Player Matchup

Discordia
Discordia
Deadly_Soul93
Discordia
Level 66
God Stats
12W - 5L
1,641 SR
Queue Stats
179W - 134L
1,448 Elo+
Solo
Chaac
Chaac
ItsJustClxps
Chaac
Level 85
God Stats
3W - 3L
1,749 SR
Queue Stats
191W - 179L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
JagerShiester
Sun Wukong
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Neith
Neith
Tfue_Fun
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,363 Elo+
Solo
Pele
Pele
diagonal-umlaut7
Pele
Level 156
God Stats
6W - 5L
1,643 SR
Queue Stats
134W - 152L
1,379 Elo+
Solo
Team Averages
Level 82
1,607 SR
1,462 Elo+

VS

Team Averages
Level 108
1,567 SR
1,360 Elo+
Nemesis
Nemesis
Mateuus_SALAH
Nemesis
Level 43
God Stats
5W - 3L
1,518 SR
Queue Stats
78W - 101L
1,178 Elo+
Solo
Zeus
Zeus
Skullofall
Zeus
Level 87
God Stats
5W - 1L
1,740 SR
Queue Stats
166W - 181L
1,376 Elo+
Solo
Horus
Horus
dre3
Horus
Level 126
God Stats
2W - 11L
1,338 SR
Queue Stats
162W - 159L
1,420 Elo+
Solo
Rama
Rama
lilpoppi
Rama
Level 143
God Stats
2W - 0L
1,555 SR
Queue Stats
88W - 99L
1,327 Elo+
Solo
Bastet
Bastet
x ll ALDHA ll x
Bastet
Level 140
God Stats
6W - 1L
1,684 SR
Queue Stats
266W - 246L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deadly_Soul93
Discordia
14
6 / 5 / 1
8,724
513
9,449
11,411
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 2
8,727
513
12,173
16,705
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
JagerShiester
Sun Wukong
8
0 / 2 / 0
5,622
331
5,736
11,468
5,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Tfue_Fun
Neith
11
0 / 4 / 2
6,820
401
5,747
11,644
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 6 / 2
8,551
503
8,304
17,762
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 2 / 3
9,396
553
5,360
13,342
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
7,061
415
4,082
5,214
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
dre3
Horus
15
5 / 1 / 6
9,212
542
11,028
18,876
14,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
15
5 / 3 / 2
9,579
563
10,842
14,292
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 0
11,165
657
19,061
19,542
9,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
11
Kills
21
22
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Deadly_Soul93
Discordia
6
5
1
1.3
L
2
5
2
0.6
L
Sun Wukong
JagerShiester
Sun Wukong
0
2
0
0
W
Nemesis
2
2
3
1.75
W
0
3
1
0.17
L
Neith
Tfue_Fun
Neith
0
4
2
0.25
L
3
6
2
0.67
W
Horus
dre3
Horus
5
1
6
8
W
Rama
5
3
2
2
W
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
50,373
68,990
Taken
71,266
34,523
Mitigated
37,060
15,494
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Deadly_Soul93
Discordia
9,449
1,046
0
1,668
11,411
4,117
839
1,958
9,101
54,864
0
L
12,173
2,746
0
7,213
16,705
14,562
0
170
16,531
0
61,174
L
Sun Wukong
JagerShiester
Sun Wukong
5,736
1,824
0
2,115
11,468
5,289
0
0
11,468
0
17,408
W
Nemesis
5,360
2,127
0
893
13,342
5,248
0
2,128
11,144
0
78,838
W
4,082
422
0
156
5,214
1,936
287
2,570
2,611
30,050
0
L
Neith
Tfue_Fun
Neith
5,747
2,509
0
2,814
11,644
3,645
0
197
11,403
0
33,615
L
8,304
2,295
0
1,684
17,762
6,910
0
1,189
16,405
0
49,013
W
Horus
dre3
Horus
11,028
6,796
789
7,804
18,876
14,074
88
2,985
15,891
0
45,575
W
Rama
10,842
9,058
0
5,273
14,292
5,905
4,575
1,766
12,427
0
66,849
W
19,061
6,560
0
10,112
19,542
9,897
3,275
0
18,845
0
81,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
46,413
329
Minions Killed
485
0
Camps Cleared
0
1,580,575
Distance Traveled
1,537,131
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,724
513
87
5
0
297,459
3
L
Chaac
8,727
513
110
6
0
297,091
1
L
Sun Wukong
5,622
331
12
1
0
333,546
0
W
Nemesis
9,396
553
112
7
0
377,487
0
W
Zeus
7,061
415
57
3
0
169,811
3
L
Neith
6,820
401
56
3
0
305,713
4
L
Pele
8,551
503
64
4
0
346,766
0
W
Horus
9,212
542
69
4
0
363,772
6
W
Rama
9,579
563
106
6
0
295,133
2
W
Bastet
11,165
657
141
8
0
330,928
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role