Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mclovinyourdad
Fenrir
Level 94
God Stats
2W - 0L
1,743 SR
Queue Stats
163W - 103L
1,582 Elo+
Party 2
Ravana
Ravana
Verrvain
Ravana
Level 122
God Stats
8W - 3L
1,643 SR
Queue Stats
210W - 177L
1,573 Elo+
Party 2
Horus
Horus
soccerwizard
Horus
Level 160
God Stats
6W - 7L
1,418 SR
Queue Stats
212W - 251L
1,434 Elo+
Solo
Team Averages
Level 114
1,561 SR
1,518 Elo+

VS

Team Averages
Level 106
1,468 SR
1,531 Elo+
Apollo
Apollo
Cook__305
Apollo
Level 79
God Stats
4W - 11L
1,343 SR
Queue Stats
270W - 287L
1,478 Elo+
Solo
Chronos
Chronos
Ducksav2200
Chronos
Level 66
God Stats
0W - 4L
1,355 SR
Queue Stats
5W - 9L
1,520 Elo+
Solo
Kukulkan
Kukulkan
FattyHippo
Kukulkan
Level 88
God Stats
2W - 5L
1,426 SR
Queue Stats
92W - 115L
1,483 Elo+
Solo
Ares
Ares
TablePepper
Ares
Level 153
God Stats
9W - 4L
1,714 SR
Queue Stats
353W - 292L
1,656 Elo+
Solo
Cu Chulainn
Cu Chulainn
cesar35464
Cu Chulainn
Level 142
God Stats
6W - 8L
1,500 SR
Queue Stats
57W - 61L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 3 / 3
10,636
760
15,246
8,903
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
 
Ao Kuang
18
7 / 1 / 5
10,598
757
19,037
17,191
9,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 5 / 7
10,005
715
10,055
18,745
18,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Verrvain
Ravana
16
3 / 2 / 9
9,726
695
11,926
12,279
12,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 0 / 7
9,517
680
2,667
9,348
7,649
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cook__305
Apollo
15
1 / 5 / 4
8,886
635
5,666
17,512
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Ducksav2200
Chronos
15
0 / 5 / 3
8,976
641
3,927
12,337
5,617
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
FattyHippo
Kukulkan
17
3 / 2 / 7
9,917
708
9,708
8,957
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 1 / 4
11,106
793
14,570
12,872
16,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
cesar35464
Cu Chulainn
16
1 / 5 / 6
9,300
664
13,811
22,215
19,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
18
Kills
11
11
Deaths
18
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
3
1.83
W
Ao Kuang
 
Ao Kuang
7
1
5
9.5
L
Apollo
Cook__305
Apollo
1
5
4
0.6
L
Chronos
Ducksav2200
Chronos
0
5
3
0.3
L
Kukulkan
FattyHippo
Kukulkan
3
2
7
3.25
W
4
5
7
1.5
L
6
1
4
8
W
Ravana
Verrvain
Ravana
3
2
9
3.75
L
Cu Chulainn
cesar35464
Cu Chulainn
1
5
6
0.8
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,931
Damage
47,682
66,466
Taken
73,893
51,890
Mitigated
55,253
26,138
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,246
729
0
789
8,903
4,383
697
4,756
4,029
55,815
0
W
Ao Kuang
 
Ao Kuang
19,037
4,704
0
10,158
17,191
9,011
0
5,778
11,261
51,717
0
L
Apollo
Cook__305
Apollo
5,666
3,057
570
2,073
17,512
8,876
0
8,761
8,377
0
21,205
L
Chronos
Ducksav2200
Chronos
3,927
1,970
0
974
12,337
5,617
1,679
5,152
7,103
27,948
0
L
Kukulkan
FattyHippo
Kukulkan
9,708
1,058
0
507
8,957
5,248
0
3,878
4,879
26,269
0
W
10,055
3,365
443
5,053
18,745
18,744
28
7,585
11,006
0
23,369
L
14,570
849
0
2,194
12,872
16,199
0
3,579
8,656
25,308
0
W
Ravana
Verrvain
Ravana
11,926
3,076
0
3,820
12,279
12,103
360
4,631
7,506
0
26,643
L
Cu Chulainn
cesar35464
Cu Chulainn
13,811
2,366
0
1,976
22,215
19,313
10
11,514
10,142
4,729
35,400
W
2,667
1,286
3,001
2,874
9,348
7,649
0
6,299
2,903
0
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
48,185
274
Minions Killed
209
0
Camps Cleared
0
1,452,691
Distance Traveled
1,327,609
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,636
760
111
8
0
282,458
0
W
Ao Kuang
10,598
757
61
4
0
293,891
1
L
Apollo
8,886
635
37
3
0
239,600
2
L
Chronos
8,976
641
52
4
0
204,045
0
L
Kukulkan
9,917
708
45
3
0
286,353
0
W
Fenrir
10,005
715
23
2
0
283,999
0
L
Ares
11,106
793
21
2
0
311,943
0
W
Ravana
9,726
695
29
2
0
306,670
0
L
Cu Chulainn
9,300
664
54
4
0
285,668
0
W
Horus
9,517
680
50
4
0
285,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role