Player Matchup

Ganesha
Ganesha
Astorment
Ganesha
Level 81
God Stats
2W - 2L
1,393 SR
Queue Stats
47W - 56L
1,486 Elo+
Solo
Anubis
Anubis
Dracoglaf
Anubis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,467 Elo+
Solo
Lancelot
Lancelot
SharkFran
Lancelot
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,475 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,476 Elo+

VS

Team Averages
Level 100
1,380 SR
1,547 Elo+
Chaac
Chaac
KuroiDARKO
Chaac
Level 86
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Malukaey
Ah Puch
Level 68
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
thornando
Neith
Level 146
God Stats
1W - 2L
1,448 SR
Queue Stats
25W - 19L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astorment
Ganesha
20
2 / 2 / 22
15,694
747
16,327
29,260
41,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Dracoglaf
Anubis
20
15 / 7 / 6
17,425
830
23,675
24,969
12,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
SharkFran
Lancelot
20
9 / 9 / 10
15,491
738
32,927
31,557
27,049
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 8 / 11
14,636
697
20,866
37,767
29,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Malukaey
Ah Puch
18
1 / 10 / 10
12,994
619
17,294
23,289
7,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
thornando
Neith
20
11 / 9 / 7
15,403
733
32,638
24,595
10,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
26
Kills
18
18
Deaths
27
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Astorment
Ganesha
2
2
22
6.5
W
Anubis
Dracoglaf
Anubis
15
7
6
2.57
L
Chaac
6
8
11
1.44
L
Ah Puch
Malukaey
Ah Puch
1
10
10
0.6
W
Lancelot
SharkFran
Lancelot
9
9
10
1.56
L
Neith
thornando
Neith
11
9
7
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,929
Damage
70,798
85,786
Taken
85,651
81,694
Mitigated
47,862
16,102
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Astorment
Ganesha
16,327
1,778
877
4,238
29,260
41,812
629
6,253
23,007
50,791
0
W
Anubis
Dracoglaf
Anubis
23,675
1,521
0
9,880
24,969
12,833
1,343
6,086
18,883
64,043
0
L
Chaac
20,866
4,029
0
8,417
37,767
29,360
103
20,725
16,584
0
50,285
L
Ah Puch
Malukaey
Ah Puch
17,294
1,251
0
2,332
23,289
7,804
368
7,461
15,828
41,900
0
W
Lancelot
SharkFran
Lancelot
32,927
9,366
0
1,107
31,557
27,049
795
5,834
25,723
0
76,747
L
Neith
thornando
Neith
32,638
14,428
0
3,994
24,595
10,698
2,087
12,039
12,556
0
81,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
43,033
230
Minions Killed
208
9
Camps Cleared
7
1,014,446
Distance Traveled
887,694
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,694
747
13
1
0
386,144
2
W
Anubis
17,425
830
118
6
3
275,006
0
L
Chaac
14,636
697
60
3
2
346,147
0
L
Ah Puch
12,994
619
56
3
0
268,238
3
W
Lancelot
15,491
738
99
5
6
353,296
2
L
Neith
15,403
733
92
4
5
273,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role