Player Matchup

Anubis
Anubis
J_balfour315
Anubis
Level 128
God Stats
15W - 6L
1,637 SR
Queue Stats
509W - 330L
1,509 Elo+
Party 1
Set
Set
Unnt_Krugsey
Set
Level 117
God Stats
10W - 2L
1,658 SR
Queue Stats
484W - 319L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
krush37
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,363 Elo+
Party 1
Team Averages
Level 90
1,599 SR
1,441 Elo+

VS

Team Averages
Level 143
1,626 SR
1,578 Elo+
Ah Puch
Ah Puch
GettingCoffee
Ah Puch
Level 126
God Stats
3W - 1L
1,621 SR
Queue Stats
170W - 106L
1,577 Elo+
Party 2
Hercules
Hercules
OmgLumie
Hercules
Level 150
God Stats
24W - 15L
1,664 SR
Queue Stats
232W - 130L
1,568 Elo+
Party 2
Lancelot
Lancelot
RollThatCritical
Lancelot
Level 152
God Stats
8W - 7L
1,592 SR
Queue Stats
339W - 202L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 12 / 3
12,000
667
15,354
23,486
8,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 5 / 2
13,202
733
10,258
22,043
16,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
krush37
Ne Zha
15
1 / 10 / 4
11,055
614
11,482
22,744
7,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
7 / 4 / 18
13,857
770
19,501
13,606
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
OmgLumie
Hercules
18
10 / 3 / 16
13,780
766
24,240
24,723
15,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
10 / 1 / 9
13,991
777
19,705
13,052
6,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
27
27
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
4
18
4
L
Anubis
3
12
3
0.38
W
Hercules
OmgLumie
Hercules
10
3
16
6
W
10
1
9
14.5
L
4
5
2
1
L
Ne Zha
krush37
Ne Zha
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
63,446
68,273
Taken
51,381
33,041
Mitigated
26,633
8,157
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
19,501
323
0
3,762
13,606
5,284
706
5,017
8,589
69,237
0
L
Anubis
15,354
897
537
4,845
23,486
8,739
0
5,434
18,052
47,705
0
W
Hercules
OmgLumie
Hercules
24,240
10,031
0
6,342
24,723
15,063
676
7,469
17,254
0
34,412
W
19,705
1,840
0
1,431
13,052
6,286
391
3,484
9,568
0
66,146
L
10,258
4,530
379
1,171
22,043
16,394
0
8,787
13,256
0
39,421
L
Ne Zha
krush37
Ne Zha
11,482
3,901
0
1,225
22,744
7,908
0
5,914
16,830
0
33,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
41,628
165
Minions Killed
205
5
Camps Cleared
11
888,938
Distance Traveled
973,159
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,857
770
110
6
3
287,755
0
L
Anubis
12,000
667
73
4
3
250,416
1
W
Hercules
13,780
766
19
1
2
323,339
2
W
Lancelot
13,991
777
76
4
6
362,065
1
L
Set
13,202
733
49
3
2
357,913
2
L
Ne Zha
11,055
614
43
2
0
280,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role