Player Matchup

Sol
Sol
J_balfour315
Sol
Level 128
God Stats
18W - 12L
1,632 SR
Queue Stats
509W - 330L
1,500 Elo+
Party 1
Medusa
Medusa
Unnt_Krugsey
Medusa
Level 117
God Stats
16W - 11L
1,563 SR
Queue Stats
484W - 319L
1,443 Elo+
Party 1
Izanami
Izanami
krush37
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,321 Elo+
Party 1
Team Averages
Level 90
1,565 SR
1,421 Elo+

VS

Team Averages
Level 54
1,483 SR
1,478 Elo+
Izanami
Izanami
Lumpy_Octopus_69
Izanami
Level 59
God Stats
0W - 2L
1,509 SR
Queue Stats
3W - 3L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
SCALE_PIKUTO
Ah Puch
Level 77
God Stats
2W - 3L
1,440 SR
Queue Stats
40W - 64L
1,249 Elo+
Solo
Cthulhu
Cthulhu
SlickTarget
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 10
9,307
931
14,123
9,121
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
7 / 1 / 9
8,807
881
11,040
7,407
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
krush37
Izanami
11
4 / 2 / 9
8,388
839
6,553
8,847
3,367
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,614
661
5,310
13,120
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
SCALE_PIKUTO
Ah Puch
10
2 / 7 / 1
6,987
699
7,466
11,602
4,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SlickTarget
Cthulhu
10
1 / 9 / 2
6,943
694
5,508
17,028
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
4
4
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
1
4
2
0.5
L
Ah Puch
SCALE_PIKUTO
Ah Puch
2
7
1
0.36
L
Cthulhu
SlickTarget
Cthulhu
1
9
2
0.22
W
Medusa
7
1
9
11.5
W
Izanami
krush37
Izanami
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,716
Damage
18,284
25,375
Taken
41,750
9,859
Mitigated
24,619
7,780
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,123
5,473
650
4,050
9,121
3,587
1,555
4,394
4,494
28,870
2,605
L
5,310
3,701
0
730
13,120
5,655
0
5,022
8,098
0
19,089
L
Ah Puch
SCALE_PIKUTO
Ah Puch
7,466
465
0
1,253
11,602
4,278
0
2,702
8,900
23,556
0
L
Cthulhu
SlickTarget
Cthulhu
5,508
297
139
2,454
17,028
14,686
0
5,410
11,618
18,816
0
W
Medusa
11,040
5,936
320
929
7,407
2,905
1,089
3,696
3,589
0
33,570
W
Izanami
krush37
Izanami
6,553
5,086
781
1,050
8,847
3,367
680
4,622
4,047
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
20,544
131
Minions Killed
71
6
Camps Cleared
2
555,512
Distance Traveled
471,619
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,307
931
54
5
4
182,007
1
L
Izanami
6,614
661
32
3
1
155,470
0
L
Ah Puch
6,987
699
25
3
1
148,906
2
L
Cthulhu
6,943
694
14
1
0
167,243
5
W
Medusa
8,807
881
34
3
0
194,987
1
W
Izanami
8,388
839
43
4
2
178,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role