Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DH BVD
Awilix
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 2
Neith
Neith
DiamondOmega11
Neith
Level 14
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ObeyApeeX
Sun Wukong
Level 160
God Stats
2W - 1L
1,563 SR
Queue Stats
115W - 107L
1,452 Elo+
Party 2
Merlin
Merlin
Pesos_B4ND1T_HD
Merlin
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 35L
1,418 Elo+
Solo
Team Averages
Level 99
1,547 SR
1,460 Elo+

VS

Team Averages
Level 70
1,560 SR
1,437 Elo+
Izanami
Izanami
DobbyTheGod
Izanami
Level 43
God Stats
2W - 3L
1,525 SR
Queue Stats
263W - 267L
1,426 Elo+
Party 3
Lancelot
Lancelot
PlayBoyBunniOG
Lancelot
Level 124
God Stats
6W - 4L
1,635 SR
Queue Stats
49W - 48L
1,510 Elo+
Party 1
Poseidon
Poseidon
SoSa0221221
Poseidon
Level 102
God Stats
12W - 15L
1,530 SR
Queue Stats
144W - 155L
1,420 Elo+
Solo
Ne Zha
Ne Zha
superbmeatloaf
Ne Zha
Level 65
God Stats
6W - 7L
1,453 SR
Queue Stats
135W - 139L
1,427 Elo+
Party 3
Nike
Nike
xXKLCx
Nike
Level 14
God Stats
4W - 1L
1,658 SR
Queue Stats
5W - 3L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 2 / 0
5,596
560
1,731
5,735
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
DH BVD
Awilix
8
3 / 4 / 0
5,269
527
4,334
8,992
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,324
432
977
3,958
958
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ObeyApeeX
Sun Wukong
8
0 / 7 / 0
5,062
506
4,963
11,708
5,423
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,697
470
2,203
3,418
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DobbyTheGod
Izanami
10
2 / 2 / 2
6,209
621
1,923
4,227
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
13
12 / 0 / 0
8,347
835
12,173
10,978
5,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SoSa0221221
Poseidon
11
1 / 0 / 3
6,306
631
1,717
2,769
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
5,428
543
3,389
9,226
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
xXKLCx
Nike
9
2 / 0 / 4
6,103
610
3,310
5,158
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
Awilix
DH BVD
Awilix
3
4
0
0.75
L
0
2
1
0.25
W
Izanami
DobbyTheGod
Izanami
2
2
2
1.5
L
Sun Wukong
ObeyApeeX
Sun Wukong
0
7
0
0
L
0
2
1
0.25
W
Lancelot
12
0
0
12
W
Poseidon
SoSa0221221
Poseidon
1
0
3
2.5
W
0
1
3
1.5
W
Nike
xXKLCx
Nike
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
22,512
33,811
Taken
32,358
11,791
Mitigated
14,191
4,439
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,731
157
0
1,530
5,735
1,919
0
490
5,201
36,578
0
L
Awilix
DH BVD
Awilix
4,334
1,848
0
487
8,992
2,682
0
0
8,992
0
26,382
L
977
507
0
155
3,958
958
416
794
3,114
0
13,338
W
Izanami
DobbyTheGod
Izanami
1,923
1,457
0
1,172
4,227
1,411
1,356
1,334
2,893
0
40,857
L
Sun Wukong
ObeyApeeX
Sun Wukong
4,963
1,851
0
2,267
11,708
5,423
0
0
11,708
0
34,598
L
2,203
225
0
0
3,418
809
233
337
3,079
31,551
0
W
Lancelot
12,173
5,426
0
5,858
10,978
5,671
546
562
10,416
0
57,857
W
Poseidon
SoSa0221221
Poseidon
1,717
206
0
1,573
2,769
802
0
424
2,345
38,879
0
W
3,389
1,612
0
4,184
9,226
3,009
0
696
8,530
0
31,092
W
Nike
xXKLCx
Nike
3,310
302
0
885
5,158
3,298
0
918
4,240
0
23,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
32,393
257
Minions Killed
357
0
Camps Cleared
0
916,560
Distance Traveled
1,091,551
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,596
560
71
7
0
171,673
8
L
Awilix
5,269
527
44
4
0
200,242
2
L
Neith
4,324
432
34
3
0
185,480
0
W
Izanami
6,209
621
82
8
0
179,464
0
L
Sun Wukong
5,062
506
56
6
0
184,172
1
L
Merlin
4,697
470
52
5
0
174,993
1
W
Lancelot
8,347
835
103
10
0
243,089
1
W
Poseidon
6,306
631
82
8
0
223,913
3
W
Ne Zha
5,428
543
57
6
0
222,353
3
W
Nike
6,103
610
33
3
0
222,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role