Player Matchup

Lancelot
Lancelot
Officer_Doofy-20
Lancelot
Level 49
God Stats
11W - 1L
1,758 SR
Queue Stats
69W - 60L
1,501 Elo+
Party 2
Atlas
Atlas
PARALLEL_BULLET3
Atlas
Level 147
God Stats
67W - 78L
1,379 SR
Queue Stats
762W - 927L
1,394 Elo+
Party 1
Arachne
Arachne
Sheriff_Shekels
Arachne
Level 65
God Stats
29W - 25L
1,512 SR
Queue Stats
170W - 170L
1,444 Elo+
Party 2
Artemis
Artemis
nachooooo_16
Artemis
Level 128
God Stats
118W - 143L
1,523 SR
Queue Stats
257W - 316L
1,428 Elo+
Party 1
Persephone
Persephone
orlnsl
Persephone
Level 153
God Stats
5W - 7L
1,258 SR
Queue Stats
521W - 634L
1,419 Elo+
Party 1
Team Averages
Level 108
1,486 SR
1,437 Elo+

VS

Team Averages
Level 62
1,429 SR
1,370 Elo+
Sun Wukong
Sun Wukong
Faked913
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FeralRed
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,232 Elo+
Party 3
Janus
Janus
Misterr Pie
Janus
Level 106
God Stats
2W - 10L
1,279 SR
Queue Stats
68W - 98L
1,413 Elo+
Party 3
Danzaburou
Danzaburou
MisterrTurtle
Danzaburou
Level 101
God Stats
1W - 2L
1,498 SR
Queue Stats
54W - 90L
1,385 Elo+
Party 3
Nemesis
Nemesis
qwertyjoey1
Nemesis
Level 87
God Stats
8W - 18L
1,369 SR
Queue Stats
166W - 199L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
6,686
669
6,279
5,018
2,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 3
5,378
538
3,632
7,567
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 1
5,699
570
2,138
8,411
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
nachooooo_16
Artemis
9
3 / 1 / 2
5,853
585
6,730
4,010
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
orlnsl
Persephone
10
1 / 0 / 3
5,990
599
3,966
3,086
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Faked913
Sun Wukong
7
0 / 5 / 0
4,632
463
1,899
7,409
3,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
FeralRed
Cthulhu
7
0 / 3 / 1
4,567
457
1,496
8,750
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,070
507
3,300
4,574
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MisterrTurtle
Danzaburou
9
3 / 2 / 0
5,339
534
4,587
7,777
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
qwertyjoey1
Nemesis
8
0 / 2 / 1
4,892
489
2,950
7,847
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Faked913
Sun Wukong
0
5
0
0
L
Cthulhu
FeralRed
Cthulhu
0
3
1
0.17
L
0
2
0
0
L
Danzaburou
MisterrTurtle
Danzaburou
3
2
0
1.5
W
7
0
0
7
W
0
1
3
1.5
W
3
1
1
3.5
W
Artemis
nachooooo_16
Artemis
3
1
2
4
W
Persephone
orlnsl
Persephone
1
0
3
2.5
L
Nemesis
qwertyjoey1
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
14,232
28,092
Taken
36,357
12,754
Mitigated
15,046
8,333
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Faked913
Sun Wukong
1,899
433
0
506
7,409
3,381
780
0
7,409
0
21,147
L
Cthulhu
FeralRed
Cthulhu
1,496
316
0
729
8,750
4,595
0
2,070
6,680
9,350
0
L
3,300
242
42
889
4,574
1,880
0
3,680
894
34,314
0
L
Danzaburou
MisterrTurtle
Danzaburou
4,587
1,371
381
2,897
7,777
2,625
57
1,348
6,429
0
31,586
W
6,279
1,433
0
990
5,018
2,999
170
0
5,018
0
34,843
W
3,632
1,834
0
2,066
7,567
4,506
63
1,703
5,864
14,038
0
W
2,138
1,560
0
2,992
8,411
2,885
0
1,065
7,346
0
31,425
W
Artemis
nachooooo_16
Artemis
6,730
3,871
0
1,611
4,010
1,326
806
689
3,321
0
35,320
W
Persephone
orlnsl
Persephone
3,966
210
0
674
3,086
1,038
1,086
1,339
1,747
37,423
0
L
Nemesis
qwertyjoey1
Nemesis
2,950
1,213
0
585
7,847
2,565
0
500
7,347
0
31,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
24,500
241
Minions Killed
223
0
Camps Cleared
0
973,091
Distance Traveled
957,078
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,632
463
35
4
0
197,148
0
L
Cthulhu
4,567
457
14
1
0
202,062
0
L
Janus
5,070
507
68
7
0
183,947
2
L
Danzaburou
5,339
534
50
5
0
163,092
0
W
Lancelot
6,686
669
63
6
0
197,664
3
W
Atlas
5,378
538
24
2
0
198,591
0
W
Arachne
5,699
570
58
6
0
215,494
0
W
Artemis
5,853
585
51
5
0
165,822
1
W
Persephone
5,990
599
45
5
0
195,520
0
L
Nemesis
4,892
489
56
6
0
210,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role