Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RisK 270
Ah Puch
Level 108
God Stats
69W - 43L
1,590 SR
Queue Stats
109W - 102L
1,524 Elo+
Solo
Danzaburou
Danzaburou
TheJoybegone
Danzaburou
Level 52
God Stats
4W - 7L
1,250 SR
Queue Stats
168W - 176L
1,441 Elo+
Solo
Hun Batz
Hun Batz
VASHthaHUMANOID
Hun Batz
Level 127
God Stats
4W - 0L
1,862 SR
Queue Stats
43W - 45L
1,500 Elo+
Solo
King Arthur
King Arthur
VegetaHulk
King Arthur
Level 142
God Stats
1W - 3L
1,210 SR
Queue Stats
14W - 36L
1,103 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,413 Elo+

VS

Team Averages
Level 86
1,598 SR
1,499 Elo+
Susano
Susano
ChenErgou
Susano
Level 86
God Stats
2W - 3L
1,825 SR
Queue Stats
557W - 284L
1,647 Elo+
Party 1
Loki
Loki
Hi im Murder
Loki
Level 47
God Stats
1W - 1L
1,809 SR
Queue Stats
14W - 9L
1,396 Elo+
Solo
Hades
Hades
superbrolly666
Hades
Level 81
God Stats
0W - 6L
1,397 SR
Queue Stats
111W - 140L
1,481 Elo+
Solo
Tyr
Tyr
xHYP3x6886
Tyr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 190L
1,401 Elo+
Solo
Janus
Janus
小小的空白格
Janus
Level 136
God Stats
14W - 8L
1,459 SR
Queue Stats
959W - 596L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
5 / 1 / 8
10,709
1,071
9,079
8,311
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
RisK 270
Ah Puch
16
1 / 1 / 8
10,410
1,041
10,737
5,015
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TheJoybegone
Danzaburou
16
5 / 2 / 7
11,223
1,122
16,104
12,928
5,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
17
2 / 0 / 12
10,935
1,094
9,611
15,237
13,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
VegetaHulk
King Arthur
16
3 / 1 / 10
10,483
1,048
7,889
15,505
14,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

262

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ChenErgou
Susano
15
1 / 6 / 2
9,684
968
17,792
14,168
6,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 4 / 1
9,663
966
6,577
10,569
4,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 1
9,821
982
9,049
12,833
10,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 1
9,531
953
8,018
14,216
17,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 3
10,484
1,048
12,144
6,412
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
16
Kills
5
5
Deaths
16
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
8
9
L
Susano
ChenErgou
Susano
1
6
2
0.33
L
1
4
1
0.38
W
Ah Puch
RisK 270
Ah Puch
1
1
8
5
W
Danzaburou
TheJoybegone
Danzaburou
5
2
7
4.25
W
Hun Batz
2
0
12
8
W
King Arthur
VegetaHulk
King Arthur
3
1
10
8
L
1
4
1
0.38
L
1
1
1
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,420
Damage
53,580
56,996
Taken
58,198
39,223
Mitigated
42,561
18,951
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,079
1,294
4,294
3,496
8,311
3,671
0
3,731
4,580
17,698
0
L
Susano
ChenErgou
Susano
17,792
2,614
0
0
14,168
6,932
0
3,399
10,769
0
24,911
L
6,577
396
0
0
10,569
4,791
0
4,422
6,147
0
22,047
W
Ah Puch
RisK 270
Ah Puch
10,737
95
0
201
5,015
2,172
0
776
4,239
29,394
0
W
Danzaburou
TheJoybegone
Danzaburou
16,104
9,463
0
3,479
12,928
5,630
0
2,544
10,384
0
26,849
W
Hun Batz
9,611
2,778
705
428
15,237
13,731
0
6,231
9,006
0
27,192
W
King Arthur
VegetaHulk
King Arthur
7,889
1,482
380
5,968
15,505
14,019
0
7,955
7,550
0
26,642
L
9,049
814
382
1,444
12,833
10,153
0
6,026
6,807
17,122
0
L
8,018
602
0
1,241
14,216
17,928
0
4,807
9,409
44
13,846
L
12,144
1,004
0
0
6,412
2,757
0
1,162
5,250
55,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
49,183
183
Minions Killed
200
8
Camps Cleared
7
1,035,334
Distance Traveled
996,580
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,709
1,071
22
2
0
198,591
0
L
Susano
9,684
968
12
1
3
213,030
0
L
Loki
9,663
966
23
2
1
184,105
0
W
Ah Puch
10,410
1,041
41
4
2
205,539
0
W
Danzaburou
11,223
1,122
26
3
4
199,640
0
W
Hun Batz
10,935
1,094
42
4
2
226,551
0
W
King Arthur
10,483
1,048
52
5
0
205,013
0
L
Hades
9,821
982
26
3
2
188,341
0
L
Tyr
9,531
953
10
1
1
226,288
1
L
Janus
10,484
1,048
129
13
0
184,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role