Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BrancaDeNeve
Horus
Level 102
God Stats
16W - 9L
1,722 SR
Queue Stats
345W - 357L
1,625 Elo+
Solo
King Arthur
King Arthur
Hellmoonek
King Arthur
Level 66
God Stats
8W - 6L
1,675 SR
Queue Stats
204W - 216L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Peppermint420
Baron Samedi
Level 127
God Stats
24W - 18L
1,813 SR
Queue Stats
144W - 158L
1,487 Elo+
Solo
Team Averages
Level 115
1,642 SR
1,526 Elo+

VS

Team Averages
Level 138
1,573 SR
1,538 Elo+
Ymir
Ymir
Goro19
Ymir
Level 148
God Stats
2W - 2L
1,536 SR
Queue Stats
75W - 77L
1,579 Elo+
Party 2
Artemis
Artemis
Justicе
Artemis
Level 149
God Stats
8W - 5L
1,692 SR
Queue Stats
135W - 123L
1,554 Elo+
Party 1
Fenrir
Fenrir
KeySou
Fenrir
Level 148
God Stats
2W - 2L
1,309 SR
Queue Stats
44W - 42L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Refik58
Kukulkan
Level 97
God Stats
11W - 7L
1,631 SR
Queue Stats
125W - 152L
1,461 Elo+
Solo
Ra
Ra
runexee
Ra
Level 147
God Stats
2W - 1L
1,697 SR
Queue Stats
34W - 29L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 1 / 2
11,043
789
13,368
11,890
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
16
1 / 4 / 3
9,793
700
6,674
14,633
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 2 / 5
9,616
687
4,068
17,981
20,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Hellmoonek
King Arthur
17
3 / 5 / 5
9,936
710
15,639
23,951
17,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Mr_Peppermint420
Baron Samedi
15
2 / 4 / 2
9,062
647
9,169
12,830
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Goro19
Ymir
18
3 / 0 / 9
11,403
815
11,982
17,180
21,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Justicе
Artemis
18
3 / 3 / 10
10,902
779
15,221
11,248
5,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
KeySou
Fenrir
17
5 / 7 / 4
10,560
754
9,951
19,748
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Refik58
Kukulkan
18
0 / 2 / 6
10,780
770
12,224
9,515
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 0 / 7
11,200
800
14,826
6,690
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
12
Kills
16
16
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
1
2
7
L
Danzaburou
 
Danzaburou
1
4
3
0.63
L
0
2
5
1.25
W
Ymir
Goro19
Ymir
3
0
9
7.5
L
King Arthur
Hellmoonek
King Arthur
3
5
5
1.1
W
Artemis
Justicе
Artemis
3
3
10
2.67
W
Fenrir
KeySou
Fenrir
5
7
4
1
L
Baron Samedi
Mr_Peppermint420
Baron Samedi
2
4
2
0.75
W
Kukulkan
Refik58
Kukulkan
0
2
6
1.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,918
Damage
64,204
81,285
Taken
64,381
59,331
Mitigated
48,699
23,580
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,368
659
0
1,672
11,890
5,559
42
6,247
5,516
52,294
0
L
Danzaburou
 
Danzaburou
6,674
3,385
0
3,954
14,633
7,367
1,279
5,821
8,631
0
43,975
L
4,068
2,071
4,568
7,490
17,981
20,190
20
8,825
9,093
0
11,538
W
Ymir
Goro19
Ymir
11,982
3,014
0
2,334
17,180
21,046
290
4,531
12,649
28,314
0
L
King Arthur
Hellmoonek
King Arthur
15,639
1,675
0
1,860
23,951
17,992
0
12,227
11,570
0
35,812
W
Artemis
Justicе
Artemis
15,221
5,609
0
2,252
11,248
5,049
3,298
4,555
6,693
0
45,022
W
Fenrir
KeySou
Fenrir
9,951
2,956
0
2,110
19,748
15,179
1,354
5,020
14,728
0
23,019
L
Baron Samedi
Mr_Peppermint420
Baron Samedi
9,169
1,144
1,460
2,576
12,830
8,223
84
5,912
6,816
24,327
0
W
Kukulkan
Refik58
Kukulkan
12,224
1,288
0
669
9,515
4,206
1,777
5,612
3,903
50,883
0
W
14,826
1,470
3,699
2,436
6,690
3,219
296
2,819
3,871
46,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
54,845
246
Minions Killed
301
0
Camps Cleared
0
1,271,255
Distance Traveled
1,481,448
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,043
789
94
7
0
289,016
4
L
Danzaburou
9,793
700
74
5
0
259,224
3
L
Horus
9,616
687
11
1
0
247,152
4
W
Ymir
11,403
815
36
3
0
291,899
5
L
King Arthur
9,936
710
41
3
0
281,445
2
W
Artemis
10,902
779
66
5
0
271,927
2
W
Fenrir
10,560
754
21
2
0
288,206
0
L
Baron Samedi
9,062
647
26
2
0
194,418
1
W
Kukulkan
10,780
770
103
7
0
288,481
3
W
Ra
11,200
800
75
5
0
340,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role