Player Matchup

Kuzenbo
Kuzenbo
BarbieUnity
Kuzenbo
Level 18
God Stats
2W - 1L
1,750 SR
Queue Stats
8W - 5L
1,476 Elo+
Party 2
Raijin
Raijin
Details24
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,390 Elo+
Solo
Skadi
Skadi
MaksWarrior
Skadi
Level 68
God Stats
5W - 1L
1,530 SR
Queue Stats
45W - 32L
1,457 Elo+
Party 2
Artemis
Artemis
Mamban
Artemis
Level 40
God Stats
2W - 1L
1,511 SR
Queue Stats
23W - 18L
1,447 Elo+
Party 2
Nemesis
Nemesis
Tsharre
Nemesis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 41L
1,457 Elo+
Party 2
Team Averages
Level 40
1,558 SR
1,445 Elo+

VS

Team Averages
Level 44
1,396 SR
1,401 Elo+
Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TwizPot
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,560 Elo+
Solo
Neith
Neith
huanita31
Neith
Level 29
God Stats
41W - 65L
1,268 SR
Queue Stats
115W - 156L
1,205 Elo+
Party 3
Lancelot
Lancelot
keksik078
Lancelot
Level 48
God Stats
38W - 49L
1,214 SR
Queue Stats
528W - 609L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BarbieUnity
Kuzenbo
15
1 / 1 / 13
10,569
503
7,002
12,928
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Details24
Raijin
16
2 / 5 / 4
10,577
504
13,592
12,611
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 4
12,283
585
17,588
11,790
5,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Mamban
Artemis
18
9 / 1 / 5
11,804
562
20,241
13,090
6,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Tsharre
Nemesis
18
4 / 2 / 9
11,413
543
10,966
17,553
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 5 / 1
8,583
409
8,098
20,178
20,188
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
 
Artio
12
3 / 5 / 1
8,565
408
6,979
26,198
31,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 3 / 2
10,243
488
7,512
13,220
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
huanita31
Neith
12
0 / 5 / 4
7,660
365
4,851
12,641
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
keksik078
Lancelot
13
6 / 4 / 2
9,152
436
11,273
17,217
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
22
Kills
11
11
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
1
0.3
L
Artio
 
Artio
3
5
1
0.7
W
Kuzenbo
BarbieUnity
Kuzenbo
1
1
13
7.5
W
Raijin
Details24
Raijin
2
5
4
0.8
W
6
2
4
4
W
Artemis
Mamban
Artemis
9
1
5
11.5
W
Nemesis
Tsharre
Nemesis
4
2
9
4.25
L
1
3
2
0.67
L
Neith
huanita31
Neith
0
5
4
0.4
L
Lancelot
keksik078
Lancelot
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,389
Damage
38,713
67,972
Taken
89,454
47,999
Mitigated
72,305
12,856
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,098
976
0
2,322
20,178
20,188
0
2,834
17,344
0
50,051
L
Artio
 
Artio
6,979
1,506
738
6,080
26,198
31,929
0
5,528
20,670
30,500
0
W
Kuzenbo
BarbieUnity
Kuzenbo
7,002
2,682
0
1,313
12,928
21,382
351
3,991
8,937
15,546
0
W
Raijin
Details24
Raijin
13,592
1,512
0
730
12,611
6,074
699
3,373
9,238
77,377
0
W
17,588
9,392
0
1,714
11,790
5,614
4,864
1,097
10,693
0
104,670
W
Artemis
Mamban
Artemis
20,241
13,516
0
7,823
13,090
6,549
3,685
2,825
10,265
0
83,989
W
Nemesis
Tsharre
Nemesis
10,966
6,294
0
1,276
17,553
8,380
608
3,915
13,638
0
101,936
L
7,512
857
783
5,204
13,220
6,387
0
5,350
7,870
104,010
0
L
Neith
huanita31
Neith
4,851
1,042
0
2,295
12,641
5,850
0
2,524
10,117
0
46,114
L
Lancelot
keksik078
Lancelot
11,273
2,989
0
350
17,217
7,951
270
4,358
12,859
0
47,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,646
Gold Earned
44,203
540
Minions Killed
462
0
Camps Cleared
0
2,025,206
Distance Traveled
1,878,253
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,583
409
86
4
0
373,147
4
L
Artio
8,565
408
43
2
0
384,226
0
W
Kuzenbo
10,569
503
11
1
0
466,393
0
W
Raijin
10,577
504
116
6
0
353,299
4
W
Skadi
12,283
585
168
8
0
378,345
2
W
Artemis
11,804
562
114
5
0
370,353
0
W
Nemesis
11,413
543
131
6
0
456,816
0
L
Ra
10,243
488
197
9
0
381,579
12
L
Neith
7,660
365
77
4
0
316,135
0
L
Lancelot
9,152
436
59
3
0
423,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role