Player Matchup

Discordia
Discordia
Monster_Mouse98
Discordia
Level 116
God Stats
8W - 7L
1,785 SR
Queue Stats
201W - 251L
1,368 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MyrtisIsBack
Cu Chulainn
Level 26
God Stats
3W - 0L
1,877 SR
Queue Stats
5W - 1L
1,650 Elo+
Party 4
Freya
Freya
OpSnack
Freya
Level 129
God Stats
7W - 9L
1,397 SR
Queue Stats
395W - 460L
1,466 Elo+
Party 3
Da Ji
Da Ji
Valkhiely
Da Ji
Level 102
God Stats
2W - 1L
1,874 SR
Queue Stats
13W - 7L
1,546 Elo+
Party 4
Anubis
Anubis
batman1xxx
Anubis
Level 144
God Stats
10W - 10L
1,409 SR
Queue Stats
488W - 529L
1,435 Elo+
Party 3
Team Averages
Level 103
1,668 SR
1,493 Elo+

VS

Team Averages
Level 85
1,520 SR
1,482 Elo+
Merlin
Merlin
J4MIXZ
Merlin
Level 45
God Stats
3W - 4L
1,478 SR
Queue Stats
7W - 14L
1,432 Elo+
Solo
Nemesis
Nemesis
NZL_kawaiti
Nemesis
Level 123
God Stats
17W - 16L
1,624 SR
Queue Stats
64W - 68L
1,485 Elo+
Party 1
Izanami
Izanami
PLEB1AN
Izanami
Level 109
God Stats
9W - 8L
1,545 SR
Queue Stats
270W - 220L
1,530 Elo+
Party 2
Fenrir
Fenrir
Silver_7even
Fenrir
Level 122
God Stats
3W - 1L
1,267 SR
Queue Stats
50W - 61L
1,479 Elo+
Party 1
Ganesha
Ganesha
ThiqqDiqq69
Ganesha
Level 25
God Stats
12W - 17L
1,688 SR
Queue Stats
188W - 148L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Monster_Mouse98
Discordia
16
1 / 3 / 8
10,259
427
12,014
9,191
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MyrtisIsBack
Cu Chulainn
18
9 / 6 / 1
12,964
540
20,230
28,295
29,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Freya
OpSnack
Freya
19
3 / 0 / 2
11,875
495
11,952
18,202
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Valkhiely
Da Ji
20
13 / 5 / 2
14,026
584
23,338
24,758
13,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
batman1xxx
Anubis
16
2 / 5 / 11
10,887
454
13,567
23,541
24,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J4MIXZ
Merlin
16
2 / 5 / 6
10,169
424
10,898
13,780
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NZL_kawaiti
Nemesis
17
4 / 6 / 3
11,274
470
12,928
24,908
17,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PLEB1AN
Izanami
17
1 / 7 / 1
11,163
465
8,820
20,838
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
8 / 6 / 2
11,852
494
9,929
23,105
11,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
ThiqqDiqq69
Ganesha
16
1 / 4 / 6
10,375
432
10,935
24,315
29,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
28
Kills
16
19
Deaths
28
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
J4MIXZ
Merlin
2
5
6
1
W
Discordia
Monster_Mouse98
Discordia
1
3
8
1.67
W
Cu Chulainn
MyrtisIsBack
Cu Chulainn
9
6
1
1.58
L
Nemesis
NZL_kawaiti
Nemesis
4
6
3
0.92
W
Freya
OpSnack
Freya
3
0
2
4
L
Izanami
PLEB1AN
Izanami
1
7
1
0.21
L
Fenrir
8
6
2
1.5
L
Ganesha
ThiqqDiqq69
Ganesha
1
4
6
1
W
Da Ji
Valkhiely
Da Ji
13
5
2
2.8
W
Anubis
batman1xxx
Anubis
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,101
Damage
53,510
103,987
Taken
106,946
79,740
Mitigated
72,414
29,306
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
J4MIXZ
Merlin
10,898
331
0
2,174
13,780
5,386
0
5,777
8,003
65,677
0
W
Discordia
Monster_Mouse98
Discordia
12,014
753
414
636
9,191
3,944
1,057
3,542
5,649
50,592
0
W
Cu Chulainn
MyrtisIsBack
Cu Chulainn
20,230
2,707
0
4,864
28,295
29,338
672
2,967
25,328
10,150
73,548
L
Nemesis
NZL_kawaiti
Nemesis
12,928
5,506
0
5,639
24,908
17,230
0
4,302
20,606
0
82,448
W
Freya
OpSnack
Freya
11,952
4,250
0
11,163
18,202
8,908
449
1,280
16,922
123,254
0
L
Izanami
PLEB1AN
Izanami
8,820
5,773
0
3,957
20,838
9,024
2,239
12,671
8,167
0
106,652
L
Fenrir
9,929
3,092
0
4,226
23,105
11,322
0
3,865
19,240
0
87,223
L
Ganesha
ThiqqDiqq69
Ganesha
10,935
1,300
707
3,212
24,315
29,452
474
13,333
10,982
52,849
0
W
Da Ji
Valkhiely
Da Ji
23,338
7,773
0
5,918
24,758
13,384
0
4,563
20,195
0
139,561
W
Anubis
batman1xxx
Anubis
13,567
1,015
1
6,310
23,541
24,166
80
10,327
13,214
63,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,011
Gold Earned
54,833
618
Minions Killed
622
0
Camps Cleared
0
2,145,170
Distance Traveled
2,177,082
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,169
424
140
6
0
428,200
4
W
Discordia
10,259
427
83
3
0
426,937
1
W
Cu Chulainn
12,964
540
126
5
0
428,595
4
L
Nemesis
11,274
470
136
6
0
474,371
0
W
Freya
11,875
495
160
7
0
467,085
5
L
Izanami
11,163
465
199
8
0
406,246
3
L
Fenrir
11,852
494
115
5
0
452,145
1
L
Ganesha
10,375
432
32
1
0
416,120
1
W
Da Ji
14,026
584
165
7
0
439,934
2
W
Anubis
10,887
454
84
4
0
382,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role