Player Matchup

Terra
Terra
Artehk
Terra
Level 146
God Stats
1W - 2L
1,503 SR
Queue Stats
148W - 63L
1,721 Elo+
Party 1
Sol
Sol
Cyoky
Sol
Level 87
God Stats
2W - 2L
1,557 SR
Queue Stats
135W - 65L
1,729 Elo+
Party 1
Pele
Pele
Macadamianut303
Pele
Level 123
God Stats
6W - 2L
1,801 SR
Queue Stats
133W - 119L
1,471 Elo+
Solo
Bastet
Bastet
Unrecycled
Bastet
Level 29
God Stats
6W - 1L
1,755 SR
Queue Stats
45W - 17L
1,700 Elo+
Party 1
Lancelot
Lancelot
iMuncheeze
Lancelot
Level 124
God Stats
1W - 1L
1,441 SR
Queue Stats
87W - 45L
1,687 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,662 Elo+

VS

Team Averages
Level 93
1,382 SR
1,440 Elo+
Odin
Odin
BratyaPoOrozhie
Odin
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 130L
1,496 Elo+
Party 2
The Morrigan
The Morrigan
Chiflaqlos
The Morrigan
Level 128
God Stats
1W - 1L
1,275 SR
Queue Stats
194W - 180L
1,475 Elo+
Solo
Xbalanque
Xbalanque
Lazzy_Nox
Xbalanque
Level 64
God Stats
3W - 3L
1,463 SR
Queue Stats
363W - 366L
1,457 Elo+
Solo
Horus
Horus
OmegaBat1904
Horus
Level 146
God Stats
3W - 1L
1,544 SR
Queue Stats
221W - 160L
1,499 Elo+
Party 2
Medusa
Medusa
savsage2121
Medusa
Level 16
God Stats
1W - 0L
1,131 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Artehk
Terra
20
5 / 4 / 22
13,132
625
26,344
32,566
63,170
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Cyoky
Sol
20
10 / 6 / 10
14,380
685
32,507
22,756
11,440
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 12 / 11
12,525
596
5,309
24,515
11,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Unrecycled
Bastet
20
8 / 4 / 20
15,034
716
35,644
37,017
40,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
iMuncheeze
Lancelot
19
6 / 9 / 18
13,054
622
26,259
29,514
22,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 15
16,620
791
21,453
33,846
48,040
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Chiflaqlos
The Morrigan
20
8 / 8 / 19
14,634
697
22,801
21,790
14,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Lazzy_Nox
Xbalanque
20
10 / 5 / 17
15,306
729
43,762
23,445
14,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 5 / 20
14,755
703
19,162
41,846
71,372
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
3 / 9 / 12
12,059
574
9,410
22,645
13,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
118
31
Kills
35
35
Deaths
31
81
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Terra
Artehk
Terra
5
4
22
4
W
10
4
15
4.38
W
The Morrigan
Chiflaqlos
The Morrigan
8
8
19
2.19
L
Sol
Cyoky
Sol
10
6
10
2.5
W
Xbalanque
Lazzy_Nox
Xbalanque
10
5
17
3.7
L
2
12
11
0.63
W
4
5
20
2.8
L
Bastet
Unrecycled
Bastet
8
4
20
4.5
L
Lancelot
iMuncheeze
Lancelot
6
9
18
1.67
W
Medusa
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,063
Damage
116,588
146,368
Taken
143,572
149,092
Mitigated
161,994
64,592
Healing
53,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Artehk
Terra
26,344
2,581
13,136
13,930
32,566
63,170
144
2,974
29,592
55,299
0
W
21,453
2,706
2,016
7,040
33,846
48,040
651
14,830
19,016
0
40,037
W
The Morrigan
Chiflaqlos
The Morrigan
22,801
4,181
4,350
3,099
21,790
14,722
724
10,078
11,659
34,879
13,801
L
Sol
Cyoky
Sol
32,507
13,470
2,475
4,076
22,756
11,440
3,140
1,329
21,427
54,559
0
W
Xbalanque
Lazzy_Nox
Xbalanque
43,762
16,644
1,421
5,607
23,445
14,246
4,537
8,850
14,595
0
80,538
L
5,309
778
2,309
2,491
24,515
11,620
123
3,172
21,343
0
16,039
W
19,162
6,729
12,722
14,548
41,846
71,372
270
18,883
22,963
0
28,362
L
Bastet
Unrecycled
Bastet
35,644
10,488
4,365
16,423
37,017
40,548
985
3,116
33,901
0
67,584
L
Lancelot
iMuncheeze
Lancelot
26,259
5,564
1,525
3,862
29,514
22,314
63
3,981
25,533
0
51,420
W
Medusa
9,410
4,647
1,415
1,160
22,645
13,614
3,432
6,210
16,435
0
23,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,125
Gold Earned
73,374
217
Minions Killed
226
0
Camps Cleared
0
1,800,631
Distance Traveled
1,670,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,132
625
27
1
0
374,989
1
W
Odin
16,620
791
50
2
0
361,030
0
W
The Morrigan
14,634
697
55
3
0
312,740
0
L
Sol
14,380
685
51
2
0
334,387
3
W
Xbalanque
15,306
729
75
4
0
349,528
2
L
Pele
12,525
596
20
1
0
349,189
0
W
Horus
14,755
703
17
1
0
363,066
0
L
Bastet
15,034
716
52
2
0
399,282
0
L
Lancelot
13,054
622
67
3
0
342,784
0
W
Medusa
12,059
574
29
1
0
283,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role