Player Matchup

Artemis
Artemis
 
Artemis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AaronRubio
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,436 Elo+
Solo
Anubis
Anubis
Runowowe
Anubis
Level 101
God Stats
6W - 1L
1,700 SR
Queue Stats
166W - 143L
1,518 Elo+
Solo
Odin
Odin
sager44
Odin
Level 129
God Stats
5W - 3L
1,761 SR
Queue Stats
348W - 340L
1,476 Elo+
Solo
Team Averages
Level 123
1,592 SR
1,486 Elo+

VS

Team Averages
Level 128
1,470 SR
1,581 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DiegoDiamond
Zhong Kui
Level 107
God Stats
2W - 3L
1,466 SR
Queue Stats
99W - 99L
1,555 Elo+
Solo
Chronos
Chronos
Hanna
Chronos
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,634 Elo+
Party 1
Thor
Thor
Petaca
Thor
Level 130
God Stats
0W - 1L
1,258 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 2
Sol
Sol
babybird15
Sol
Level 106
God Stats
0W - 1L
1,627 SR
Queue Stats
5W - 4L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
12 / 2 / 21
10,329
1,033
15,752
10,357
5,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
 
Jing Wei
16
4 / 2 / 18
9,037
904
6,786
8,470
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
AaronRubio
Ah Muzen Cab
17
10 / 1 / 22
10,316
1,032
18,296
11,633
6,439
Anubis
Runowowe
Anubis
16
7 / 2 / 23
9,848
985
12,064
10,052
6,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
sager44
Odin
14
3 / 3 / 23
9,336
934
5,262
14,034
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 8 / 3
7,718
772
9,402
10,669
3,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DiegoDiamond
Zhong Kui
12
3 / 9 / 4
7,372
737
9,260
15,335
6,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Hanna
Chronos
14
0 / 6 / 7
7,298
730
6,170
12,445
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thor
Petaca
Thor
14
3 / 5 / 4
7,949
795
5,972
11,757
4,445
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 8 / 5
7,294
729
5,997
11,544
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
32
36
Kills
9
10
Deaths
36
107
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
2
21
11.25
W
Jing Wei
 
Jing Wei
4
2
18
6.5
L
Raijin
 
Raijin
3
8
3
0.56
W
Ah Muzen Cab
AaronRubio
Ah Muzen Cab
10
1
22
21
L
Zhong Kui
DiegoDiamond
Zhong Kui
3
9
4
0.56
L
Chronos
Hanna
Chronos
0
6
7
0.58
L
Thor
Petaca
Thor
3
5
4
1
W
Anubis
Runowowe
Anubis
7
2
23
9.25
L
0
8
5
0.31
W
Odin
sager44
Odin
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,160
Damage
36,801
54,546
Taken
61,750
36,304
Mitigated
21,837
22,413
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,752
2,773
4,274
3,266
10,357
5,800
2,547
7,183
3,174
0
24,704
W
Jing Wei
 
Jing Wei
6,786
4,925
1,113
1,648
8,470
4,488
2,018
5,828
2,642
0
20,273
L
Raijin
 
Raijin
9,402
149
0
0
10,669
3,320
0
860
9,809
15,582
0
W
Ah Muzen Cab
AaronRubio
Ah Muzen Cab
18,296
6,638
1,711
3,452
11,633
6,439
1,868
8,373
3,260
0
39,218
L
Zhong Kui
DiegoDiamond
Zhong Kui
9,260
146
491
1,371
15,335
6,705
0
3,932
11,403
14,124
0
L
Chronos
Hanna
Chronos
6,170
1,404
543
1,631
12,445
4,251
0
1,813
10,632
16,072
0
L
Thor
Petaca
Thor
5,972
394
547
1,251
11,757
4,445
0
2,593
9,164
0
13,341
W
Anubis
Runowowe
Anubis
12,064
1,070
0
3,355
10,052
6,270
1,025
6,000
4,052
27,653
0
L
5,997
172
666
1,459
11,544
3,116
0
2,866
8,678
17,037
0
W
Odin
sager44
Odin
5,262
194
1,849
1,745
14,034
13,307
154
3,445
10,589
0
6,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,866
Gold Earned
37,631
120
Minions Killed
99
0
Camps Cleared
0
974,384
Distance Traveled
810,477
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,329
1,033
18
2
0
217,174
0
W
Jing Wei
9,037
904
24
2
0
194,483
3
L
Raijin
7,718
772
18
2
0
170,530
3
W
Ah Muzen Cab
10,316
1,032
46
5
0
187,825
0
L
Zhong Kui
7,372
737
14
1
0
157,567
0
L
Chronos
7,298
730
23
2
0
161,551
1
L
Thor
7,949
795
15
2
0
171,620
3
W
Anubis
9,848
985
31
3
0
172,114
0
L
Sol
7,294
729
29
3
0
149,209
0
W
Odin
9,336
934
1
0
0
202,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role