Player Matchup

Bastet
Bastet
AlYougboy_38
Bastet
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
MiaGato
Chaac
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,262 Elo+
Solo
Freya
Freya
PeachBirch15681
Freya
Level 65
God Stats
18W - 15L
1,553 SR
Queue Stats
20W - 23L
1,411 Elo+
Solo
Team Averages
Level 59
1,518 SR
1,391 Elo+

VS

Team Averages
Level 78
1,500 SR
1,478 Elo+
Vulcan
Vulcan
lx sharkbait xl
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
lxl DeltaB lxl
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,480 Elo+
Party 1
Apollo
Apollo
lxl Thunder lxl
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 7 / 1
10,528
752
15,050
19,328
8,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
MiaGato
Chaac
13
1 / 3 / 2
8,729
624
5,790
22,855
15,532
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 12 / 2
9,736
695
7,388
20,076
8,612
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 11
10,935
781
15,851
9,007
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
lxl DeltaB lxl
Gilgamesh
14
2 / 4 / 15
10,537
753
9,270
17,223
12,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
13 / 2 / 7
12,373
884
27,535
15,488
6,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
22
22
Deaths
10
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
7
1
0.93
L
Chaac
MiaGato
Chaac
1
3
2
0.67
L
3
12
2
0.33
W
7
4
11
3.13
W
Gilgamesh
lxl DeltaB lxl
Gilgamesh
2
4
15
2.38
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
52,656
62,259
Taken
41,718
32,885
Mitigated
22,842
9,963
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
15,050
2,240
165
2,157
19,328
8,741
0
5,120
14,208
0
30,357
L
Chaac
MiaGato
Chaac
5,790
1,980
0
4,453
22,855
15,532
173
4,537
18,318
0
28,918
L
7,388
2,368
0
3,188
20,076
8,612
250
6,632
13,444
32,051
0
W
15,851
8,687
0
554
9,007
3,968
313
1,814
7,193
32,250
0
W
Gilgamesh
lxl DeltaB lxl
Gilgamesh
9,270
3,329
573
1,210
17,223
12,315
103
3,509
13,714
0
20,056
W
27,535
20,745
0
4,889
15,488
6,559
2,878
2,364
13,124
0
62,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
33,845
106
Minions Killed
152
5
Camps Cleared
5
676,703
Distance Traveled
781,211
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,528
752
16
1
0
245,495
2
L
Chaac
8,729
624
35
3
2
252,409
0
L
Freya
9,736
695
55
4
3
178,799
1
W
Vulcan
10,935
781
45
3
1
259,309
1
W
Gilgamesh
10,537
753
14
1
2
268,344
0
W
Apollo
12,373
884
93
7
2
253,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role