Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kulusaki
Cerberus
Level 151
God Stats
4W - 1L
1,247 SR
Queue Stats
324W - 300L
1,608 Elo+
Party 2
Neith
Neith
LoneJusticeTyr
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 66L
1,603 Elo+
Party 2
Yu Huang
Yu Huang
MoHanYo
Yu Huang
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,745 Elo+
Party 2
Fenrir
Fenrir
咕哒丶子
Fenrir
Level 74
God Stats
19W - 4L
1,559 SR
Queue Stats
421W - 338L
1,611 Elo+
Party 2
Team Averages
Level 90
1,461 SR
1,613 Elo+

VS

Team Averages
Level 37
1,445 SR
1,355 Elo+
Neith
Neith
DenizChoban
Neith
Level 58
God Stats
0W - 4L
1,270 SR
Queue Stats
7W - 20L
1,298 Elo+
Party 1
Olorun
Olorun
Dexterlz
Olorun
Level 48
God Stats
1W - 3L
1,542 SR
Queue Stats
101W - 94L
1,357 Elo+
Party 3
Nemesis
Nemesis
GorgonzolaDrake
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,293 Elo+
Party 3
Atlas
Atlas
Qaimaq
Atlas
Level 29
God Stats
2W - 10L
1,163 SR
Queue Stats
7W - 16L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryzler14
Gilgamesh
Level 8
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 0 / 1
7,226
602
4,416
4,645
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Kulusaki
Cerberus
10
2 / 0 / 9
6,865
572
4,502
8,425
5,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 0 / 8
7,130
594
8,643
5,518
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
MoHanYo
Yu Huang
11
0 / 2 / 4
6,635
553
4,203
5,085
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
8 / 1 / 4
7,944
662
7,814
9,436
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,250
438
2,199
7,174
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Dexterlz
Olorun
11
1 / 3 / 1
6,405
534
7,752
10,358
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 3 / 0
5,192
433
2,009
9,457
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Qaimaq
Atlas
8
1 / 3 / 0
5,239
437
2,921
11,624
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Ryzler14
Gilgamesh
9
0 / 2 / 0
5,224
435
3,250
6,877
4,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
3
3
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
L
0
4
1
0.13
L
Olorun
Dexterlz
Olorun
1
3
1
0.5
L
1
3
0
0.33
W
Cerberus
Kulusaki
Cerberus
2
0
9
6.5
W
2
0
8
6
W
Yu Huang
MoHanYo
Yu Huang
0
2
4
1
L
Atlas
Qaimaq
Atlas
1
3
0
0.33
L
Gilgamesh
Ryzler14
Gilgamesh
0
2
0
0
W
Fenrir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
18,131
33,109
Taken
45,490
16,543
Mitigated
21,351
16,953
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,416
264
682
3,327
4,645
2,136
667
365
4,280
34,139
0
L
2,199
1,067
0
1,806
7,174
2,367
0
1,413
5,721
0
32,866
L
Olorun
Dexterlz
Olorun
7,752
4,222
0
2,726
10,358
4,276
38
4,218
6,140
47,646
0
L
2,009
415
0
423
9,457
3,121
0
3,390
5,945
0
26,944
W
Cerberus
Kulusaki
Cerberus
4,502
548
2,023
4,026
8,425
5,517
0
3,800
4,625
17,698
0
W
8,643
3,813
0
2,345
5,518
2,587
214
1,841
3,677
0
60,523
W
Yu Huang
MoHanYo
Yu Huang
4,203
454
0
895
5,085
2,162
304
2,839
2,246
41,281
0
L
Atlas
Qaimaq
Atlas
2,921
1,111
57
3,169
11,624
7,430
0
1,343
10,261
12,868
0
L
Gilgamesh
Ryzler14
Gilgamesh
3,250
1,213
0
1,552
6,877
4,157
0
2,321
4,302
0
22,781
W
Fenrir
7,814
4,222
0
3,655
9,436
4,141
122
1,828
7,608
0
60,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
27,310
404
Minions Killed
245
0
Camps Cleared
0
1,192,174
Distance Traveled
1,159,470
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,226
602
87
7
0
202,346
0
L
Neith
5,250
438
55
5
0
199,906
3
L
Olorun
6,405
534
83
7
0
220,035
4
L
Nemesis
5,192
433
51
4
0
255,690
2
W
Cerberus
6,865
572
31
3
0
249,123
1
W
Neith
7,130
594
105
9
0
214,311
6
W
Yu Huang
6,635
553
85
7
0
230,882
2
L
Atlas
5,239
437
15
1
0
237,294
8
L
Gilgamesh
5,224
435
41
3
0
246,545
4
W
Fenrir
7,944
662
96
8
0
295,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role