Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aresus74
King Arthur
Level 126
God Stats
4W - 1L
1,466 SR
Queue Stats
228W - 253L
1,526 Elo+
Solo
Scylla
Scylla
ExcelR4ID
Scylla
Level 152
God Stats
2W - 2L
1,399 SR
Queue Stats
78W - 107L
1,374 Elo+
Solo
Camazotz
Camazotz
RatholeScraddie
Camazotz
Level 28
God Stats
2W - 1L
1,717 SR
Queue Stats
48W - 57L
1,455 Elo+
Solo
Merlin
Merlin
lemanorR
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,423 Elo+

VS

Team Averages
Level 69
1,496 SR
1,500 Elo+
Anhur
Anhur
Buketa
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,505 Elo+
Solo
King Arthur
King Arthur
Dima_0207
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Mew2lator
Xbalanque
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 221L
1,661 Elo+
Solo
Bacchus
Bacchus
ZebraRyder6419
Bacchus
Level 128
God Stats
5W - 2L
1,480 SR
Queue Stats
369W - 391L
1,475 Elo+
Solo
Lancelot
Lancelot
puckue-tut
Lancelot
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 200L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 3 / 14
12,372
825
19,021
14,652
7,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Aresus74
King Arthur
20
8 / 5 / 13
11,909
794
12,204
20,480
25,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
ExcelR4ID
Scylla
19
6 / 7 / 11
11,953
797
16,122
15,292
7,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
14
1 / 2 / 10
10,048
670
2,242
8,451
4,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
lemanorR
Merlin
20
6 / 2 / 18
12,717
848
20,431
10,737
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Buketa
Anhur
19
9 / 5 / 7
12,161
811
13,798
14,345
6,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Dima_0207
King Arthur
16
1 / 7 / 11
10,263
684
7,166
19,376
20,237
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Mew2lator
Xbalanque
19
4 / 8 / 10
11,277
752
13,085
19,003
8,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 9
11,257
750
9,881
16,878
26,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
puckue-tut
Lancelot
14
0 / 7 / 9
9,296
620
9,415
15,499
6,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
30
Kills
17
19
Deaths
31
66
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
14
5.33
W
King Arthur
Aresus74
King Arthur
8
5
13
2.9
L
Anhur
Buketa
Anhur
9
5
7
2.5
L
King Arthur
Dima_0207
King Arthur
1
7
11
0.93
W
Scylla
ExcelR4ID
Scylla
6
7
11
1.64
L
Xbalanque
Mew2lator
Xbalanque
4
8
10
1.13
W
Camazotz
1
2
10
3
L
3
4
9
1.88
W
Merlin
lemanorR
Merlin
6
2
18
7.5
L
Lancelot
puckue-tut
Lancelot
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,020
Damage
53,345
69,612
Taken
85,101
51,291
Mitigated
67,890
24,478
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,021
9,915
2,739
4,501
14,652
7,903
2,286
1,771
12,881
0
40,629
W
King Arthur
Aresus74
King Arthur
12,204
901
1,534
4,680
20,480
25,867
224
3,166
17,314
231
22,493
L
Anhur
Buketa
Anhur
13,798
5,271
1,001
1,275
14,345
6,764
4,162
7,229
7,116
0
28,419
L
King Arthur
Dima_0207
King Arthur
7,166
706
433
803
19,376
20,237
534
9,996
9,380
0
17,498
W
Scylla
ExcelR4ID
Scylla
16,122
1,736
1,311
1,861
15,292
7,110
1,479
2,382
12,910
35,992
0
L
Xbalanque
Mew2lator
Xbalanque
13,085
2,659
2,328
4,381
19,003
8,375
1,611
7,831
11,172
0
31,036
W
Camazotz
2,242
577
1,449
3,072
8,451
4,297
1,154
1,150
7,301
0
6,623
L
9,881
828
2,095
4,947
16,878
26,153
276
5,766
11,112
23,807
0
W
Merlin
lemanorR
Merlin
20,431
1,453
1,046
2,285
10,737
6,114
2,941
1,412
9,325
42,658
0
L
Lancelot
puckue-tut
Lancelot
9,415
997
1,877
3,230
15,499
6,361
0
5,962
9,537
0
16,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,999
Gold Earned
54,254
158
Minions Killed
142
0
Camps Cleared
0
1,212,130
Distance Traveled
1,201,674
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,372
825
37
2
0
253,000
1
W
King Arthur
11,909
794
15
1
0
275,346
2
L
Anhur
12,161
811
45
3
0
208,876
1
L
King Arthur
10,263
684
25
2
0
262,475
1
W
Scylla
11,953
797
41
3
0
253,685
1
L
Xbalanque
11,277
752
31
2
0
252,273
1
W
Camazotz
10,048
670
8
1
0
147,530
0
L
Bacchus
11,257
750
28
2
0
214,278
0
W
Merlin
12,717
848
57
4
0
282,569
0
L
Lancelot
9,296
620
13
1
0
263,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role