Player Matchup

Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chocolate1White
Ra
Level 98
God Stats
2W - 5L
1,420 SR
Queue Stats
328W - 311L
1,421 Elo+
Solo
Rama
Rama
Jemini657
Rama
Level 46
God Stats
4W - 7L
1,148 SR
Queue Stats
266W - 307L
1,368 Elo+
Party 1
Ganesha
Ganesha
RepaidGravy
Ganesha
Level 80
God Stats
7W - 5L
1,141 SR
Queue Stats
262W - 299L
1,377 Elo+
Party 1
Neith
Neith
mtchubs51
Neith
Level 85
God Stats
1W - 2L
1,561 SR
Queue Stats
64W - 67L
1,376 Elo+
Solo
Team Averages
Level 87
1,354 SR
1,408 Elo+

VS

Team Averages
Level 92
1,635 SR
1,398 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
MPjakefrmst8
Hercules
Level 85
God Stats
1W - 2L
1,726 SR
Queue Stats
92W - 87L
1,404 Elo+
Party 2
The Morrigan
The Morrigan
PoPoCheers
The Morrigan
Level 157
God Stats
8W - 7L
1,651 SR
Queue Stats
706W - 794L
1,381 Elo+
Party 3
Chang'e
Chang'e
insidiousgill
Chang'e
Level 80
God Stats
2W - 2L
1,596 SR
Queue Stats
76W - 84L
1,389 Elo+
Party 2
Sol
Sol
killema77
Sol
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
46W - 68L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 2 / 13
9,264
842
11,030
9,289
4,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 13
9,658
878
12,016
11,658
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
16
5 / 3 / 14
9,466
861
10,676
10,606
5,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
RepaidGravy
Ganesha
14
0 / 5 / 13
8,092
736
5,722
16,113
17,544
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
mtchubs51
Neith
17
8 / 1 / 8
9,833
894
11,376
9,062
5,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 4 / 7
8,505
773
10,082
11,587
4,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hercules
MPjakefrmst8
Hercules
14
2 / 4 / 7
8,096
736
7,009
18,269
22,632
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
PoPoCheers
The Morrigan
13
3 / 5 / 6
8,549
777
8,956
8,514
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
13
1 / 4 / 5
7,963
724
5,216
11,899
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 8
9,008
819
12,615
11,749
5,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
21
Kills
13
14
Deaths
21
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
13
5.25
L
Charybdis
 
Charybdis
4
4
7
1.88
W
4
3
13
3.5
W
Rama
5
3
14
4
L
Hercules
MPjakefrmst8
Hercules
2
4
7
1.38
L
The Morrigan
PoPoCheers
The Morrigan
3
5
6
1.2
W
Ganesha
RepaidGravy
Ganesha
0
5
13
1.3
L
Chang'e
1
4
5
0.88
L
3
4
8
1.75
W
Neith
mtchubs51
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,820
Damage
43,878
56,728
Taken
62,018
39,173
Mitigated
40,573
26,896
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,030
1,249
2,073
1,980
9,289
4,564
1,214
4,902
4,387
26,476
0
L
Charybdis
 
Charybdis
10,082
3,803
1,159
1,924
11,587
4,804
187
5,531
6,056
0
16,462
W
12,016
1,536
8,126
4,987
11,658
6,513
1,009
5,645
6,013
30,285
0
W
Rama
10,676
9,462
1,593
822
10,606
5,411
2,363
5,357
5,249
0
22,481
L
Hercules
MPjakefrmst8
Hercules
7,009
1,303
1,489
5,597
18,269
22,632
569
7,084
11,185
0
11,075
L
The Morrigan
PoPoCheers
The Morrigan
8,956
671
1,865
931
8,514
3,256
251
4,378
4,136
14,716
0
W
Ganesha
RepaidGravy
Ganesha
5,722
440
1,712
905
16,113
17,544
302
6,188
9,925
15,237
0
L
Chang'e
5,216
693
5,621
3,839
11,899
4,689
333
5,934
5,965
15,069
0
L
12,615
2,567
348
2,625
11,749
5,192
3,199
5,841
5,908
30,864
0
W
Neith
mtchubs51
Neith
11,376
3,530
1,059
3,639
9,062
5,141
2,766
4,695
4,367
0
28,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
42,121
122
Minions Killed
90
0
Camps Cleared
0
952,620
Distance Traveled
908,795
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,264
842
27
2
0
199,271
1
L
Charybdis
8,505
773
16
1
0
173,970
0
W
Ra
9,658
878
43
4
0
177,110
0
W
Rama
9,466
861
16
1
0
175,307
0
L
Hercules
8,096
736
8
1
0
192,728
0
L
The Morrigan
8,549
777
12
1
0
183,249
1
W
Ganesha
8,092
736
0
0
0
193,344
2
L
Chang'e
7,963
724
17
2
0
194,060
1
L
Sol
9,008
819
37
3
0
164,788
1
W
Neith
9,833
894
36
3
0
207,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role