Player Matchup

Chiron
Chiron
BigWhiffy
Chiron
Level 108
God Stats
17W - 7L
1,582 SR
Queue Stats
93W - 58L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
BionicShredder
Kuzenbo
Level 148
God Stats
3W - 0L
1,311 SR
Queue Stats
261W - 167L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
Pork_Balls_
Baron Samedi
Level 139
God Stats
27W - 11L
1,693 SR
Queue Stats
392W - 220L
1,576 Elo+
Party 2
Team Averages
Level 132
1,529 SR
1,576 Elo+

VS

Team Averages
Level 94
1,711 SR
1,584 Elo+
Gilgamesh
Gilgamesh
Gondor094
Gilgamesh
Level 59
God Stats
2W - 1L
1,837 SR
Queue Stats
8W - 5L
1,610 Elo+
Party 1
Lancelot
Lancelot
gF Charo
Lancelot
Level 127
God Stats
3W - 1L
1,701 SR
Queue Stats
1,050W - 633L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
iamp173
Kukulkan
Level 95
God Stats
58W - 59L
1,595 SR
Queue Stats
519W - 699L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigWhiffy
Chiron
16
4 / 1 / 3
10,226
682
9,979
9,373
4,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 6
9,410
627
5,404
13,113
16,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Pork_Balls_
Baron Samedi
15
2 / 0 / 5
9,810
654
9,694
7,258
5,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gondor094
Gilgamesh
13
0 / 3 / 1
8,420
561
5,085
14,111
10,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
gF Charo
Lancelot
13
0 / 3 / 1
8,256
550
6,045
8,762
6,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
iamp173
Kukulkan
13
1 / 1 / 0
8,686
579
10,518
8,276
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
BigWhiffy
Chiron
4
1
3
5.5
W
1
0
6
4
L
Gilgamesh
Gondor094
Gilgamesh
0
3
1
0.17
W
Baron Samedi
Pork_Balls_
Baron Samedi
2
0
5
4.5
L
Lancelot
gF Charo
Lancelot
0
3
1
0.17
L
Kukulkan
iamp173
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
21,648
29,744
Taken
31,149
27,218
Mitigated
20,499
13,406
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BigWhiffy
Chiron
9,979
1,823
600
3,877
9,373
4,888
1,868
3,837
5,536
0
46,698
W
5,404
1,908
0
4,278
13,113
16,607
186
4,742
8,371
20,048
0
L
Gilgamesh
Gondor094
Gilgamesh
5,085
1,308
164
1,081
14,111
10,187
0
6,554
7,557
0
20,021
W
Baron Samedi
Pork_Balls_
Baron Samedi
9,694
147
1,645
3,006
7,258
5,723
316
2,590
4,668
30,466
0
L
Lancelot
gF Charo
Lancelot
6,045
684
0
270
8,762
6,935
0
4,370
4,392
0
17,198
L
Kukulkan
iamp173
Kukulkan
10,518
592
0
3,172
8,276
3,377
0
4,532
3,744
44,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
25,362
159
Minions Killed
149
7
Camps Cleared
4
816,383
Distance Traveled
850,174
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,226
682
82
5
3
268,881
5
W
Kuzenbo
9,410
627
24
2
2
279,289
3
L
Gilgamesh
8,420
561
34
2
3
288,379
5
W
Baron Samedi
9,810
654
53
4
2
268,213
2
L
Lancelot
8,256
550
19
1
1
297,652
3
L
Kukulkan
8,686
579
96
6
0
264,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role