Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FreshTilDeath96
Thoth
Level 118
God Stats
7W - 14L
1,482 SR
Queue Stats
479W - 554L
1,427 Elo+
Solo
Ymir
Ymir
FuWeiPoo
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Hercules
Hercules
OneLittleNinja
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,437 Elo+
Party 1
Bellona
Bellona
mexnet STC
Bellona
Level 112
God Stats
2W - 3L
1,492 SR
Queue Stats
76W - 67L
1,495 Elo+
Party 1
Team Averages
Level 106
1,495 SR
1,472 Elo+

VS

Team Averages
Level 93
1,408 SR
1,496 Elo+
Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Faltrus
Raijin
Level 139
God Stats
1W - 1L
1,287 SR
Queue Stats
141W - 148L
1,494 Elo+
Party 2
Rama
Rama
Nickcbc
Rama
Level 92
God Stats
1W - 3L
1,086 SR
Queue Stats
109W - 110L
1,425 Elo+
Party 3
Bacchus
Bacchus
Wildcat45
Bacchus
Level 75
God Stats
1W - 1L
1,667 SR
Queue Stats
38W - 39L
1,539 Elo+
Party 2
Chaac
Chaac
YoungCrouton99
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 8 / 5
8,847
681
6,877
13,831
6,716
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 9 / 5
8,491
653
12,932
14,200
6,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
0 / 6 / 4
8,060
620
2,380
18,317
20,789
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
15
2 / 4 / 6
7,922
609
4,922
14,734
15,712
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
mexnet STC
Bellona
17
6 / 5 / 4
10,524
810
10,194
16,669
20,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 4 / 18
9,541
734
11,662
10,977
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Faltrus
Raijin
19
6 / 1 / 22
11,154
858
24,373
10,007
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Nickcbc
Rama
18
6 / 1 / 19
10,714
824
11,815
11,231
7,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Wildcat45
Bacchus
17
7 / 2 / 20
11,160
858
9,986
16,307
21,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 4 / 15
11,118
855
14,490
19,586
26,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
11
Kills
32
32
Deaths
12
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
8
5
0.56
W
Agni
 
Agni
3
4
18
3
W
Raijin
Faltrus
Raijin
6
1
22
17
L
1
9
5
0.39
L
Ymir
0
6
4
0.33
W
Rama
Nickcbc
Rama
6
1
19
15.5
L
Hercules
2
4
6
1.25
W
Bacchus
Wildcat45
Bacchus
7
2
20
8.5
W
10
4
15
4.38
L
Bellona
mexnet STC
Bellona
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,305
Damage
72,326
77,751
Taken
68,108
70,237
Mitigated
66,665
11,831
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,877
148
804
870
13,831
6,716
0
9,180
4,497
0
15,098
W
Agni
 
Agni
11,662
1,080
2,386
2,270
10,977
5,573
873
3,883
7,094
22,390
0
W
Raijin
Faltrus
Raijin
24,373
1,635
2,357
1,378
10,007
5,327
1,387
1,720
8,287
49,789
0
L
12,932
421
1,097
395
14,200
6,800
0
9,339
4,772
30,468
0
L
Ymir
2,380
668
109
981
18,317
20,789
0
9,293
8,858
9,860
0
W
Rama
Nickcbc
Rama
11,815
8,399
1,582
2,488
11,231
7,281
5,690
2,599
8,632
0
29,343
L
Hercules
4,922
638
653
2,652
14,734
15,712
0
8,172
6,287
0
8,413
W
Bacchus
Wildcat45
Bacchus
9,986
1,554
2,153
3,039
16,307
21,772
186
4,271
12,036
16,384
0
W
14,490
2,086
1,153
4,080
19,586
26,712
584
2,839
16,747
0
21,446
L
Bellona
mexnet STC
Bellona
10,194
3,430
1,985
2,285
16,669
20,220
0
10,037
6,485
0
20,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
53,687
99
Minions Killed
133
0
Camps Cleared
0
995,112
Distance Traveled
1,165,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,847
681
19
1
0
215,400
0
W
Agni
9,541
734
25
2
0
220,275
1
W
Raijin
11,154
858
49
4
0
252,311
0
L
Thoth
8,491
653
35
3
0
170,538
0
L
Ymir
8,060
620
18
1
0
198,960
0
W
Rama
10,714
824
39
3
0
215,668
0
L
Hercules
7,922
609
3
0
0
182,470
0
W
Bacchus
11,160
858
2
0
0
261,896
0
W
Chaac
11,118
855
18
1
0
215,838
0
L
Bellona
10,524
810
24
2
0
227,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role