Player Matchup

Sol
Sol
DrHawker
Sol
Level 127
God Stats
2W - 3L
1,553 SR
Queue Stats
116W - 105L
1,686 Elo+
Solo
Tyr
Tyr
RealSyn
Tyr
Level 103
God Stats
5W - 2L
1,782 SR
Queue Stats
303W - 87L
1,962 Elo+
Party 2
Lancelot
Lancelot
Xjuke00
Lancelot
Level 135
God Stats
61W - 13L
1,636 SR
Queue Stats
756W - 251L
1,869 Elo+
Party 2
Team Averages
Level 122
1,657 SR
1,839 Elo+

VS

Team Averages
Level 107
1,577 SR
1,664 Elo+
Anhur
Anhur
Bilin_754
Anhur
Level 103
God Stats
1W - 1L
1,327 SR
Queue Stats
77W - 35L
1,696 Elo+
Party 1
Geb
Geb
TheRatWithAGhat
Geb
Level 129
God Stats
1W - 2L
1,796 SR
Queue Stats
159W - 104L
1,660 Elo+
Party 1
Ra
Ra
clownass20
Ra
Level 89
God Stats
3W - 3L
1,609 SR
Queue Stats
80W - 63L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
11,779
785
18,914
14,379
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
17
5 / 2 / 13
11,412
761
17,065
16,730
21,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Xjuke00
Lancelot
16
8 / 5 / 7
11,585
772
16,438
14,324
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bilin_754
Anhur
14
5 / 6 / 3
10,809
721
10,394
16,263
7,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 7 / 5
10,066
671
11,314
25,011
31,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 5
9,699
647
9,587
13,642
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
9
9
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bilin_754
Anhur
5
6
3
1.08
W
6
2
8
5
W
Tyr
5
2
13
5.75
L
3
7
5
0.79
W
Lancelot
Xjuke00
Lancelot
8
5
7
2.3
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,417
Damage
31,295
45,433
Taken
54,916
40,603
Mitigated
46,246
13,454
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bilin_754
Anhur
10,394
6,103
0
1,132
16,263
7,363
0
4,545
11,166
0
29,893
W
18,914
8,407
0
7,307
14,379
6,770
2,566
9,603
4,776
52,593
6,845
W
Tyr
17,065
2,293
0
5,274
16,730
21,397
69
6,117
10,613
0
35,427
L
11,314
1,533
813
3,803
25,011
31,101
0
9,447
14,606
19,873
0
W
Lancelot
Xjuke00
Lancelot
16,438
2,060
0
873
14,324
12,436
0
5,791
8,533
0
40,983
L
9,587
622
1,572
1,631
13,642
7,782
0
2,776
10,549
39,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
30,574
184
Minions Killed
138
12
Camps Cleared
3
897,854
Distance Traveled
754,044
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,809
721
42
3
2
231,180
3
W
Sol
11,779
785
93
6
6
271,764
5
W
Tyr
11,412
761
45
3
2
316,270
2
L
Geb
10,066
671
4
0
0
249,713
1
W
Lancelot
11,585
772
46
3
4
309,820
2
L
Ra
9,699
647
92
6
1
273,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role