Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Alan_2001c
Freya
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 193L
1,529 Elo+
Solo
Hercules
Hercules
JustCodo
Hercules
Level 160
God Stats
5W - 3L
1,529 SR
Queue Stats
15W - 14L
1,605 Elo+
Solo
Artemis
Artemis
SupeRTouMi o
Artemis
Level 126
God Stats
34W - 25L
1,657 SR
Queue Stats
214W - 213L
1,508 Elo+
Solo
Team Averages
Level 126
1,537 SR
1,528 Elo+

VS

Team Averages
Level 112
1,602 SR
1,527 Elo+
Ullr
Ullr
ASSAS51NW0LF
Ullr
Level 125
God Stats
12W - 10L
1,662 SR
Queue Stats
410W - 416L
1,508 Elo+
Solo
Ravana
Ravana
Enycto
Ravana
Level 99
God Stats
17W - 22L
1,583 SR
Queue Stats
251W - 254L
1,490 Elo+
Solo
Lancelot
Lancelot
JeffersonnNL
Lancelot
Level 119
God Stats
14W - 8L
1,435 SR
Queue Stats
120W - 121L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
JeffersonnSU
Kukulkan
Level 88
God Stats
1W - 1L
1,698 SR
Queue Stats
145W - 141L
1,561 Elo+
Party 1
Artio
Artio
SnippierCross8
Artio
Level 129
God Stats
17W - 12L
1,633 SR
Queue Stats
656W - 612L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 3 / 8
10,026
528
12,351
16,464
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Atlas
 
Atlas
14
4 / 0 / 12
9,963
524
10,485
12,609
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
15
5 / 3 / 4
9,725
512
11,994
13,164
5,717
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
JustCodo
Hercules
18
7 / 0 / 7
11,964
630
17,041
18,469
16,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Artemis
SupeRTouMi o
Artemis
16
3 / 3 / 5
9,972
525
5,068
10,653
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,488
499
7,269
15,659
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Enycto
Ravana
15
5 / 4 / 1
9,432
496
10,638
10,623
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
JeffersonnNL
Lancelot
13
0 / 5 / 1
8,102
426
6,723
17,470
10,214
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
JeffersonnSU
Kukulkan
13
1 / 10 / 2
7,781
410
6,916
14,371
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 6
8,280
436
7,641
14,896
12,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
26
Kills
9
9
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
8
3.67
W
Atlas
 
Atlas
4
0
12
10
L
2
5
3
0.7
W
Freya
5
3
4
2.33
L
Ravana
Enycto
Ravana
5
4
1
1.38
L
Lancelot
JeffersonnNL
Lancelot
0
5
1
0.1
L
Kukulkan
JeffersonnSU
Kukulkan
1
10
2
0.2
W
Hercules
JustCodo
Hercules
7
0
7
10.5
L
1
2
6
2
W
Artemis
SupeRTouMi o
Artemis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,939
Damage
39,187
71,359
Taken
73,019
47,846
Mitigated
41,577
24,139
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,351
4,056
0
1,565
16,464
7,791
245
3,310
13,154
0
71,657
W
Atlas
 
Atlas
10,485
3,214
0
1,906
12,609
13,353
0
3,226
9,383
32,971
0
L
7,269
1,980
0
1,665
15,659
6,933
948
3,220
12,439
0
73,676
W
Freya
11,994
4,961
0
5,748
13,164
5,717
62
6,266
6,898
63,532
0
L
Ravana
Enycto
Ravana
10,638
2,838
0
3,046
10,623
5,275
0
3,509
7,114
0
78,148
L
Lancelot
JeffersonnNL
Lancelot
6,723
1,851
0
385
17,470
10,214
0
2,520
14,950
0
54,543
L
Kukulkan
JeffersonnSU
Kukulkan
6,916
673
0
515
14,371
6,305
0
6,836
7,535
60,989
0
W
Hercules
JustCodo
Hercules
17,041
7,988
0
11,658
18,469
16,966
59
591
17,878
0
105,143
L
7,641
321
834
6,252
14,896
12,850
0
6,394
8,502
33,028
0
W
Artemis
SupeRTouMi o
Artemis
5,068
2,370
0
3,262
10,653
4,019
2,792
1,555
9,098
0
68,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,650
Gold Earned
43,083
515
Minions Killed
493
0
Camps Cleared
0
1,852,131
Distance Traveled
1,806,671
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,026
528
78
4
0
374,955
4
W
Atlas
9,963
524
44
2
0
380,310
7
L
Ullr
9,488
499
125
7
0
330,617
4
W
Freya
9,725
512
88
5
0
347,181
4
L
Ravana
9,432
496
105
6
0
389,044
1
L
Lancelot
8,102
426
106
6
0
384,806
2
L
Kukulkan
7,781
410
96
5
0
315,692
3
W
Hercules
11,964
630
180
9
0
401,401
2
L
Artio
8,280
436
61
3
0
386,512
2
W
Artemis
9,972
525
125
7
0
348,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role