Player Matchup

Rama
Rama
Dokuhigurashi
Rama
Level 160
God Stats
1W - 2L
1,449 SR
Queue Stats
136W - 138L
1,590 Elo+
Party 1
Bacchus
Bacchus
FunDipFlys
Bacchus
Level 8
God Stats
1W - 0L
1,830 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LycaonGenesis
Merlin
Level 109
God Stats
4W - 4L
1,648 SR
Queue Stats
29W - 42L
1,501 Elo+
Party 1
Hercules
Hercules
SemperFiBry
Hercules
Level 156
God Stats
8W - 0L
1,747 SR
Queue Stats
152W - 153L
1,542 Elo+
Party 1
Lancelot
Lancelot
ShadowOath
Lancelot
Level 126
God Stats
8W - 7L
1,775 SR
Queue Stats
20W - 20L
1,418 Elo+
Party 1
Team Averages
Level 112
1,690 SR
1,510 Elo+

VS

Team Averages
Level 79
1,513 SR
1,435 Elo+
Fenrir
Fenrir
Hulk04
Fenrir
Level 125
God Stats
16W - 11L
1,548 SR
Queue Stats
164W - 167L
1,442 Elo+
Solo
Baba Yaga
Baba Yaga
JaviTnr
Baba Yaga
Level 67
God Stats
7W - 8L
1,475 SR
Queue Stats
21W - 26L
1,373 Elo+
Party 2
Da Ji
Da Ji
PootyBooty69
Da Ji
Level 45
God Stats
6W - 8L
1,555 SR
Queue Stats
338W - 311L
1,473 Elo+
Solo
Athena
Athena
belentaki
Athena
Level 48
God Stats
1W - 3L
1,429 SR
Queue Stats
25W - 43L
1,332 Elo+
Party 2
Jing Wei
Jing Wei
smallppLugheric
Jing Wei
Level 112
God Stats
3W - 2L
1,558 SR
Queue Stats
271W - 224L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 7
13,197
574
13,828
14,798
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
FunDipFlys
Bacchus
15
1 / 4 / 10
10,698
465
6,255
23,388
31,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 2 / 14
12,158
529
14,022
10,449
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SemperFiBry
Hercules
20
11 / 1 / 10
14,175
616
25,617
28,540
25,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
ShadowOath
Lancelot
20
7 / 3 / 11
13,081
569
16,464
16,563
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hulk04
Fenrir
14
2 / 5 / 8
9,576
416
10,149
23,767
11,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
JaviTnr
Baba Yaga
17
4 / 5 / 2
11,155
485
16,899
18,210
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 3
9,424
410
6,960
19,440
8,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
belentaki
Athena
13
0 / 5 / 1
8,818
383
3,148
20,919
25,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
17
4 / 3 / 0
11,028
479
9,918
16,840
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
25
Kills
11
12
Deaths
25
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Bacchus
FunDipFlys
Bacchus
1
4
10
1.5
L
Fenrir
Hulk04
Fenrir
2
5
8
1.2
L
Baba Yaga
JaviTnr
Baba Yaga
4
5
2
1
W
3
2
14
5
L
1
7
3
0.36
W
Hercules
SemperFiBry
Hercules
11
1
10
16
W
Lancelot
ShadowOath
Lancelot
7
3
11
4.17
L
Athena
belentaki
Athena
0
5
1
0.1
L
Jing Wei
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,186
Damage
47,074
93,738
Taken
99,176
76,752
Mitigated
63,068
34,423
Healing
26,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,828
11,741
0
9,586
14,798
6,307
6,542
781
14,017
0
152,028
W
Bacchus
FunDipFlys
Bacchus
6,255
812
0
2,835
23,388
31,235
309
5,951
17,146
13,580
0
L
Fenrir
Hulk04
Fenrir
10,149
3,525
0
10,904
23,767
11,502
0
6,259
17,508
0
59,009
L
Baba Yaga
JaviTnr
Baba Yaga
16,899
1,193
84
4,398
18,210
9,454
204
3,887
14,323
92,791
0
W
14,022
716
0
1,416
10,449
4,507
473
4,068
6,148
100,615
0
L
6,960
1,067
0
2,318
19,440
8,621
441
2,049
17,273
0
47,238
W
Hercules
SemperFiBry
Hercules
25,617
6,717
0
13,468
28,540
25,874
963
5,161
23,171
0
104,882
W
Lancelot
ShadowOath
Lancelot
16,464
795
0
7,118
16,563
8,829
2,918
4,111
12,304
0
121,078
L
Athena
belentaki
Athena
3,148
867
344
2,665
20,919
25,506
0
6,120
14,615
39,379
0
L
Jing Wei
9,918
6,726
0
5,936
16,840
7,985
1,619
1,962
14,878
0
106,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
50,001
680
Minions Killed
577
0
Camps Cleared
0
2,320,170
Distance Traveled
1,996,769
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,197
574
225
10
0
390,591
3
W
Bacchus
10,698
465
10
0
0
454,568
0
L
Fenrir
9,576
416
81
4
0
441,806
0
L
Baba Yaga
11,155
485
176
8
0
378,437
1
W
Merlin
12,158
529
142
6
0
432,426
3
L
Da Ji
9,424
410
95
4
0
379,367
1
W
Hercules
14,175
616
155
7
0
454,867
7
W
Lancelot
13,081
569
148
6
0
587,718
9
L
Athena
8,818
383
51
2
0
397,956
18
L
Jing Wei
11,028
479
174
8
0
399,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role