Player Matchup

Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ChadVirgin
Khepri
Level 88
God Stats
1W - 2L
1,725 SR
Queue Stats
4W - 10L
1,433 Elo+
Party 2
Izanami
Izanami
StoleNGoldeN
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,632 Elo+
Party 2
Tiamat
Tiamat
ToxicTD
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 33L
1,869 Elo+
Party 2
Team Averages
Level 69
1,545 SR
1,587 Elo+

VS

Team Averages
Level 72
1,581 SR
1,594 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lesbyeaux
Medusa
Level 19
God Stats
1W - 1L
1,801 SR
Queue Stats
14W - 8L
1,697 Elo+
Party 1
Da Ji
Da Ji
artemiswulfgar
Da Ji
Level 36
God Stats
4W - 5L
1,321 SR
Queue Stats
60W - 52L
1,552 Elo+
Solo
Cthulhu
Cthulhu
chellric
Cthulhu
Level 144
God Stats
3W - 4L
1,785 SR
Queue Stats
157W - 91L
1,722 Elo+
Party 1
Athena
Athena
kieukieu
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
2 / 0 / 1
3,810
762
2,363
3,489
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
 
Chang'e
6
0 / 0 / 0
3,590
718
0
1,045
364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ChadVirgin
Khepri
5
0 / 0 / 0
3,266
653
475
2,219
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
StoleNGoldeN
Izanami
4
0 / 2 / 0
2,831
566
846
2,500
561
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
ToxicTD
Tiamat
6
1 / 0 / 1
3,716
743
1,370
1,266
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 2 / 0
3,069
614
756
2,353
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lesbyeaux
Medusa
6
2 / 0 / 0
3,524
705
2,768
2,661
707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,319
664
219
2,767
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
chellric
Cthulhu
4
0 / 0 / 2
3,237
647
1,360
2,618
1,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
kieukieu
Athena
1
0 / 1 / 0
2,454
491
52
1,071
442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
1
2.5
W
Chang'e
 
Chang'e
0
0
0
0
L
Janus
 
Janus
0
2
0
0
W
Khepri
ChadVirgin
Khepri
0
0
0
0
L
Medusa
Lesbyeaux
Medusa
2
0
0
2
W
Izanami
StoleNGoldeN
Izanami
0
2
0
0
W
Tiamat
ToxicTD
Tiamat
1
0
1
1.5
L
0
0
0
0
L
Cthulhu
chellric
Cthulhu
0
0
2
1
L
Athena
kieukieu
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,054
Damage
5,155
10,519
Taken
11,470
3,859
Mitigated
4,196
3,831
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,363
1,229
0
1,372
3,489
1,325
0
868
2,621
0
16,264
W
Chang'e
 
Chang'e
0
0
44
608
1,045
364
0
0
1,045
14,216
0
L
Janus
 
Janus
756
32
0
375
2,353
531
0
346
1,905
14,421
0
W
Khepri
ChadVirgin
Khepri
475
75
0
757
2,219
1,081
0
448
1,771
6,991
0
L
Medusa
Lesbyeaux
Medusa
2,768
1,589
0
1,422
2,661
707
0
298
2,363
0
21,631
W
Izanami
StoleNGoldeN
Izanami
846
667
0
238
2,500
561
0
450
2,050
0
8,077
W
Tiamat
ToxicTD
Tiamat
1,370
175
0
812
1,266
528
0
402
864
12,535
0
L
219
135
0
2,155
2,767
843
0
118
2,591
0
15,697
L
Cthulhu
chellric
Cthulhu
1,360
528
240
640
2,618
1,673
0
650
1,904
8,091
0
L
Athena
kieukieu
Athena
52
52
0
12
1,071
442
0
193
862
670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,213
Gold Earned
15,603
113
Minions Killed
117
0
Camps Cleared
0
495,937
Distance Traveled
411,912
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,810
762
36
7
0
121,531
1
W
Chang'e
3,590
718
25
5
0
73,454
1
L
Janus
3,069
614
23
5
0
96,564
1
W
Khepri
3,266
653
13
3
0
99,508
0
L
Medusa
3,524
705
33
7
0
91,310
0
W
Izanami
2,831
566
13
3
0
99,505
0
W
Tiamat
3,716
743
26
5
0
101,939
0
L
Da Ji
3,319
664
45
9
0
95,764
0
L
Cthulhu
3,237
647
14
3
0
99,689
5
L
Athena
2,454
491
2
0
0
28,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role