Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
ITRTRI
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 2
Achilles
Achilles
LoveShrow
Achilles
Level 124
God Stats
1W - 0L
1,291 SR
Queue Stats
52W - 46L
1,535 Elo+
Party 4
Hades
Hades
Quade925
Hades
Level 109
God Stats
1W - 1L
1,242 SR
Queue Stats
34W - 42L
1,516 Elo+
Party 2
Raijin
Raijin
lTR1Px DarK z
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,471 Elo+
Solo
Team Averages
Level 108
1,407 SR
1,487 Elo+

VS

Team Averages
Level 43
1,586 SR
1,491 Elo+
Sun Wukong
Sun Wukong
ShadowCaster462
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,443 Elo+
Party 3
Mercury
Mercury
ShiningAura1600
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,443 Elo+
Party 3
Xing Tian
Xing Tian
SirScubsAlot
Xing Tian
Level 84
God Stats
1W - 1L
1,742 SR
Queue Stats
152W - 163L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
flytooo
Amaterasu
Level 67
God Stats
2W - 2L
1,685 SR
Queue Stats
44W - 55L
1,381 Elo+
Party 1
Da Ji
Da Ji
polyestr
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
6 / 1 / 34
13,091
818
17,510
17,932
24,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
ITRTRI
Discordia
20
7 / 1 / 31
12,540
784
19,475
11,030
8,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
LoveShrow
Achilles
20
18 / 3 / 21
13,538
846
23,415
20,848
26,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Quade925
Hades
18
11 / 3 / 22
12,200
763
25,719
17,976
12,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 28
10,995
687
17,186
12,215
10,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ShadowCaster462
Sun Wukong
17
3 / 8 / 4
10,279
642
16,019
26,262
26,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 13 / 4
9,159
572
8,508
17,258
8,068
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
SirScubsAlot
Xing Tian
18
5 / 6 / 5
11,674
730
13,646
24,422
34,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
flytooo
Amaterasu
17
2 / 6 / 8
11,041
690
12,632
26,791
23,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
polyestr
Da Ji
16
1 / 12 / 5
9,769
611
6,816
20,328
10,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
38
45
Kills
12
12
Deaths
45
136
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
34
23
W
Discordia
ITRTRI
Discordia
7
1
31
22.5
W
Achilles
LoveShrow
Achilles
18
3
21
9.5
W
Hades
Quade925
Hades
11
3
22
7.33
L
Sun Wukong
ShadowCaster462
Sun Wukong
3
8
4
0.63
L
1
13
4
0.23
L
Xing Tian
SirScubsAlot
Xing Tian
5
6
5
1.25
L
Amaterasu
flytooo
Amaterasu
2
6
8
1
W
3
4
28
4.25
L
Da Ji
polyestr
Da Ji
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,305
Damage
57,621
80,001
Taken
115,061
82,997
Mitigated
103,683
39,421
Healing
26,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,510
1,287
5,774
4,431
17,932
24,877
1,336
1,972
15,636
34,349
0
W
Discordia
ITRTRI
Discordia
19,475
1,657
1,583
2,478
11,030
8,236
841
2,177
8,673
40,500
0
W
Achilles
LoveShrow
Achilles
23,415
7,051
1,841
4,928
20,848
26,664
1,874
3,311
17,097
0
35,106
W
Hades
Quade925
Hades
25,719
3,772
7,401
8,441
17,976
12,767
2,481
3,525
14,142
32,511
0
L
Sun Wukong
ShadowCaster462
Sun Wukong
16,019
2,981
254
7,476
26,262
26,748
0
18,450
7,545
0
37,291
L
8,508
3,799
0
656
17,258
8,068
0
11,852
5,109
0
16,629
L
Xing Tian
SirScubsAlot
Xing Tian
13,646
1,073
1,419
3,345
24,422
34,741
0
16,640
7,398
25,847
0
L
Amaterasu
flytooo
Amaterasu
12,632
3,872
2,642
10,044
26,791
23,685
0
17,561
8,822
0
26,875
W
17,186
2,263
1,420
1,124
12,215
10,453
2,060
2,661
9,425
37,001
0
L
Da Ji
polyestr
Da Ji
6,816
1,812
0
449
20,328
10,441
0
15,387
4,712
0
13,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,364
Gold Earned
51,922
159
Minions Killed
115
0
Camps Cleared
0
1,551,670
Distance Traveled
1,386,252
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,091
818
34
2
0
350,610
0
W
Discordia
12,540
784
30
2
0
322,682
0
W
Achilles
13,538
846
18
1
0
317,849
0
W
Hades
12,200
763
18
1
0
298,846
5
L
Sun Wukong
10,279
642
30
2
0
294,585
0
L
Mercury
9,159
572
18
1
0
233,069
0
L
Xing Tian
11,674
730
22
1
0
313,738
0
L
Amaterasu
11,041
690
27
2
0
312,639
0
W
Raijin
10,995
687
59
4
0
261,683
3
L
Da Ji
9,769
611
18
1
0
232,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role