Player Matchup

Sun Wukong
Sun Wukong
DemonHIIRO
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 27L
1,289 Elo+
Solo
Nemesis
Nemesis
MhMax
Nemesis
Level 37
God Stats
3W - 3L
1,765 SR
Queue Stats
11W - 13L
1,537 Elo+
Solo
Ares
Ares
RathboneDarkStar
Ares
Level 103
God Stats
7W - 0L
1,966 SR
Queue Stats
171W - 79L
1,688 Elo+
Party 1
Neith
Neith
deadhealsz
Neith
Level 25
God Stats
3W - 0L
1,988 SR
Queue Stats
21W - 13L
1,611 Elo+
Party 1
Zeus
Zeus
markpocalypse
Zeus
Level 108
God Stats
2W - 1L
1,695 SR
Queue Stats
192W - 104L
1,685 Elo+
Party 1
Team Averages
Level 60
1,783 SR
1,562 Elo+

VS

Team Averages
Level 64
1,483 SR
1,485 Elo+
Fafnir
Fafnir
Chrisman486
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,622 Elo+
Party 2
Lancelot
Lancelot
Firebellybilly
Lancelot
Level 124
God Stats
11W - 25L
1,417 SR
Queue Stats
415W - 450L
1,432 Elo+
Solo
Chronos
Chronos
Koszmic
Chronos
Level 27
God Stats
2W - 3L
1,303 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Chernobog
Chernobog
Nirer
Chernobog
Level 69
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 20L
1,496 Elo+
Party 2
Khepri
Khepri
SgtGravy18
Khepri
Level 34
God Stats
1W - 1L
1,492 SR
Queue Stats
10W - 18L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonHIIRO
Sun Wukong
17
3 / 0 / 11
10,117
723
6,829
12,870
9,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
MhMax
Nemesis
18
6 / 3 / 9
10,933
781
11,774
13,679
9,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 16
10,491
749
16,708
20,851
21,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
17
2 / 3 / 11
9,933
710
9,986
10,110
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
13 / 1 / 5
11,582
827
25,234
10,060
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 3 / 5
9,764
697
7,135
18,815
25,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
17
3 / 4 / 4
10,301
736
16,936
14,538
10,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
Koszmic
Chronos
16
3 / 6 / 2
9,559
683
8,449
16,036
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Nirer
Chernobog
16
1 / 5 / 2
9,117
651
11,231
14,645
8,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
SgtGravy18
Khepri
15
1 / 7 / 4
9,184
656
4,679
17,298
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
25
Kills
9
9
Deaths
25
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
5
1.17
W
Sun Wukong
DemonHIIRO
Sun Wukong
3
0
11
8.5
L
Lancelot
3
4
4
1.25
L
Chronos
Koszmic
Chronos
3
6
2
0.67
W
Nemesis
MhMax
Nemesis
6
3
9
3.5
L
Chernobog
Nirer
Chernobog
1
5
2
0.4
W
1
2
16
4.5
L
Khepri
SgtGravy18
Khepri
1
7
4
0.43
W
Neith
2
3
11
2.5
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,531
Damage
48,430
67,570
Taken
81,332
51,166
Mitigated
71,073
12,413
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,135
1,654
0
4,799
18,815
25,980
0
10,936
7,879
14,371
0
W
Sun Wukong
DemonHIIRO
Sun Wukong
6,829
863
0
3,088
12,870
9,241
848
4,317
8,553
0
24,453
L
Lancelot
16,936
1,960
0
593
14,538
10,885
0
4,539
9,999
0
54,416
L
Chronos
Koszmic
Chronos
8,449
3,466
0
2,207
16,036
7,272
0
9,994
6,042
22,465
0
W
Nemesis
MhMax
Nemesis
11,774
5,041
0
1,911
13,679
9,023
1,820
2,445
11,234
0
49,041
L
Chernobog
Nirer
Chernobog
11,231
6,121
0
1,554
14,645
8,247
947
6,063
8,582
0
32,373
W
16,708
737
0
5,210
20,851
21,425
159
7,485
13,366
26,806
0
L
Khepri
SgtGravy18
Khepri
4,679
839
95
870
17,298
18,689
0
10,410
6,888
14,997
0
W
Neith
9,986
4,931
0
1,380
10,110
6,646
900
3,072
7,038
0
34,947
W
25,234
4,056
0
824
10,060
4,831
290
2,944
7,116
50,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
47,925
227
Minions Killed
211
0
Camps Cleared
0
1,398,032
Distance Traveled
1,319,419
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,764
697
14
1
0
279,682
3
W
Sun Wukong
10,117
723
36
3
0
275,690
3
L
Lancelot
10,301
736
65
5
0
291,221
3
L
Chronos
9,559
683
46
3
0
244,569
1
W
Nemesis
10,933
781
75
5
0
306,643
2
L
Chernobog
9,117
651
63
5
0
258,527
0
W
Ares
10,491
749
10
1
0
314,670
4
L
Khepri
9,184
656
23
2
0
245,420
1
W
Neith
9,933
710
46
3
0
223,343
1
W
Zeus
11,582
827
60
4
0
277,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role