Player Matchup

Kuzenbo
Kuzenbo
Gav-GavMcScooby
Kuzenbo
Level 47
God Stats
1W - 1L
1,310 SR
Queue Stats
149W - 155L
1,469 Elo+
Solo
Hachiman
Hachiman
I Goly I
Hachiman
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 158L
1,442 Elo+
Party 2
Mulan
Mulan
Il Chriz Il
Mulan
Level 65
God Stats
22W - 20L
1,760 SR
Queue Stats
276W - 233L
1,491 Elo+
Party 2
Anubis
Anubis
SHAD0WDUD
Anubis
Level 67
God Stats
13W - 9L
1,601 SR
Queue Stats
228W - 216L
1,482 Elo+
Party 2
Lancelot
Lancelot
stud muffin1376
Lancelot
Level 45
God Stats
5W - 4L
1,619 SR
Queue Stats
86W - 78L
1,480 Elo+
Party 2
Team Averages
Level 57
1,558 SR
1,473 Elo+

VS

Team Averages
Level 82
1,533 SR
1,419 Elo+
Serqet
Serqet
Faded-llusionz_
Serqet
Level 127
God Stats
2W - 5L
1,370 SR
Queue Stats
280W - 276L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
Fondill
Sylvanus
Level 110
God Stats
10W - 10L
1,589 SR
Queue Stats
88W - 91L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
King_Bergmann
Danzaburou
Level 81
God Stats
51W - 55L
1,480 SR
Queue Stats
287W - 339L
1,297 Elo+
Solo
Hades
Hades
Traeheazy
Hades
Level 46
God Stats
17W - 18L
1,576 SR
Queue Stats
118W - 110L
1,438 Elo+
Party 1
Bellona
Bellona
realdocholliday_
Bellona
Level 44
God Stats
15W - 15L
1,647 SR
Queue Stats
58W - 68L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
9,701
422
7,641
24,667
33,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
I Goly I
Hachiman
18
4 / 4 / 7
11,321
492
12,390
17,433
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 3 / 7
12,636
549
22,336
23,982
23,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
SHAD0WDUD
Anubis
18
5 / 3 / 7
11,599
504
19,699
18,544
9,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
17
11 / 2 / 7
11,793
513
16,749
20,522
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 2
10,655
463
16,534
21,567
8,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Fondill
Sylvanus
15
5 / 2 / 3
9,534
415
18,552
20,956
25,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
King_Bergmann
Danzaburou
15
2 / 5 / 5
10,020
436
13,024
20,735
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Traeheazy
Hades
16
1 / 6 / 3
10,127
440
12,029
21,045
11,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 9 / 2
9,993
434
12,352
21,314
22,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
30
Kills
14
14
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Sylvanus
Fondill
Sylvanus
5
2
3
3.25
W
0
2
7
1.75
W
Hachiman
I Goly I
Hachiman
4
4
7
1.88
W
10
3
7
4.5
L
Danzaburou
King_Bergmann
Danzaburou
2
5
5
0.9
W
Anubis
SHAD0WDUD
Anubis
5
3
7
2.83
L
Hades
Traeheazy
Hades
1
6
3
0.42
L
1
9
2
0.22
W
Lancelot
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,815
Damage
72,491
105,148
Taken
105,617
82,483
Mitigated
78,107
44,716
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,534
4,131
0
0
21,567
8,920
0
1,313
20,254
0
88,616
L
Sylvanus
Fondill
Sylvanus
18,552
6,721
2,372
5,334
20,956
25,775
495
7,461
13,495
41,787
9,882
W
7,641
3,893
563
5,937
24,667
33,854
231
8,630
15,672
35,222
0
W
Hachiman
I Goly I
Hachiman
12,390
8,436
0
8,767
17,433
6,136
4,171
3,128
13,906
0
78,724
W
22,336
1,677
0
13,051
23,982
23,467
663
5,226
18,020
0
93,829
L
Danzaburou
King_Bergmann
Danzaburou
13,024
4,502
433
6,395
20,735
9,444
705
2,083
18,652
0
67,760
W
Anubis
SHAD0WDUD
Anubis
19,699
946
0
8,561
18,544
9,960
1,077
8,461
8,936
105,214
0
L
Hades
Traeheazy
Hades
12,029
1,057
1,790
6,065
21,045
11,473
0
13,189
7,856
67,564
0
L
12,352
7,242
0
2,506
21,314
22,495
685
3,294
18,020
0
74,954
W
Lancelot
16,749
4,396
0
7,837
20,522
9,066
504
2,145
17,356
0
67,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
50,329
531
Minions Killed
542
0
Camps Cleared
0
2,171,189
Distance Traveled
1,884,673
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,655
463
105
5
0
438,898
4
L
Sylvanus
9,534
415
60
3
0
362,519
3
W
Kuzenbo
9,701
422
52
2
0
427,068
9
W
Hachiman
11,321
492
125
5
0
411,726
4
W
Mulan
12,636
549
138
6
0
459,143
0
L
Danzaburou
10,020
436
101
4
0
344,727
1
W
Anubis
11,599
504
141
6
0
331,156
1
L
Hades
10,127
440
151
7
0
334,123
9
L
Bellona
9,993
434
125
5
0
404,406
3
W
Lancelot
11,793
513
75
3
0
542,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role