Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DaisyMay97
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,530 Elo+
Solo
Nemesis
Nemesis
IamKratos1998
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 262L
1,495 Elo+
Solo
Eset
Eset
SniPouN-Legendes
Eset
Level 42
God Stats
1W - 1L
1,762 SR
Queue Stats
84W - 111L
1,471 Elo+
Solo
Cernunnos
Cernunnos
Мурзилка
Cernunnos
Level 157
God Stats
10W - 11L
1,564 SR
Queue Stats
921W - 923L
1,472 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,494 Elo+

VS

Team Averages
Level 75
1,441 SR
1,412 Elo+
Chiron
Chiron
ABCkiller1
Chiron
Level 141
God Stats
1W - 1L
1,280 SR
Queue Stats
68W - 64L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
BarbieUnity
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
MaksWarrior
Guan Yu
Level 68
God Stats
1W - 0L
1,796 SR
Queue Stats
36W - 36L
1,437 Elo+
Party 1
Zeus
Zeus
Tsharre
Zeus
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
15W - 18L
1,433 Elo+
Party 1
Discordia
Discordia
Z_ZVen0mSh0ckZ_Z
Discordia
Level 119
God Stats
1W - 0L
1,377 SR
Queue Stats
4W - 12L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 8 / 5
12,005
632
11,422
22,311
12,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
DaisyMay97
Thanatos
15
0 / 10 / 7
9,948
524
8,361
19,500
12,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
20
10 / 5 / 4
12,936
681
17,732
25,955
11,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 11
12,916
680
21,476
20,606
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
20
2 / 8 / 9
12,449
655
30,503
24,884
9,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ABCkiller1
Chiron
20
8 / 3 / 18
13,484
710
26,962
16,979
9,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
BarbieUnity
Kuzenbo
19
0 / 3 / 32
11,972
630
11,311
24,297
33,560
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MaksWarrior
Guan Yu
20
10 / 3 / 23
14,427
759
14,744
29,014
37,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Tsharre
Zeus
20
11 / 8 / 14
14,088
741
27,762
20,110
10,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
20
9 / 2 / 18
13,621
717
20,191
17,424
8,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
143
19
Kills
38
38
Deaths
19
36
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
8
5
0.81
W
Chiron
ABCkiller1
Chiron
8
3
18
5.67
W
Kuzenbo
BarbieUnity
Kuzenbo
0
3
32
5.33
L
Thanatos
DaisyMay97
Thanatos
0
10
7
0.35
L
Nemesis
10
5
4
2.4
W
Guan Yu
MaksWarrior
Guan Yu
10
3
23
7.17
L
3
7
11
1.21
W
Zeus
Tsharre
Zeus
11
8
14
2.25
W
Discordia
9
2
18
9
L
Cernunnos
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,494
Damage
100,970
113,256
Taken
107,824
54,377
Mitigated
99,003
41,289
Healing
45,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,422
445
8,703
6,753
22,311
12,822
55
13,793
8,518
21,348
0
W
Chiron
ABCkiller1
Chiron
26,962
9,084
5,421
4,664
16,979
9,083
5,771
4,612
12,171
0
55,152
W
Kuzenbo
BarbieUnity
Kuzenbo
11,311
4,335
1,827
1,730
24,297
33,560
382
6,713
17,116
18,381
0
L
Thanatos
DaisyMay97
Thanatos
8,361
1,684
256
3,799
19,500
12,245
0
9,997
9,503
0
16,340
L
Nemesis
17,732
3,252
1,399
8,708
25,955
11,061
0
11,746
14,209
0
29,272
W
Guan Yu
MaksWarrior
Guan Yu
14,744
2,919
11,677
12,160
29,014
37,414
386
7,681
20,881
0
21,815
L
21,476
762
1,078
4,313
20,606
8,264
66
9,947
10,659
45,198
0
W
Zeus
Tsharre
Zeus
27,762
4,649
1,546
1,166
20,110
10,131
336
7,531
12,259
58,796
0
W
Discordia
20,191
556
2,405
3,103
17,424
8,815
1,241
4,753
12,499
48,198
0
L
Cernunnos
30,503
9,356
1,818
4,462
24,884
9,985
1,531
13,781
11,103
0
70,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,254
Gold Earned
67,592
215
Minions Killed
192
0
Camps Cleared
0
1,604,475
Distance Traveled
1,852,057
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,005
632
22
1
0
344,720
0
W
Chiron
13,484
710
64
3
0
328,185
0
W
Kuzenbo
11,972
630
9
0
0
407,646
0
L
Thanatos
9,948
524
18
1
0
294,714
0
L
Nemesis
12,936
681
30
2
0
403,280
1
W
Guan Yu
14,427
759
11
1
0
432,470
0
L
Eset
12,916
680
59
3
0
286,394
0
W
Zeus
14,088
741
57
3
0
307,181
0
W
Discordia
13,621
717
51
3
0
376,575
2
L
Cernunnos
12,449
655
86
5
0
275,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role