Player Matchup

Charybdis
Charybdis
Abbelio
Charybdis
Level 160
God Stats
5W - 10L
1,477 SR
Queue Stats
146W - 142L
1,470 Elo+
Solo
Ravana
Ravana
GeorgeLaCrak
Ravana
Level 87
God Stats
14W - 11L
1,392 SR
Queue Stats
596W - 593L
1,538 Elo+
Solo
Olorun
Olorun
IffyBicycle1162
Olorun
Level 120
God Stats
5W - 9L
1,500 SR
Queue Stats
67W - 98L
1,540 Elo+
Solo
Guan Yu
Guan Yu
VinDoog
Guan Yu
Level 143
God Stats
14W - 13L
1,591 SR
Queue Stats
176W - 162L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
funck66
Baron Samedi
Level 108
God Stats
48W - 42L
1,564 SR
Queue Stats
866W - 834L
1,544 Elo+
Solo
Team Averages
Level 124
1,505 SR
1,521 Elo+

VS

Team Averages
Level 106
1,618 SR
1,566 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CephalonEva
Ah Puch
Level 158
God Stats
1W - 0L
1,639 SR
Queue Stats
203W - 119L
1,693 Elo+
Party 1
Fenrir
Fenrir
OjodeBuitre
Fenrir
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 43L
1,249 Elo+
Solo
Osiris
Osiris
TheShumpe
Osiris
Level 156
God Stats
5W - 6L
1,697 SR
Queue Stats
155W - 109L
1,682 Elo+
Party 1
Medusa
Medusa
ernesale
Medusa
Level 160
God Stats
1W - 2L
1,755 SR
Queue Stats
240W - 163L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abbelio
Charybdis
14
0 / 1 / 1
7,595
633
8,344
11,214
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
16
2 / 6 / 1
8,539
712
10,826
16,251
12,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 0
7,631
636
3,732
11,670
5,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
VinDoog
Guan Yu
13
0 / 6 / 1
7,792
649
4,799
18,428
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
funck66
Baron Samedi
16
1 / 1 / 1
8,513
709
7,888
11,004
5,593
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 1 / 8
8,863
739
6,792
9,259
6,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
CephalonEva
Ah Puch
17
8 / 0 / 4
9,643
804
18,370
8,674
5,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
2 / 2 / 8
8,601
717
8,876
13,363
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
TheShumpe
Osiris
15
1 / 0 / 8
8,489
707
8,581
9,276
12,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
ernesale
Medusa
18
7 / 0 / 4
10,109
842
16,679
11,201
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
19
19
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
8
5
L
Charybdis
Abbelio
Charybdis
0
1
1
0.5
W
Ah Puch
CephalonEva
Ah Puch
8
0
4
10
L
Ravana
2
6
1
0.42
L
0
5
0
0
W
Fenrir
2
2
8
3
W
Osiris
TheShumpe
Osiris
1
0
8
5
L
Guan Yu
VinDoog
Guan Yu
0
6
1
0.08
W
Medusa
ernesale
Medusa
7
0
4
9
L
Baron Samedi
funck66
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
59,298
68,567
Taken
51,773
43,224
Mitigated
36,526
19,939
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,792
990
0
3,019
9,259
6,847
0
3,041
6,218
0
32,088
L
Charybdis
Abbelio
Charybdis
8,344
3,757
0
2,958
11,214
5,084
315
3,725
7,489
0
34,740
W
Ah Puch
CephalonEva
Ah Puch
18,370
1,065
0
3,552
8,674
5,033
426
2,350
6,324
48,742
0
L
Ravana
10,826
2,722
0
3,159
16,251
12,860
0
1,597
14,654
0
28,530
L
3,732
714
679
1,667
11,670
5,787
0
3,701
7,969
23,891
0
W
Fenrir
8,876
2,437
0
2,678
13,363
6,376
0
2,829
10,534
0
22,945
W
Osiris
TheShumpe
Osiris
8,581
1,726
0
514
9,276
12,707
248
1,329
7,947
0
25,262
L
Guan Yu
VinDoog
Guan Yu
4,799
577
1,968
4,576
18,428
13,900
0
5,745
12,683
0
14,556
W
Medusa
ernesale
Medusa
16,679
9,150
0
3,693
11,201
5,563
1,925
2,071
9,130
0
58,043
L
Baron Samedi
funck66
Baron Samedi
7,888
760
1,893
3,039
11,004
5,593
0
3,602
7,402
37,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
45,705
244
Minions Killed
281
0
Camps Cleared
0
1,111,708
Distance Traveled
1,297,801
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,863
739
66
6
0
257,164
5
L
Charybdis
7,595
633
55
5
0
221,156
5
W
Ah Puch
9,643
804
72
6
0
252,881
3
L
Ravana
8,539
712
43
4
0
232,732
0
L
Olorun
7,631
636
64
5
0
201,999
0
W
Fenrir
8,601
717
21
2
0
266,023
1
W
Osiris
8,489
707
32
3
0
266,351
6
L
Guan Yu
7,792
649
19
2
0
237,496
4
W
Medusa
10,109
842
90
8
0
255,382
7
L
Baron Samedi
8,513
709
63
5
0
218,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role