 3L
1,287 SR
Queue Stats
80W - 83L
1,550 Elo+
Party 1
Khepri
Khepri
Wilrat
Khepri
Level 160
God Stats
2W - 1L
1,728 SR
Queue Stats
97W - 103L
1,486 Elo+
Party 1
Team Averages
Level 150
1,480 SR
1,606 Elo+

VS

Team Averages
Level 136
1,481 SR
1,523 Elo+
Agni
Agni
EvilPandaAlert
Agni
Level 136
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 42L
1,467 Elo+
Solo
Neith
Neith
Perkivi
Neith
Level 147
God Stats
6W - 2L
1,636 SR
Queue Stats
203W - 196L
1,576 Elo+
Party 2
Terra
Terra
rahimalaya
Terra
Level 144
God Stats
4W - 1L
1,486 SR
Queue Stats
204W - 209L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
sickghandi
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 84L
1,578 Elo+
Solo
Hou Yi
Hou Yi
vincent7777
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Im Just Tomo
Kumbhakarna
14
1 / 3 / 6
8,112
737
3,574
13,160
11,799
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Serenic
Chang'e
15
3 / 3 / 5
8,420
765
7,820
12,892
13,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Temial
Danzaburou
15
6 / 4 / 3
9,059
824
16,141
13,809
8,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Vuchs
Lancelot
12
0 / 5 / 5
7,422
675
7,379
14,882
7,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Wilrat
Khepri
14
0 / 5 / 8
8,124
739
5,807
21,680
31,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 15
8,763
797
11,961
11,528
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Perkivi
Neith
18
8 / 1 / 11
10,249
932
19,627
9,755
5,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
15
1 / 2 / 17
9,496
863
7,391
14,704
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
sickghandi
Danzaburou
16
4 / 2 / 11
9,847
895
17,716
7,907
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
17
6 / 1 / 11
9,978
907
13,149
11,414
7,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
10
Kills
20
20
Deaths
10
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
L
Kumbhakarna
Im Just Tomo
Kumbhakarna
1
3
6
1.33
W
Neith
Perkivi
Neith
8
1
11
13.5
L
Chang'e
Serenic
Chang'e
3
3
5
1.83
L
Danzaburou
Temial
Danzaburou
6
4
3
1.88
L
Lancelot
Vuchs
Lancelot
0
5
5
0.5
L
Khepri
Wilrat
Khepri
0
5
8
0.8
W
Terra
1
2
17
4.75
W
Danzaburou
sickghandi
Danzaburou
4
2
11
4.75
W
Hou Yi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
69,844
76,423
Taken
55,308
72,917
Mitigated
35,206
26,094
Healing
30,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,961
155
1,636
2,004
11,528
4,711
1,024
3,123
8,405
24,771
0
L
Kumbhakarna
Im Just Tomo
Kumbhakarna
3,574
403
757
1,233
13,160
11,799
327
2,911
10,085
8,888
0
W
Neith
Perkivi
Neith
19,627
6,981
1,546
2,911
9,755
5,004
2,816
4,054
5,701
0
35,996
L
Chang'e
Serenic
Chang'e
7,820
405
6,746
4,731
12,892
13,043
0
3,812
8,703
18,457
0
L
Danzaburou
Temial
Danzaburou
16,141
3,734
2,180
2,524
13,809
8,986
2,100
3,626
9,836
0
32,003
L
Lancelot
Vuchs
Lancelot
7,379
1,104
695
2,501
14,882
7,755
376
2,888
11,769
0
12,966
L
Khepri
Wilrat
Khepri
5,807
227
1,091
3,636
21,680
31,334
387
4,764
16,678
13,415
0
W
Terra
7,391
170
8,533
5,459
14,704
14,545
242
2,107
12,597
9,462
0
W
Danzaburou
sickghandi
Danzaburou
17,716
5,608
2,615
2,170
7,907
3,771
2,668
3,425
4,482
0
36,291
W
Hou Yi
13,149
4,412
1,271
2,705
11,414
7,175
810
4,492
6,922
0
24,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
48,333
110
Minions Killed
134
0
Camps Cleared
0
933,576
Distance Traveled
1,075,362
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,763
797
17
2
0
192,838
0
L
Kumbhakarna
8,112
737
19
2
0
169,021
0
W
Neith
10,249
932
31
3
0
216,458
1
L
Chang'e
8,420
765
26
2
0
201,161
0
L
Danzaburou
9,059
824
37
3
0
167,385
0
L
Lancelot
7,422
675
15
1
0
210,347
4
L
Khepri
8,124
739
13
1
0
185,662
1
W
Terra
9,496
863
3
0
0
237,238
0
W
Danzaburou
9,847
895
46
4
0
208,563
0
W
Hou Yi
9,978
907
37
3
0
220,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role