Player Matchup

Yemoja
Yemoja
Pusois
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Troning
Tyr
Level 122
God Stats
7W - 13L
1,392 SR
Queue Stats
268W - 314L
1,444 Elo+
Solo
Ra
Ra
iSmokin x Good
Ra
Level 33
God Stats
4W - 12L
1,586 SR
Queue Stats
17W - 30L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
im just grumpy
Cernunnos
Level 89
God Stats
5W - 7L
1,191 SR
Queue Stats
83W - 108L
1,443 Elo+
Party 2
Thoth
Thoth
xMessiahBoIical
Thoth
Level 131
God Stats
1W - 2L
1,316 SR
Queue Stats
253W - 281L
1,508 Elo+
Party 2
Team Averages
Level 79
1,397 SR
1,475 Elo+

VS

Team Averages
Level 107
1,510 SR
1,593 Elo+
Mercury
Mercury
GxdTxrtuesMe
Mercury
Level 141
God Stats
23W - 23L
1,445 SR
Queue Stats
562W - 528L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
JungleScuffed
Danzaburou
Level 146
God Stats
16W - 11L
1,716 SR
Queue Stats
137W - 88L
1,621 Elo+
Party 1
Anubis
Anubis
Kenziki
Anubis
Level 124
God Stats
6W - 4L
1,469 SR
Queue Stats
610W - 568L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
Lucky00001
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 17L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
WaterNymph95
Nu Wa
Level 102
God Stats
8W - 11L
1,421 SR
Queue Stats
172W - 172L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Pusois
Yemoja
15
1 / 5 / 1
9,448
591
6,432
15,721
8,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
15
0 / 8 / 3
9,474
592
6,389
20,031
18,507
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 4 / 1
9,430
589
5,033
13,247
5,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
im just grumpy
Cernunnos
17
1 / 1 / 0
9,972
623
7,407
12,688
5,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 1
10,559
660
8,372
12,675
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GxdTxrtuesMe
Mercury
19
4 / 1 / 11
11,978
749
11,800
11,844
6,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
JungleScuffed
Danzaburou
20
7 / 0 / 8
12,730
796
18,650
9,933
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Kenziki
Anubis
19
3 / 1 / 7
12,137
759
13,129
8,509
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lucky00001
Cthulhu
19
6 / 1 / 11
12,069
754
16,483
19,823
21,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 0 / 5
11,501
719
5,481
10,247
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
21
21
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mercury
GxdTxrtuesMe
Mercury
4
1
11
9.5
W
Danzaburou
JungleScuffed
Danzaburou
7
0
8
11
W
Anubis
Kenziki
Anubis
3
1
7
6.5
W
Cthulhu
Lucky00001
Cthulhu
6
1
11
11.5
L
Yemoja
Pusois
Yemoja
1
5
1
0.3
L
Tyr
0
8
3
0.19
W
1
0
5
3.5
L
0
4
1
0.13
L
Cernunnos
im just grumpy
Cernunnos
1
1
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
65,543
74,362
Taken
60,356
43,419
Mitigated
42,546
9,976
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GxdTxrtuesMe
Mercury
11,800
2,958
0
1,250
11,844
6,553
1,329
4,017
7,827
0
53,803
W
Danzaburou
JungleScuffed
Danzaburou
18,650
4,461
0
3,430
9,933
5,631
4,503
3,159
6,774
0
56,075
W
Anubis
Kenziki
Anubis
13,129
48
0
5,115
8,509
4,840
2,423
4,209
4,300
60,803
0
W
Cthulhu
Lucky00001
Cthulhu
16,483
572
182
7,081
19,823
21,244
80
5,961
13,376
32,416
0
L
Yemoja
Pusois
Yemoja
6,432
918
2,938
1,295
15,721
8,404
0
6,806
8,584
18,824
0
L
Tyr
6,389
453
0
500
20,031
18,507
0
7,196
12,595
0
20,633
W
5,481
282
217
2,333
10,247
4,278
5,414
2,491
7,756
45,514
0
L
5,033
31
1,902
1,445
13,247
5,617
0
7,526
5,433
35,377
0
L
Cernunnos
im just grumpy
Cernunnos
7,407
2,258
0
1,405
12,688
5,595
0
6,588
5,940
0
33,268
L
8,372
307
0
491
12,675
5,296
0
6,010
6,404
50,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
60,415
282
Minions Killed
369
0
Camps Cleared
0
1,411,189
Distance Traveled
1,658,851
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,978
749
70
4
0
429,229
1
W
Danzaburou
12,730
796
87
5
0
323,003
2
W
Anubis
12,137
759
103
6
0
321,050
0
W
Cthulhu
12,069
754
40
3
0
284,717
3
L
Yemoja
9,448
591
32
2
0
282,911
3
L
Tyr
9,474
592
42
3
0
239,775
0
W
Nu Wa
11,501
719
69
4
0
300,852
3
L
Ra
9,430
589
65
4
0
315,113
0
L
Cernunnos
9,972
623
55
3
0
298,918
2
L
Thoth
10,559
660
88
6
0
274,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role