Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
LuciferMcDuck
Lancelot
Level 160
God Stats
1W - 1L
1,528 SR
Queue Stats
113W - 98L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Stepa3000
Danzaburou
Level 158
God Stats
4W - 2L
1,792 SR
Queue Stats
94W - 80L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
konohadance
Gilgamesh
Level 44
God Stats
1W - 0L
1,596 SR
Queue Stats
55W - 41L
1,446 Elo+
Party 1
Agni
Agni
ЕбенаПиздена
Agni
Level 148
God Stats
3W - 0L
2,003 SR
Queue Stats
186W - 162L
1,555 Elo+
Party 1
Team Averages
Level 127
1,684 SR
1,527 Elo+

VS

Team Averages
Level 87
1,514 SR
1,484 Elo+
Vamana
Vamana
ArgentGHD
Vamana
Level 88
God Stats
17W - 11L
1,748 SR
Queue Stats
110W - 99L
1,549 Elo+
Party 3
Vulcan
Vulcan
Ghostboy1971
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,545 Elo+
Party 3
Ratatoskr
Ratatoskr
Oxandrolon
Ratatoskr
Level 40
God Stats
1W - 3L
1,242 SR
Queue Stats
26W - 39L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Silverav2
Baron Samedi
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 129L
1,420 Elo+
Party 2
Anhur
Anhur
ixGHOSTxl
Anhur
Level 82
God Stats
3W - 4L
1,582 SR
Queue Stats
119W - 106L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 3
6,357
489
4,712
9,994
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
LuciferMcDuck
Lancelot
13
5 / 1 / 3
7,485
576
9,065
10,690
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Stepa3000
Danzaburou
12
2 / 0 / 0
6,892
530
5,190
6,688
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
konohadance
Gilgamesh
13
3 / 2 / 2
7,404
570
7,231
13,670
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 5
6,712
516
3,919
8,064
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ArgentGHD
Vamana
12
2 / 3 / 1
7,647
588
11,196
15,464
11,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
11
1 / 4 / 1
6,986
537
6,930
6,335
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Oxandrolon
Ratatoskr
11
2 / 4 / 0
6,954
535
3,776
9,624
4,005
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Silverav2
Baron Samedi
11
0 / 0 / 1
6,710
516
3,335
6,695
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ixGHOSTxl
Anhur
11
1 / 1 / 0
6,386
491
3,963
9,025
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
6
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
L
Vamana
ArgentGHD
Vamana
2
3
1
0.83
L
Vulcan
1
4
1
0.38
W
Lancelot
LuciferMcDuck
Lancelot
5
1
3
6.5
L
Ratatoskr
Oxandrolon
Ratatoskr
2
4
0
0.5
L
Baron Samedi
Silverav2
Baron Samedi
0
0
1
0.5
W
Danzaburou
Stepa3000
Danzaburou
2
0
0
2
L
Anhur
ixGHOSTxl
Anhur
1
1
0
1
W
Gilgamesh
konohadance
Gilgamesh
3
2
2
2
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
29,200
49,106
Taken
47,143
28,144
Mitigated
25,508
16,789
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,712
592
0
3,447
9,994
8,026
0
2,715
7,257
28,581
0
L
Vamana
ArgentGHD
Vamana
11,196
5,069
0
6,435
15,464
11,928
330
475
14,989
0
58,175
L
Vulcan
6,930
3,139
0
290
6,335
2,834
1,066
2,650
3,685
41,068
0
W
Lancelot
LuciferMcDuck
Lancelot
9,065
1,009
0
2,811
10,690
4,517
0
1,752
8,868
0
53,248
L
Ratatoskr
Oxandrolon
Ratatoskr
3,776
914
0
2,890
9,624
4,005
0
1,161
8,463
0
39,005
L
Baron Samedi
Silverav2
Baron Samedi
3,335
441
1,560
3,269
6,695
3,664
0
2,287
4,408
34,017
0
W
Danzaburou
Stepa3000
Danzaburou
5,190
2,007
0
4,465
6,688
2,441
427
1,216
5,472
0
52,414
L
Anhur
ixGHOSTxl
Anhur
3,963
2,041
0
2,501
9,025
3,077
0
2,058
6,967
0
38,488
W
Gilgamesh
konohadance
Gilgamesh
7,231
3,289
0
5,300
13,670
10,217
984
0
13,670
0
43,458
W
3,919
236
0
766
8,064
2,943
171
4,052
3,574
40,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
34,683
379
Minions Killed
378
0
Camps Cleared
0
1,399,385
Distance Traveled
1,281,464
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,357
489
47
4
0
275,422
4
L
Vamana
7,647
588
93
7
0
269,630
0
L
Vulcan
6,986
537
72
6
0
235,071
1
W
Lancelot
7,485
576
89
7
0
314,730
4
L
Ratatoskr
6,954
535
82
6
0
281,330
0
L
Baron Samedi
6,710
516
57
4
0
265,346
2
W
Danzaburou
6,892
530
90
7
0
270,896
4
L
Anhur
6,386
491
74
6
0
230,087
3
W
Gilgamesh
7,404
570
77
6
0
290,936
1
W
Agni
6,712
516
76
6
0
247,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role