Player Matchup

Heimdallr
Heimdallr
Dom_ZF
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,135 Elo+
Party 2
Bakasura
Bakasura
ImOutsideTheBox
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,149 Elo+
Party 2
Chang'e
Chang'e
TeaBagl-
Chang'e
Level 126
God Stats
1W - 0L
1,226 SR
Queue Stats
57W - 84L
1,374 Elo+
Party 2
Baba Yaga
Baba Yaga
Toacli
Baba Yaga
Level 109
God Stats
1W - 0L
1,210 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
YT_Girmononics
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,354 Elo+
Party 2
Team Averages
Level 87
1,387 SR
1,302 Elo+

VS

Team Averages
Level 64
1,521 SR
1,236 Elo+
Ah Puch
Ah Puch
ExoticBigBag
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,319 Elo+
Party 1
Terra
Terra
FlyFuzzball3606
Terra
Level 26
God Stats
0W - 1L
1,210 SR
Queue Stats
4W - 14L
1,188 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moisty Randy
Morgan Le Fay
Level 67
God Stats
4W - 2L
1,706 SR
Queue Stats
28W - 43L
1,230 Elo+
Party 1
Hun Batz
Hun Batz
XKingXFlowersX
Hun Batz
Level 63
God Stats
0W - 1L
1,363 SR
Queue Stats
15W - 30L
1,075 Elo+
Party 1
Ratatoskr
Ratatoskr
Zeklan
Ratatoskr
Level 107
God Stats
2W - 1L
1,824 SR
Queue Stats
354W - 357L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dom_ZF
Heimdallr
18
6 / 6 / 13
11,786
693
11,404
19,871
8,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
17
3 / 4 / 6
11,690
688
7,965
20,612
17,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TeaBagl-
Chang'e
20
9 / 3 / 12
12,725
749
12,411
18,046
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Toacli
Baba Yaga
20
4 / 3 / 19
13,237
779
25,927
20,573
10,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 8
12,188
717
18,325
18,580
14,213
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ExoticBigBag
Ah Puch
19
2 / 4 / 10
10,958
645
16,845
15,109
6,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 6 / 10
10,306
606
9,172
17,814
10,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Moisty Randy
Morgan Le Fay
20
8 / 3 / 7
11,781
693
28,620
16,026
7,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
4 / 6 / 5
10,340
608
12,983
14,513
6,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Zeklan
Ratatoskr
17
4 / 8 / 6
10,762
633
12,788
20,833
17,681
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
26
Kills
20
21
Deaths
27
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dom_ZF
Heimdallr
6
6
13
2.08
L
Ah Puch
ExoticBigBag
Ah Puch
2
4
10
1.75
L
2
6
10
1.17
W
Bakasura
3
4
6
1.5
L
Morgan Le Fay
Moisty Randy
Morgan Le Fay
8
3
7
3.83
W
Chang'e
TeaBagl-
Chang'e
9
3
12
5
W
Baba Yaga
Toacli
Baba Yaga
4
3
19
4.5
L
Hun Batz
4
6
5
1.08
W
4
5
8
1.6
L
Ratatoskr
Zeklan
Ratatoskr
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,032
Damage
80,408
97,682
Taken
84,295
58,014
Mitigated
49,284
45,363
Healing
27,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dom_ZF
Heimdallr
11,404
5,202
1,515
4,327
19,871
8,594
2,815
10,570
9,301
0
32,719
L
Ah Puch
ExoticBigBag
Ah Puch
16,845
751
3,264
4,837
15,109
6,887
0
10,472
4,462
37,831
0
L
9,172
706
4,338
3,005
17,814
10,597
330
11,364
6,450
14,855
0
W
Bakasura
7,965
5,147
2,273
4,996
20,612
17,481
990
11,954
8,658
0
13,595
L
Morgan Le Fay
Moisty Randy
Morgan Le Fay
28,620
5,634
1,359
4,404
16,026
7,880
0
11,022
4,853
52,515
0
W
Chang'e
TeaBagl-
Chang'e
12,411
996
7,717
7,343
18,046
7,492
1,458
10,372
7,674
25,170
0
W
Baba Yaga
Toacli
Baba Yaga
25,927
401
2,995
8,244
20,573
10,234
1,733
10,568
10,005
48,970
0
L
Hun Batz
12,983
891
1,117
1,084
14,513
6,239
0
9,733
4,630
0
21,743
W
18,325
909
3,360
2,593
18,580
14,213
763
11,173
7,407
39,214
0
L
Ratatoskr
Zeklan
Ratatoskr
12,788
2,422
646
3,132
20,833
17,681
0
14,072
6,492
0
25,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,626
Gold Earned
54,147
204
Minions Killed
163
0
Camps Cleared
0
1,625,833
Distance Traveled
1,582,930
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,786
693
40
2
0
290,435
0
L
Ah Puch
10,958
645
50
3
0
311,313
0
L
Terra
10,306
606
16
1
0
278,083
2
W
Bakasura
11,690
688
33
2
0
323,729
2
L
Morgan Le Fay
11,781
693
56
3
0
343,691
0
W
Chang'e
12,725
749
25
1
0
353,307
5
W
Baba Yaga
13,237
779
58
3
0
341,040
1
L
Hun Batz
10,340
608
15
1
0
345,720
1
W
Cthulhu
12,188
717
48
3
0
317,322
0
L
Ratatoskr
10,762
633
26
2
0
304,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role